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| weaknesses =
 
| weaknesses =
 
| resistances =
 
| resistances =
| image =
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| image = Cla100607213058a.jpg
 
| job = [[Dark Knight]]
 
| job = [[Dark Knight]]
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|
 
}}
 
}}
 
[[Voidwalker Notorious Monsters|{{Color|NM|Voidwalker Notorious Monster (Tier II)}}]]
 
[[Voidwalker Notorious Monsters|{{Color|NM|Voidwalker Notorious Monster (Tier II)}}]]
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|align="center"|<!--Add Level Here if known (replace question)-->{{question}}
 
|align="center"|<!--Add Level Here if known (replace question)-->{{question}}
 
|<!--Add Items Dropped Here-->
 
|<!--Add Items Dropped Here-->
*[[Hirudinea Earring]] {{Drop Rate| 8|69}}
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*[[Hirudinea Earring]] {{Drop Rate| 12|103}}
*[[Orange Abyssite]] (Key Item) {{Drop Rate| 8|44}} <!--Note: Abyssite only changes for the person who spawned-->
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*{{KeyItem|Temporary}} [[Orange Abyssite]] {{Drop Rate| 19|100}} <!--Note: Abyssite only changes for the person who spawned-->
 
 
<!--Use *[[Item]] to denote dropped items. Remove this line if mob has no items to drop, or use {{question}} if unknown-->
 
<!--Use *[[Item]] to denote dropped items. Remove this line if mob has no items to drop, or use {{question}} if unknown-->
 
|<!--Add Items Stolen Here-->
 
|<!--Add Items Stolen Here-->
 
<!--Use *[[Item]] to denote stolen items. Remove this line if mob has nothing to steal or if unknown-->
 
<!--Use *[[Item]] to denote stolen items. Remove this line if mob has nothing to steal or if unknown-->
 
|align="center"|<!--Add Number of Spawn Points Here if known-->4
 
|align="center"|<!--Add Number of Spawn Points Here if known-->4
|align="center"|<!--Single letters used to identify Aggressive, Links, etc as shown on the Monster Notes template--><br>{{HPMP|low hp=11,000|high hp=|low mp=|high mp=}}
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|align="center"|<!--Single letters used to identify Aggressive, Links, etc as shown on the Monster Notes template-->L<br>{{HPMP|low hp=11,000|high hp=|low mp=|high mp=}}
 
|-
 
|-
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
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<!--Add additional notes about monster here if needed, remove notes line if no notes are needed-->
 
<!--Add additional notes about monster here if needed, remove notes line if no notes are needed-->
 
===Notes:===
 
===Notes:===
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*Spawned by resting less than 5 yalms away while in possession of a [[Colorful Abyssite]]. There is one spawn per zone and a 60 minute respawn timer after last kill. They are not linked in any way.
:*[[Slow]], [[Blind]], and [[Stun]] confirmed to land
 
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{{VNMMagianTrial|Orange Abyssite}}
:**[[Head Butt]] stun does land, but NM has high evasion. Use of Accuracy Food extremely advised.
 
  +
*Does not cast any magic.
:* Maybe similar to [[Yilbegan]] and his [[Bio]] [[aura]], this monster seems to give out a random weak [[Paralyze]] effect.
 
:*Immune to [[Drain]] and [[Dread Spikes]].
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*[[Slow]], [[Blind]], and [[Stun]] have been confirmed to land.
 
:*[[Head Butt]] stun does land, but NM has high evasion. Use of Accuracy Food extremely advised.
:*Can use Blood Weapon multiple times.
 
  +
*Immune to [[Drain]] and [[Dread Spikes]].
:*Has a very high percentage of Double Attack and Triple Attack.
 
  +
*Possesses increased movement speed (12%).
:*Extremely high percentage(~80%) of Additional Effect: Poison, 50+ hp/tick. (Over-rides Poison Pots)
 
  +
*Drops enmity very frequently.
:*Uses [[Acid Mist]] often, Resets Hate.
 
 
*Can use [[Blood Weapon]] multiple times randomly.
:* There is a possibility (unknown how common) after killing an NM found with the [[Colorful Abyssite]] that it will change to a [[Orange Abyssite]]. (Used to access T3 Voidwalkers)
 
 
*Has a very high percentage of [[Double Attack]] and [[Triple Attack]].
  +
*Extremely high percentage (~80%) of Additional Effect: Poison whenever Blood Weapon is not active. Poison damage varies, but can deal upwards to 200-300hp/tic. Overrides [[Poison Potion]]s.
  +
*Only uses [[Acid Mist]] as its TP move:
  +
:*AoE damage, Attack Down, and hate reset. Wipes shadows. Has a longer readying time than normal.
  +
:*If Acid Mist is stunned, it will briefly gain a [[Paralyze (Status Effect)|Paralyze]] [[Aura]].
   
  +
===[[Trial of the Magians]]===
*Involved in the [[Trial of the Magians]] Line of Quests: [[Trial 948]] (Archery "Astrild" weapon path.) Must kill 6 times to complete the trial.
 
  +
*Lamprey Lord must be defeated 6 times to fulfill [[Albion]] [[Trial 223]], [[Radennotachi]] [[Trial 651]], [[Culacula]] [[Trial 717]], and [[Astrild]] [[Trial 948]].
*Involved in the [[Trial of the Magians]] Line of Quests: [[Trial 717]] (Club "Culacula" weapon path.) Must kill 6 times to complete the trial.
 
  +
:*It '''is possible''' to get Trial credit while dead, as long as you are in exp range.
*Involved in the [[Trial of the Magians]] Line of Quests: [[Trial 651]] (Great Katana "Radennotachi" weapon path.) Must kill 6 times to complete the trial.
 
*Involved in the [[Trial of the Magians]] Line of Quests: [[Trial 223]] (Great Sword "Albion" weapon path.) Must kill 6 times to complete the trial.
 
   
   

Revision as of 22:19, 17 January 2020

Job: Dark Knight
Family: Leeches
Crystal: None
Cla100607213058a

Lamprey Lord

Voidwalker Notorious Monster (Tier II)

Zone Level Drops Steal Spawns Notes
North Gustaberg
North Gustaberg (S)
Pashhow Marshlands
Pashhow Marshlands (S)
Unknown 4 L
~11,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Spawned by resting less than 5 yalms away while in possession of a Colorful Abyssite. There is one spawn per zone and a 60 minute respawn timer after last kill. They are not linked in any way.
  • If you're spawning this for Trial of the Magians, you can prevent Colorful Abyssite from changing colors by holding onto your Orange Abyssite after it changes.
  • Buy a new Clear Abyssite and either upgrade it in a different zone or only go to spawns that say "The Orange Abyssite resonates feebly".
  • After you get another Colorful Abyssite, only go to spawns that say "The Orange Abyssite resonates softly".
  • If you see "The Orange Abyssite resonates solidly", move far away and try elsewhere.
  • It's possible both T2 and T3 may be near each other. If so, just move to a different zone and come back later.
  • Does not cast any magic.
  • Slow, Blind, and Stun have been confirmed to land.
  • Head Butt stun does land, but NM has high evasion. Use of Accuracy Food extremely advised.
  • Immune to Drain and Dread Spikes.
  • Possesses increased movement speed (12%).
  • Drops enmity very frequently.
  • Can use Blood Weapon multiple times randomly.
  • Has a very high percentage of Double Attack and Triple Attack.
  • Extremely high percentage (~80%) of Additional Effect: Poison whenever Blood Weapon is not active. Poison damage varies, but can deal upwards to 200-300hp/tic. Overrides Poison Potions.
  • Only uses Acid Mist as its TP move:
  • AoE damage, Attack Down, and hate reset. Wipes shadows. Has a longer readying time than normal.
  • If Acid Mist is stunned, it will briefly gain a Paralyze Aura.

Trial of the Magians

  • It is possible to get Trial credit while dead, as long as you are in exp range.