A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Has strong physical attacks, and attacks fairly quickly.
This monster appears to change elements depending on the current Vana'diel day. On Darksday it was observed casting Bio II, Drain, Aspir, Sleepga, and Absorb- spells. When spawned on a day other than Lightsday or Darksday, it gains access to Tier IV spells, Tier III ga spells, Spikes, Tier 1 Ancient Magic, and enfeebles of the element corresponding to the current day (Shock, Rasp, etc).
Lachrymater or lachrymator (from lacrima meaning "a tear" in Latin), is a chemical compound that stimulates the corneal nerves in the eyes to cause tearing, pain, and even blindness. Common lachrymators include OC, CS, CR, CN, nonivamide, bromoacetone, phenacyl bromide, xylyl bromide and syn-propanethial-S-oxide (from onions). Lacrymators often share the structural element Z=C-C-X, where Z indicates carbon or oxygen, and X indicates bromide or chloride.