HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
- Spawned by trading a Moaning Vestige to the ??? near the Lamenter weeper monsters found at F-10 and G-10. The Lamenter drops the Moaning Vestige.
- This monster appears to change elements depending on the current Vana'diel day. On Darksday it was observed casting Bio II, Drain, Aspir, Sleepga, and Absorb- spells. When spawned again on Firesday it cast spells such as Burn, Flare, Fire IV and Blaze Spikes. Some Flares seemed to be cast with some degree of fast cast. It also used Memory of Element (fire) on Firesday.
- Was susceptible to Slow and Paralyze from a Scholar with 72+33 MND and 300+ Enfeebling skill. Silence however was resisted every time, no matter his element. He did begin to resist a paralyze a little on Firesday, probably because of the fire and ice correlation. It landed every time on Darksday however. Has strong physical attacks, and attacks fairly quickly so it is advised to slow, paralyze and elegy it for a much easier fight. Elegy had trouble landing, but did eventually. Gravity and Bind were completely resisted as well every time.
Lachrymater or lachrymator (from lacrima meaning "a tear" in Latin), is a chemical compound that stimulates the corneal nerves in the eyes to cause tearing, pain, and even blindness. Common lachrymators include OC, CS, CR, CN, nonivamide, bromoacetone, phenacyl bromide, xylyl bromide and syn-propanethial-S-oxide (from onions). Lacrymators often share the structural element Z=C-C-X, where Z indicates carbon or oxygen, and X indicates bromide or chloride.