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'''Family:''' [[:category:Crabs|Crab]]<br>
 
'''Family:''' [[:category:Crabs|Crab]]<br>
 
'''Crystal:''' {{Water|Water}}<br>
 
'''Crystal:''' {{Water|Water}}<br>
'''Weak to:''' {{Ice|Ice}}, {{Lightning|Lightning}}
+
'''Weak against:''' {{element|Ice}}, {{element|Lightning}}
   
 
{{Fire|Notorious Monster}}
 
{{Fire|Notorious Monster}}
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|}
 
|}
 
[[File:Jugner-forest NM.png|thumb]]
 
[[File:Jugner-forest NM.png|thumb]]
+
==Notes==
+
*Located around (G-5), typically near the lake. You have to go through [[King Ranperre's Tomb]] to get to this area.
'''Notes: ([[Jugner Forest]])'''
+
*His pop method is slightly different than other NMs. Ten [[Knight Crab]]s pop 21 hours 5 minutes-24 hours 5 minutes after King Arthro is defeated and after all ten of these [[Knight Crab]]s are defeated, King Arthro will spawn 5-10 seconds later. (Example: If Time of death is 6:00pm, the window will begin at 3:05pm the next day and windows will be at the 05 and 35 minute mark.)
:*Located around (G-5), typically near the lake. You have to go through [[King Ranperre's Tomb]] to get to this area.
+
**[[Knight Crab]]s rage progressively. The longer that you hold one the more damage it does. They critical often and have increased evasion and accuracy. A Knight Crab held for 20 minutes will critical a fully self buffed with food 75 [[PLD]]/[[WAR]] for upwards of 400 damage.
:*His pop method is slightly different than other NMs. Ten [[Knight Crab]]s pop 21 hours 5 minutes-24 hours 5 minutes after King Arthro is defeated and after all ten of these [[Knight Crab]]s are defeated, King Arthro will spawn 5-10 seconds later. (Example: If Time of death is 6:00pm, the window will begin at 3:05pm the next day and windows will be at the 05 and 35 minute mark.)
+
**If one [[Knight Crab]] is held for more than 5 minutes, the [[Knight Crab]]s will begin to respawn.
::*[[Knight Crab]]s rage progressively. The longer that you hold one the more damage it does. They critical often and have increased evasion and accuracy. A Knight Crab held for 20 minutes will critical a fully self buffed with food 75 [[PLD]]/[[WAR]] for upwards of 400 damage.
+
*Instant cast on spells - [[Waterga IV]], [[Poisonga II]], [[Drown]], and [[Enwater]]. High level players have high resistance to these spells due to King Arthro's low level.
::*If one [[Knight Crab]] is held for more than 5 minutes, the [[Knight Crab]]s will begin to respawn.
+
*Uses [[Hundred Fists]] and has an [[Additional Effect]]: [[Paralyze (Status Effect)|Paralyze]] on melee attacks.
:*Instant cast on spells - [[Waterga IV]], [[Poisonga II]], [[Drown]], and [[Enwater]]. High level players have high resistance to these spells due to King Arthro's low level.
+
*Resistant to [[Bind]] and [[Silence]].
:*Uses [[Hundred Fists]] and has an [[Additional Effect]]: [[Paralyze (Status Effect)|Paralyze]] on melee attacks.
+
*Resistant to Blood Weapon.
:*Resistant to [[Bind]] and [[Silence]]. He can be Silenced from the additional effect of Silence from Guillotine, but it wears off quickly.
+
*Begins to [[Rage]] after 20 minutes. Slowly builds to full rage, increasing all stats over time.
:*Resistant to Blood Weapon.
+
*King Arthro can despawn after 10 minutes if not claimed.
:*Begins to [[Rage]] after 20 minutes. Slowly builds to full rage, increasing all stats over time.
+
*King Arthro can drop up to three cloths.
:*King Arthro can despawn after 10 minutes if not claimed.
+
*Killable by 6 level 62 players {{Testimonials}}.
:*King Arthro can drop up to three cloths.
+
===[[Everbloom Hollow]]===
:*Killable by 6 level 62 players. See also
+
*Found in [[Everbloom Hollow]] as a result of being warped there via the [[Doomvoid]] ability, used by a [[Sandworm]].
[[Talk:King_Arthro#Testimonials|Testimonials]].
+
*The Past King Arthro is a stronger version of the Present King Arthro. (It is not raged, just a higher level.)
+
*This is a timed, 60 minute battle.
+
*[[Bubble Shower]] will summon a [[Knight Crab]], which will try to cure him by casting [[Water IV]] on him.
+
**King Arthro will summon more Knight Crabs throughout the fight and they should be killed.
'''Notes: ([[Everbloom Hollow]])'''
+
**If [[Knight Crab]]s are pulled away from King Arthro, they might go back to him to cure him.
:*Found in [[Everbloom Hollow]] as a result of being warped there via the [[Doomvoid]] ability, used by a [[Sandworm]].
+
**When King Arthro is below 20% HP, [[Knight Crab]]s spawn far more frequently.
:*The Past King Arthro is a stronger version of the Present King Arthro. (It is not raged, just a higher level.)
+
*King Arthro is only damaged by [[Critical Hit]]s, but at a extremely decreased damage. (Thief crits at 90 were landing for 12.)
:*This is a timed, 60 minute battle.
+
*Found that this above statement is true to some extent, as my NIN/WAR @90 was critting for 80-90 damage per hit. Meat kabobs used, though I didn't have Kannagi. Most if not all my non-crit's landed for 1 damage.
:*[[Bubble Shower]] will summon a [[Knight Crab]], which will try to cure him by casting [[Water IV]] on him.
+
*All Normal Nukes do 0-1 damage.
:**King Arthro will summon more Knight Crabs throughout the fight and they should be killed.
+
*At 90 [[Critical Hit]]s can land for slightly higher, but not enough to make him killable without a Skillchain.
:**If [[Knight Crab]]s are pulled away from King Arthro, they might go back to him to cure him.
+
*Also found this above statement to be false, as I just successfully dual boxed this as 90NIN/WAR and 90WHM/BLM. When knights pop i killed them as quickly as possible so they could only get a single water IV off, and I used my WHM/BLM to stun those. Earlier in the fight stun was used for Waterga IV to conserve mp. (As a sidenote I did have to rest about 1-2k mp back during the fight.)
:**When King Arthro is below 20% HP, [[Knight Crab]]s spawn far more frequently.
+
**Nukes will do 75%-100% damage only when Magic Burst-ed. *[[Skillchain/Archive]]- Best nukes to [[Magic Burst]] with are [[thunder]] and [[ice]]
:*King Arthro is only damaged by [[Critical Hit]]s, but at a extremely decreased damage. (Thief crits at 90 were landing for 12.)
+
*King Arthro will cast [[Waterga IV]] frequently.
:*Found that this above statement is true to some extent, as my NIN/WAR @90 was critting for 80-90 damage per hit. Meat kabobs used, though I didn't have Kannagi. Most if not all my non-crit's landed for 1 damage.
+
*King Arthro will gain resistance to [[Stun]] after some time.
:*All Normal Nukes do 0-1 damage.
+
*[[Water]]-based spells cure King Arthro.
:*At 90 [[Critical Hit]]s can land for slightly higher, but not enough to make him killable without a Skillchain.
+
**[[Distortion]] proven NOT to cure King Arthro ([[Water]]/[[Ice]] Based SC)
:*Also found this above statement to be false, as I just successfully dual boxed this as 90NIN/WAR and 90WHM/BLM. When knights pop i killed them as quickly as possible so they could only get a single water IV off, and I used my WHM/BLM to stun those. Earlier in the fight stun was used for Waterga IV to conserve mp. (As a sidenote I did have to rest about 1-2k mp back during the fight.)
+
*Killable by 4 level 90 players, using Skillchain-Magic Burst.
:**Nukes will do 75%-100% damage only when Magic Burst-ed. :*[[Skillchain/Archive]]- Best nukes to [[Magic Burst]] with are [[thunder]] and [[ice]]
+
* [[Knight Crab]]s are easily killed at 90 by a [[Beastmaster]] pet.
:*King Arthro will cast [[Waterga IV]] frequently.
 
:*King Arthro will gain resistance to [[Stun]] after some time.
 
:*[[Water]]-based spells cure King Arthro.
 
:**[[Distortion]] proven NOT to cure King Arthro ([[Water]]/[[Ice]] Based SC)
 
:*Killable by 4 level 90 players, using Skillchain-Magic Burst.
 
:* [[Knight Crab]]s are easily killed at 90 by a [[Beastmaster]] pet.
 
   
 
== Video ==
 
== Video ==

Revision as of 06:41, July 8, 2014

Job: Monk, Red Mage, Black Mage
Family: Crab
Crystal: Water
Weak against: Ice Trans Ice, Lightning Trans Lightning

Notorious Monster

King arthro

King Arthro

Zone Level Drops Steal Spawns

Notes

Jugner Forest

55

1

A, H
*See below
~35,000 HP
??? MP

Everbloom Hollow

Qmark

1

A, H
*See below

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Jugner-forest NM

Notes

  • Located around (G-5), typically near the lake. You have to go through King Ranperre's Tomb to get to this area.
  • His pop method is slightly different than other NMs. Ten Knight Crabs pop 21 hours 5 minutes-24 hours 5 minutes after King Arthro is defeated and after all ten of these Knight Crabs are defeated, King Arthro will spawn 5-10 seconds later. (Example: If Time of death is 6:00pm, the window will begin at 3:05pm the next day and windows will be at the 05 and 35 minute mark.)
    • Knight Crabs rage progressively. The longer that you hold one the more damage it does. They critical often and have increased evasion and accuracy. A Knight Crab held for 20 minutes will critical a fully self buffed with food 75 PLD/WAR for upwards of 400 damage.
    • If one Knight Crab is held for more than 5 minutes, the Knight Crabs will begin to respawn.
  • Instant cast on spells - Waterga IV, Poisonga II, Drown, and Enwater. High level players have high resistance to these spells due to King Arthro's low level.
  • Uses Hundred Fists and has an Additional Effect: Paralyze on melee attacks.
  • Resistant to Bind and Silence.
  • Resistant to Blood Weapon.
  • Begins to Rage after 20 minutes. Slowly builds to full rage, increasing all stats over time.
  • King Arthro can despawn after 10 minutes if not claimed.
  • King Arthro can drop up to three cloths.
  • Killable by 6 level 62 players (see testimonials).

Everbloom Hollow

  • Found in Everbloom Hollow as a result of being warped there via the Doomvoid ability, used by a Sandworm.
  • The Past King Arthro is a stronger version of the Present King Arthro. (It is not raged, just a higher level.)
  • This is a timed, 60 minute battle.
  • Bubble Shower will summon a Knight Crab, which will try to cure him by casting Water IV on him.
    • King Arthro will summon more Knight Crabs throughout the fight and they should be killed.
    • If Knight Crabs are pulled away from King Arthro, they might go back to him to cure him.
    • When King Arthro is below 20% HP, Knight Crabs spawn far more frequently.
  • King Arthro is only damaged by Critical Hits, but at a extremely decreased damage. (Thief crits at 90 were landing for 12.)
  • Found that this above statement is true to some extent, as my NIN/WAR @90 was critting for 80-90 damage per hit. Meat kabobs used, though I didn't have Kannagi. Most if not all my non-crit's landed for 1 damage.
  • All Normal Nukes do 0-1 damage.
  • At 90 Critical Hits can land for slightly higher, but not enough to make him killable without a Skillchain.
  • Also found this above statement to be false, as I just successfully dual boxed this as 90NIN/WAR and 90WHM/BLM. When knights pop i killed them as quickly as possible so they could only get a single water IV off, and I used my WHM/BLM to stun those. Earlier in the fight stun was used for Waterga IV to conserve mp. (As a sidenote I did have to rest about 1-2k mp back during the fight.)
  • King Arthro will cast Waterga IV frequently.
  • King Arthro will gain resistance to Stun after some time.
  • Water-based spells cure King Arthro.
  • Killable by 4 level 90 players, using Skillchain-Magic Burst.
  • Knight Crabs are easily killed at 90 by a Beastmaster pet.

Video

FFXI NM Saga 290 King Arthro NM Full Battle

FFXI NM Saga 290 King Arthro NM Full Battle


See Video.

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