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Monipulator Overview[]

Karakul
Karakul
Type: Beasts
Family: Sheep
Job: WAR/WAR
Weak against: Fire Fire Lightning Lightning Plantoids
Killer Trait: Lizard Killer
Size: Medium
Movement Speed: 100%

These gentle herbivores graze endlessly on any vegetation, often paying no heed to wandering adventurers. Almost all sheep are passive and will never attack unless threatened, although the Quadav seem to have bred an aggressive strain of sheep. When engaged in combat, sheep possess little in offensive abilities compared to their larger, more dangerous relative, the ram. One notable ability is their melodic song that quickly puts to sleep any in range who hear it. This makes them dangerous to inexperienced groups, since the sheep can pick them off one-by-one. For the most part, these fuzzy animals are often left alone or domesticated for their fur, meat, and milk.

How to Unlock:

Species Forms:

  • Sheep (MON) (Available levels 1-99)
  • Karakul (MON) (Available levels 75-99)


Table of Contents:
Monster SkillsTraits



Monster Skills[]

Level  Name TP(%)  Description
75 Lamb Chop 130 Deals 200% base damage.
75 Rage 80 Increases attack power while reducing defense.
75 Sheep Charge 80 Deals physical damage. Additional effect: Knockback.
75 Sheep Song 150 Puts all enemies around the caster asleep.
75 Sheep Bleat 50 Slows all enemies around the caster.
75 Feeble Bleat 100 Paralyzes all enemies around the caster.

Monster Traits[]

Level  Name
10  Defense Bonus
15  Resist Virus
25  Double Attack
30  Attack Bonus
35  Resist Virus II
45  Fencer (No effectVerification Needed)
55  Resist Virus III
58  Fencer II (No effectVerification Needed)
70  Resist Virus IV
71  Fencer III (No effectVerification Needed)
Level  Name
75 (Merit)  Savagery
75 (Merit)  Aggressive Aim (No effect)
78  Critical Attack Bonus
80  Shield Defense Bonus (No effect)
81  Resist Virus V
84  Fencer IV (No effectVerification Needed)
86  Defense Bonus II
86  Critical Attack Bonus II
91  Attack Bonus II
97  Fencer V (No effectVerification Needed)

Instincts Learned[]

Instinct Name Effect Faculty Point Cost Level
Sheep Instinct I HP+5% Attack+10 DEF+15 4 30
Sheep Instinct II MP+50 CHR+5 DEF+30 6 60
Sheep Instinct III HP+10% Accuracy+10 Resist Sleep+50 8 90

See Also[]

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