Table of Contents
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Zone Information
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Description
The Kamihr Drifts are a snow-covered land at the base of Mt. Kamihr, located beyond the dreary walls of the Woh Gates. The harsh conditions have long prevented entry into its chilling embrace. Beasts of all kinds have adapted to the atmosphere, which serves as yet another barrier to the progress of colonization. | |||||||||||||||||||||||||||||||
Connections
Enter this zone from (I-4) Woh Gates (must enter Woh Gates from F-7 in Yorcia Weald) {North from Waypoint #3} This zone exits to Home Point #1: (I-7) |
Involved in Quests/Missions[]
Quest | Type | Starter | Location |
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Breaking the Ice | Survival Skills | Traiffeaux | Kamihr Drifts K-10 |
No Love Lost | Survival Skills | Peppe-Aleppe | Kamihr Drifts K-10 |
Morimar (Mission) | Mission |
Other Information[]
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Kamihr Drifts/Soul Pyre |
NPCs Found Here[]
Name | Location | Type |
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Delivery Specialist | K-10 | Delivery NPC |
Traiffeaux | K-10 | Quest Giver |
Peppe-Aleppe | K-10 | Quest Giver |
Notorious Monsters Found Here[]
Regular Monsters Found Here[]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Reive Monsters Found Here[]
Name | Family | Spawns | Notes |
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Alpine Rabbit | Rabbits | ||
Chilblain Snoll | Bombs | ||
Contumacious Ovim
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Rams | 2 per reive | |
Frostfang Tiger
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Tigers | 2 per reive | |
Icy Palisade | Obstacles | 2 per reive |
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Incensed Lucerewe | Sheep | ||
Kumhau
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Cehuetzi | 1 |
Quiahuiz Leggings Quiahuiz Helm |
Kumhau's Claw
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Tigers | ||
Kumhau's Fleshrender
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Raaz | ||
Kumhau's Hoof
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Rams | ||
Raptor Nightstalker | Raptors | ||
Sharptusk Raaz | Raaz | ||
Territorial Lucerewe | Sheep | ||
Umberwood Tiger | Tigers | ||
Wintry Cave | Lairs | 1 per reive |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |