FFXIclopedia
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|align="center"|1
 
|align="center"|1
|align="center"|A, T(S), T(H)<br>{{HPMP|low hp=80000|high hp=|low mp=|high hp=}}
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|align="center"|A, T(S), T(H)<br>{{HPMP|low hp=80000|high hp=|low mp=|high mp=}}
   
 
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|align="center"|1<br>''Summoned by [[Bahamut]]''
 
|align="center"|1<br>''Summoned by [[Bahamut]]''
|align="center"|A, T(S)<br>{{HPMP|low hp=6500|high hp=|low mp=|high hp=}}
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|align="center"|A, T(S)<br>{{HPMP|low hp=6500|high hp=|low mp=|high mp=}}
 
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|Spawn Conditions = *Spawns around (G-7) to (G-8) every 3-5 days.
 
|Spawn Conditions = *Spawns around (G-7) to (G-8) every 3-5 days.
 
|Companions-Summons =
 
|Companions-Summons =
|Special Abilities = :*'''[[Draw In]]'''
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|Special Abilities = '''While Grounded''':
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:*'''[[Draw In]]'''
 
:*'''[[Blood Weapon]]:''' Used multiple times after ~85% life. If used on the ground, it will extend the time he stays on the ground.
 
:*'''[[Blood Weapon]]:''' Used multiple times after ~85% life. If used on the ground, it will extend the time he stays on the ground.
:*'''[[Glacial Breath]]:''' [[Cone Attack]] [[Ice]] damage (~100-200 on feet, 2000+ otherwise), used on the ground
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:*'''[[Glacial Breath]]:''' [[Cone Attack]] [[Ice]] damage (~100-200 on feet, 2000+ otherwise).
:*'''[[Absolute Terror]]:''' heavy ranged single-target [[Terror]] effect, used on the ground
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:*'''[[Absolute Terror]]:''' Ranged single-target [[Terror]] effect.
:*'''[[Horrid Roar]]:''' [[Dispel]] all buffs on the target, [[Hate Reset]], used on the ground
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:*'''[[Horrid Roar]]:''' [[Dispel]] all buffs on the target, [[Hate Reset]].
:*'''[[Gregale Wing]]:''' [[Distance|20+']] [[AoE]] magic ([[Ice]]) damage (~400-700) and [[Paralysis]], used in the air and on the ground
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:*'''[[Gregale Wing]]:''' [[Distance|20+']] [[AoE]] magic ([[Ice]]) damage (~400-700) and [[Paralysis]], used in the air and on the ground.
:*'''[[Sleet Blast]]:''' [[AoE]] [[Ice]] damage (~400-600), used in the air
 
:*'''[[Touchdown]]:''' [[Distance|30']] [[AoE]] physical damage (~250), used when landing
 
 
:*'''[[Spike Flail]]:''' [[AoE]] physical damage (~2000), used when hate is acquired by someone out of the range of the head of the Wyrm.
 
:*'''[[Spike Flail]]:''' [[AoE]] physical damage (~2000), used when hate is acquired by someone out of the range of the head of the Wyrm.
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  +
'''While in Flight''':
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:*Ice elemental "melee" attacks.
 
:*'''[[Sleet Blast]]:''' [[AoE]] [[Ice]] damage (~400-600)
 
:*'''[[Touchdown]]:''' [[Distance|30']] [[AoE]] physical damage (~250), used when landing.
 
|Passive Traits = *High [[Regen]] rate ~30HP/tick.
 
|Passive Traits = *High [[Regen]] rate ~30HP/tick.
|Physical Qualities = *Attacks are ice-based when in flight.
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|Physical Qualities =
 
*'''Sub-30% mode:''' When under 30% HP, Jormungand will use special abilities at an increased rate. Also, he gains the ability to '''Horrid Roar''' three times back-to-back. This will often cause a '''Spike Flail''' for those inexperienced with Wyrms. The last 30% should be handled with caution for this reason.
 
*'''Sub-30% mode:''' When under 30% HP, Jormungand will use special abilities at an increased rate. Also, he gains the ability to '''Horrid Roar''' three times back-to-back. This will often cause a '''Spike Flail''' for those inexperienced with Wyrms. The last 30% should be handled with caution for this reason.
 
|Magical Qualities = *Casts [[Ice Spikes]], [[Blizzaga III]], [[Paralyga]] and [[Bindga]].
 
|Magical Qualities = *Casts [[Ice Spikes]], [[Blizzaga III]], [[Paralyga]] and [[Bindga]].

Latest revision as of 08:53, 3 July 2022

Job: Dark Knight
Family: Wyrm
Crystal: Ice
Weak to: Fire

High Notorious Monster
Title Obtained: World Serpent Slayer

Jormungand

Jormungand

Zone Level Drops Steal Spawns Notes
Uleguerand Range 95 1 A, T(S), T(H)
~80,000 HP
??? MP
Riverne - Site #B01
The Wyrmking Descends
1
Summoned by Bahamut
A, T(S)
~6,500 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Uleguerand-range NM


Spawn Conditions Companions/Summons
  • Spawns around (G-7) to (G-8) every 3-5 days.
  • N/A
Special Abilities Passive Traits

While Grounded:

While in Flight:

  • High Regen rate ~30HP/tick.
Physical Qualities Magical Qualities
  • Sub-30% mode: When under 30% HP, Jormungand will use special abilities at an increased rate. Also, he gains the ability to Horrid Roar three times back-to-back. This will often cause a Spike Flail for those inexperienced with Wyrms. The last 30% should be handled with caution for this reason.
Further Notes
  • Jormungand's flight time is 30 seconds followed by 1 minute of ground time.

(see testimonials)

Historical Background

In Norse mythology, Jormungand (properly spelled Jörmungandr) was a serpent that was thrown by Odin into the ocean encircling the world of Midgard (Odin did this because they knew Jormungand would pose a threat to the Æsir, the Norse gods). Over time, Jormungand grew and grew until it encircled the world and bit onto its own tail, forming a giant loop (the Ouroboros depicted in several ancient cultures). At Ragnarök, Jormungand will rise from the ocean and poison the skies by his presence. Thor is fated to slay Jormungand, but then succumbed shortly after from Jormungand's incredibly potent venom. Jormungand is one of three children of Loki. The other 2 are Fenrisulfr (see Fenrir) and Hel. Jormungand is also called Miðgarðsormr (often rendered as Midgardsormr), the Midgard Serpent or the World Serpent (which explains the title earned for defeating it, "World Serpent Slayer").