Start by talking with the Nomad Moogle next to Maat.
Job Points enhance existing abilities and spells. Job Points are earned by accumulating Capacity Points from defeating enemies level 96 or higher.
- You can start gaining Capacity Points once you have reached level 99 and received
Job breaker from the Nomad Moogle in Ru'Lude Gardens. - Capacity Points gained depends on the size of your party, the area you defeat the enemy, and the level of the enemy.
- The lowest possible amount of Capacity Points received starts at 75. Maximum possible gain is 65,535 CP/kill, with high level monsters like Plouton giving five digits to a party of six.
- You gain 1 Job Point for every 30,000 Capacity Points earned.
- You may hold a maximum of 500 Job Points.
- The amount of Job Points needed per upgrade increases by 1 each upgrade (ex: the second rank of "Mighty Strikes Effect" requires 2 JP). Unlike Merit Points, it is possible to fully max out every category.
- Job Points can only be spent on the job that earns them.
Capacity Points[]
- Earned from level 96 or higher enemies that grant EXP.
- All Seekers of Adoulin Areas contain monsters in this level range.
- Escha - Zi'Tah(107-119), Escha - Ru'Aun (110-122), and Reisenjima (120-125).: Delve in Cirdas Caverns (U) and Yorcia Weald (U).: Incursion.: Certain Records of Eminence objectives.
- Heroes of Abyssea areas (up to 99).: Other level 75 era usable zones: Garlaige Citadel(91-98), Toraimarai Canal(94-99), Bostaunieux Oubliette(94-99), Fei'Yin(95-99), Labyrinth of Onzozo(96-98), Kuftal Tunnel(99-103), Gustav Tunnel(100-105), The Boyahda Tree(102-107), The Shrine of Ru'Avitau(104-106) (refer to the Grounds Tome article for each monster's information).
- Some monsters in regular Dynamis also hit the bottom range.
- All Seekers of Adoulin Areas contain monsters in this level range.
- You can earn a maximum of 65535 (maximum unsigned 16-bit number) from a kill. This is usually only possible by either using a Trizek/Endorsement Ring or during the Chain Capacity Bonus Points Campaign.
- Reduced while in a party.
- Reduction is also applied with an Adventuring Fellow summoned, even though fellows no longer reduce EXP gain.
- Not reduced with Alter Egos present.
- Penalty is reduced in Seekers of Adoulin dungeons.
- Unaffected by Dedication and experience point bonuses, but can gain Commitment status.
- Trizek Ring from Adventurer Appreciation Campaign 2015 and Adventurer Appreciation Campaign 2016 gives +150%.: Vocation Ring from Adventurer Appreciation Campaign 2014 gives +100%.: Capacity Ring from Records of Eminence gives +50%.: Facility Ring also gives +150% like Trizek, but with only 3 charges and it's Rare, so it needs to be tossed before you can get another. Found in brown :'and gold chests in Escha areas, from Gobbie Mystery Box Special dial, or from a Greeter Moogle for monthly login pts. Dedication and Commitment do not stack.: Corsair's Roll now affects capacity point gain the same percentage as exp bonus.: ome equipment can also increase capacity point gain, like Aptitude Mantle (+1) and
Mecistopins Mantle.
- Trizek Ring from Adventurer Appreciation Campaign 2015 and Adventurer Appreciation Campaign 2016 gives +150%.: Vocation Ring from Adventurer Appreciation Campaign 2014 gives +100%.: Capacity Ring from Records of Eminence gives +50%.: Facility Ring also gives +150% like Trizek, but with only 3 charges and it's Rare, so it needs to be tossed before you can get another. Found in brown :'and gold chests in Escha areas, from Gobbie Mystery Box Special dial, or from a Greeter Moogle for monthly login pts. Dedication and Commitment do not stack.: Corsair's Roll now affects capacity point gain the same percentage as exp bonus.: ome equipment can also increase capacity point gain, like Aptitude Mantle (+1) and
- Several "Cheer" key items gained from Monster Rearing also increase capacity point gain.
- Several "Gifts" also increase capacity point gain. See below.
- Completing Reive-related Records of Eminence objectives gives global bonuses of up to 56% total. Similarly, getting rank 10 in each nation and finishing the four expansions gives 10% each, for a total of 70%.
- Increased by Capacity Chains, which function similarly to traditional Experience Chains.
Chart for Capacity Points per kill[]
Below is a chart for the base points gained per kill.
| Monster Lv. | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CP | 75 | 79 | 81 | 85 | 89 | 93 | 97 | 101 | 106 | 111 | 116 | 121 | 127 | 133 | 148 | |
| Monster Lv. | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | |
| CP | 157 | 167 | 177 | 188 | 200 | 213 | 226 | 240 | 255 | 272 | 291 | 311 | 332 | 355 | 379 |
Gifts[]
Gifts are extra bonuses received in intervals after spending certain amounts of job points. Listed here.
Job Point Categories[]
Warrior[]
- Mighty Strikes Effect: Increases physical accuracy by 2 per rank while under the effects of Mighty Strikes.
- Brazen Rush Effect: Increases physical attack by 4 per rank while under the effects of Brazen Rush.
- Berserk Effect: Increases physical attack by 2 per rank while under the effects of Berserk
- Defender Effect: Increases physical defense by 3 per rank while under the effects of Defender.
- Warcry Effect: Increases physical attack by 3 per rank while under the effects of Warcry.
- Aggressor Effect: Increases physical accuracy by 1 per rank while under the effects of Aggressorl
- Retaliation Effect: Increases chance of retaliating against attacks by 1% while under the effects of Retaliation.
- Restraint Effect: Decreases the amount of time it takes to reach the maximum weapon skill attack bonus by 2% per rank while under the effects of Restraint.
- Blood Rage Effect: Increases the critical hit rate of attacks by 1% per rank while under the effects of Blood Rage.
- Double Attack Effect: Increase physical attack by 1 per rank from double attacks.
Monk[]
- Hundred Fists Effect: Increases physical accuracy by 2 per rank while under the effects of Hundred Fists.
- Inner Strength Effect: Increases the amount of HP recovered by 2% per rank while under the effects of Inner Strength.
- Dodge Effect: Increases evasion by 2 per rank while under the effects of Dodge
- Focus Effect: Increases accuracy by 1 per rank while under the effects of Focus.
- Chakra Effect: Increases the amount of HP recovered by 10 per rank when Chakra is activated.
- Counterstance Effect: Increases DEX bonus to attack power by of counterattacks by 2% per rank while under the effects of Counterstance.
- Footwork Effect: Increases the damage of kick attacks by 1% per rank while under the effects of Footwork.
- Perfect Counter Effect: Increases the vitality bonus by 1 per rank of Perfect Counter.
- Impetus Effect: Increases the maximum damage of physical attacks by 2 per rank while under the effects of Impetus.
- Kick Attacks Effect: Increases the physical attack by 2 and accuracy by 1 per rank of kick attacks.
White Mage[]
- Benediction Effect: Recovers 1% of caster's MP per rank when Benediction is activated
- Asylum Effect: Increases magic evasion by 4 per rank while under the effects of Asylum.
- Divine Seal Effect: Reduces the amount of enmity accrued by casting Cure spells by 3 per rank while under the effects of Divine Seal.
- Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
- Afflatus Solace Effect: Increases potency of Cure by 2 per rank while under the effects of Afflatus Solace.
- Afflatus Misery Effect: Afflatus Misery active: Increases Auspice's magic damage bonus to Banish by 2 per rank. Increases Auspice's physical accuracy bonus when missing target and additional damage by 1 per rank.
- Divine Caress Duration: Increases the duration of strong resistance to status ailments dispelled by 2 seconds per rank while under the effects of Divine Caress.
- Sacrosanctity Effect: Increases the minimum value of magic defense that weakens over time by 1 per rank while under the effects of Sacrosanctity.
- Regen Duration: Increases the duration of Regen by 3 seconds per rank.
- Bar Spell Effect: Increases potency of Bar spells by 2 per rank.
Black Mage[]
- Manafont Effect: Increases the elemental magic damage by 3 per rank while under the effects of Manafont.
- Subtle Sorcery Effect: Reduces the casting time of spells by 1% per rank while under the effects of Subtle Sorcery.
- Elemental Seal Effect: Reduces enmity accrued by casting elemental magic by 3 per rank while under the effects of Elemental Seal
- Magic Burst Damage Bonus: Increases magic burst damage by 1% per rank.
- Mana Wall Effect: Reduces MP consumed when transferring damage by 1% per rank while under the effects of Mana Wall.
- Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
- Enmity Douse Recast: Reduces the recast time of Enmity Douse by 2 seconds per rank.
- Manawell Effect: Increases elemental magic damage by 1 per rank while under the effect of Manawell.
- Magic Burst Enmity Decrease: Reduces enmity generated by magic bursts by 1 per rank.
- Magic Damage Bonus: Increases magic damage by 1 per rank.
Red Mage[]
- Chainspell Effect: Increases elemental magic damage by 2 per rank while under the effects of Chainspell
- Stymie Effect: Increases the effect duration of enfeebling magic spells by 1 second per rank while under the effects of Stymie.
- Convert Effect: Reduces the amount of HP consumed by 1% per rank when using Convert.
- Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
- Composure Effect: Increases physical accuracy by 1 per rank while under the effects of Composure.
- Magic Atk. Bonus: Enhances Magic Atk. Bonus by 1 per rank.
- Saboteur Effect: Increases magic accuracy by 2 per rank while under the effects of Saboteur.
- Enfeebling Magic Duration: Increases enfeebling magic effect duration by 1 per rank.
- Quick Magic Effect: Reduces MP consumption by 2% per rank while under the effects of Quick Magic, including Chainspell and Spontaneity.
- Enhancing Magic Duration: Increases enhancing magic effect duration by 1 second per rank.
Thief[]
- Perfect Dodge Effect: Increases magic evasion by 3 per rank while under the effects of Perfect Dodge
- Larceny Duration: Increases the duration of effects stolen via Larceny by 1 second per rank.
- Sneak Attack Effect: Increases the DEX bonus to Sneak Attack by 1% per rank.
- Trick Attack Effect: Increases the AGI bonus to Trick Attack by 1% per rank.
- Steal Recast: Reduces the recast time of Steal by 2 seconds per rank.
- Mug Effect: Steals HP equal to 5% of DEX and AGI per rank when using Mug.
- Despoil Effect: Steals 2% of target's TP per rank when using Despoil.
- Conspirator Effect: Increases physical accuracy by 1 per rank while under the effects of Conspirator.
- Bully Effect: Increases chance of the target becoming intimidated by 1% per rank while under the effect of Bully.
- Triple Attack Effect: Increases the physical attack of Triple Attack by 1 per rank.
Paladin[]
- Invincible Effect: Increases the amount of static enmity accrued by 100 per rank from activating Invincible.
- Holy Circle Effect: Reduces the amount of damage taken from undead by 1 per rank while under the effects of Holy Circle.
- Intervene Effect: Increases damage dealt by 2% per rank when using Intervene.
- Sentinel Effect: Increases enmity by 1 per rank while under the effects of Sentinel.
- Shield Bash Effect: Increases damage dealt with Shield Bash by 10 per rank.
- Cover Duration: Increases the effect duration of Cover by 1 second per rank.
- Divine Emblem Effect: Increases divine magic damage by 2 per rank while under the effects of Divine Emblem.
- Sepulcher Duration: Increases the effect duration of Sepulcher by 1 second per rank.
- Palisade Effect: Increases chances of blocking with a shield by 1% per rank while under the effects of Palisade.
- Enlight Effect: Increases additional light damage and physical accuracy by 1 per rank while under the effects of Enlight.
Dark Knight[]
- Blood Weapon Effect: Increases the amount of HP absorbed by 2% per rank while under the effects of Blood Weapon.
- Soul Enslavement Effect: Increases the amount of TP absorbed by 1% per rank while under the effects of Soul Enslavement.
- Arcane Circle Effect: Reduces the amount of damage taken from arcana by 1 per rank while under the effects of Arcane Circle
- Last Resort Effect: Increases physical attack by 2 per rank while under the effects of Last Resort.
- Souleater Duration: Increases the effect duration of Souleater by 1 second per rank.
- Weapon Bash Effect: Increases damage dealt with Weapon Bash by 10 per rank.
- Nether Void Effect: Increases the amound absorbed by dark magic spells by 2% per rank and the number of status effects absorbed by Absorb-Attri by 1 per 10 ranks while under the effects of Nether Void.
- Arcane Crest Duration: Increases effect duration of Arcane Crest by 1 second per rank.
- Scarlet Delirium Duration: Increases effect duration of Scarlet Delirium by 1 second per rank.
- Endark Effect: Increase additional dark damage and physical attack by 1 per rank while under the effects of Endark.
Beastmaster[]
- Familiar Effect: Increases the deployed pet's attributes by 3 per rank while under the effects of Familiar.
- Unleash Effect: Increases damage dealt by pet special attacks by 2% per rank while under the effects of Unleash.
- Pet Accuracy Bonus: Increases the deployed pet's physical accuracy by 1 per rank.
- Charm Success Rate: Increases the success rate of Charm by 1% per rank.
- Reward Effect: Increases amount of pet's HP recovered by 1 per rank when using Reward.
- Pet Attack Speed: Increases attack speed of a called pet by 1% per rank.
- Ready Effect: Increase pet special ability damage by 1% per rank.
- Spur Effect: Increases pet physical attack by 3 per rank while under the effects of Spur.
- Run Wild Duration: Increases the effect duration of Run Wild by 2 seconds per rank.
- Pet Magic Accuracy Bonus: Increases the deployed pet's magic accuracy by 1 per rank.
Bard[]
- Soul Voice Effect: Reduces the casting time of songs by 2% per rank while under the effects of Soul Voice.
- Clarion Call Duration: Increases the effect duration of songs by 2 seconds per rank while under the effects of Clarion Call.
- Minne effect: Increases physical defense granted by Minne by 1 per rank.
- Minuet Effect: Increases the physical attack bonus granted by Minuet by 1 per rank.
- Pianissimo Effect: Reduces the casting time of songs by 2% per rank while under the effects of Pianissimo.
- Song Accuracy Bonus: Increases song accuracy by 1 per rank.
- Tenuto Effect: Increases the effect duration of songs by 2 seconds per rank while under the effects of Tenuto.
- Lullaby Duration: Increases the effect duration of Lullaby by 1 second per rank.
- Marcato Effect: Increases effect duration of songs by 1 second per rank while under the effects of Marcato.
- Requiem Effect: Increases damage over time of Requiem by 3 per rank.
Ranger[]
- Eagle Eye Shot Effect: Increases damage from Eagle Eye Shot by 3% per rank.
- Overkill Effect: Reduces enmity by 1 per rank while under the effects of Overkill.
- Sharpshot effect: Increases ranged attack by 2 per rank while under the effects of Sharpshot.
- Camouflage Effect: Increases the critical hit rate of ranged attacks by 1% per rank while under the effects of Camouflage.
- Barrage Effect: Increases ranged attack power by 3 per rank while under the effects of Barrage.
- Shadowbind Duration: Increases the effect duration of Shadowbind by 1 second per rank.
- Velocity Shot Effect: Increases ranged attack by 2 per rank while under the effects of Velocity Shot.
- Double Shot Effect: Increases the chance of shooting twice by 1% per rank while under the effects of Double Shot.
- Decoy Shot Effect: Increases the maximum amount of volatile enmity transferable by 15 and cumulative enmity by 5 per rank while under the effects of Decoy Shot.
- Unlimited Shot Effect: Reduces enmity by 2 per rank while under the effects of Unlimited Shot
Samurai[]
- Meikyo Shisui Effect: Increases skillchain damage by 2% per rank while under the effects of Meikyo Shisui.
- Yaegasumi Effect: Increases the TP bonus by 30 per rank granted by Yaegasumi.
- Warding Circle Effect: Reduces the amount of damage taken from demons by 1 per rank while under the effects of Warding Circle.
- Hasso Effect: Increases STR by 1 per rank while under the effects of Hasso.
- Meditate Effect: Increases the amount of TP gained per tick by 5 per rank while under the effects of Meditate
- Seigan Effect: Increases physical defense by 3 per rank while under the effects of Seigan.
- Konzen-ittai Effect: Increases skillchain damage by 1% per rank while under the effects of Konzen-ittai.
- Hamanoha Duration: Increase the effect duration of Hamanoha by 1 second per rank.
- Hagakure Effect: Increases TP bonus by 10 per rank while under the effects of Hagakure.
- Zanshin Effect: Increases the physical attack of Zanshin by 2 per rank.
Ninja[]
- Mijin Gakure Effect: Increase the damage dealt by Mijin Gakure by 3% per rank.
- Mikage Effect: Increases physical attack by 3 per rank while under the effects of Mikage.
- Yonin effect: Increases physical evasion when directly in front of the target by 2 per rank while under the effects of Yonin.
- Innin Effect: Increases accuracy when attacking from behind the target by 1 per rank while under the effects of Innin.
- Ninjutsu Accuracy Bonus: Increases ninjutsu accuracy by 1 per rank.
- Ninjutsu Cast Time: Reduces casting time of ninjutsu by 1% per rank.
- Futae Effect: Increases ninjutsu magic damage by 5 per rank while under the effects of Futae.
- Elemental Ninjutsu Effect: Increases the magic damage of elemental ninjutsu by 2 per rank.
- Issekigan Effect: Increase the enmity bonus earned upon successfully parrying by 10 per rank while under the effects of Issekigan.
- Tactical Parry Effect: Grants a 1% chance per rank to counter an attack upon parrying it.
Dragoon[]
- Spirit Surge Effect: Increases the DMG value of weapons by 1 per rank while under the effect of Spirit Surge.
- Ancient Circle Effect: Reduces the amount of damage taken from dragons by 1 per rank while under the effects of Ancient Circle.
- Fly High Effect: Increases the physical attack of all jumps by 5 per rank while under the effects of Fly High.
- Jump Effect: Increases the physical attack of Jump and Spirit Jump by 3 per rank.
- Spirit Link Effect: Reduces caster's HP consumption by 1% per rank when Spirit Link activates.
- Wyvern Max HP Bonus: Increases the maximum HP of wyverns by 10 per rank.
- Dragon Breaker Duration: Increases the effect duration of Dragon Breaker by 1 second per rank.
- Wyvern Breath Effect: Increase the effect of wyvern breath by 10 per rank.
- High Jump Effect: Increases attack of High Jump and Soul Jump by 3 per rank.
- Wyvern Attr. Increase Effect: Increases the master's physical attack and defense by 2 per rank when the wyvern's attributes are boosted.
Summoner[]
- Astral Flow Effect: Increases attributes of Avatars and Spirits by 3 per rank while under the effects of Astral Flow.
- Astral Conduit Effect: Enhances blood pact effects by 1% per rank while under the effects of Astral Conduit. Increases effect duration of Blood Pact: Ward abilities by 1% per rank.
- Avatar/Spirit Accuracy Bonus: Increases Avatar and Spirit physical accuracy by 1 per rank.
- Avatar/Spirit Magic Accuracy Bonus: Increases avatars' and spirits' magic accuracy by 1 per rank.
- Elemental Siphon Effect: Increases amount of MP recovered by 3 per rank when using Elemental Siphon.
- Avatar/Spirit Physical Attack: Increases avatars' and spirits' physical attack by 2 per rank.
- Mana Cede Effect: Increases the amount of TP given to avatars and spirits by 50 per rank when using Mana Cede.
- Avatar's Favor Effect: Increases the starting value of the summoned avatar's duration for the purposes of determining the effects of Avatar's Favor by 3 seconds per rank.
- Avatar/Spirit Magic Damage: Increases the magic damage of avatars and spirits by 5 per rank.
- Blood Pact Damage: Increases damage dealt by Blood Pacts by 3 per rank.
Blue Mage[]
- Azure Lore Effect: Increases damage of physical Blue Magic by 1 per rank while under the effects of Azure Lore.
- Unbridled Wisdom Effect: Enhances the potency of Conserve MP by 3 per rank while under the effects of Unbridled Wisdom.
- Blue Magic Point Bonus: Increases the maximum number of Blue Magic points by 1 per rank.
- Burst Affinity Bonus: Increases blue magic spell damage by 2 per rank while under the effects of Burst Affinity.
- Chain Affinity Effect: Increases physical blue magic skillchain damage by 1% per rank while under the effects of Chain Affinity
- Physical Blue Magic Effect Accuracy: Increases the accuracy of the additional effects of physical blue magic by 1% per rank.
- Unbridled Learning Effect: Increases the damage dealt by blue magic usable under the effects of Unbridled Learning by 1% per rank.
- Unbridled Learning Effect II: Increases the effect duration of blue magic usable under the effects of Unbridled Learning that affects party members by 1% per rank.
- Efflux Effect: Increases the TP bonus from physical blue magic spells by 10 per rank while under the effect of Efflux.
- Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
Corsair[]
- Wild Card Effect: Grants a Wild Card roll of V or higher a 1% chance per rank to reset Wild Card's recast time.
- Cut Card Effect: Reduces the recast time of applicable special abilities by 1% per rank.
- Phantom Roll Duration: Increases the effect duration of phantom rolls by 2 seconds per rank.
- Bust Evasion: Grants a chance to avoid busting by 1% per rank.
- Quick Draw Effect: Increases magic damage dealt with Quick Draw by 2 per rank.
- Ammo Consumption: Grants a 1% chance per rank to avoid consuming ammuntion.
- Random Deal Effect: Grants a chance to reset the reuse time of two job abilities by 2% per rank when using Random Deal.
- Ranged Accuracy Bonus: Increases ranged accuracy by 1 per rank.
- Triple Shot Effect: Increases the chance of performing a triple shot by 1% per rank while under the effects of Triple Shot.
- Optimal Range Effect: Increases ranged attack by 2 per rank when performed from an appropriate distance.
Puppetmaster[]
- Overdrive Effect: Increases automatons' attributes by 3 per rank while under the effects of Overdrive.
- Automaton Max HP and MP Bonus: Increases automaton maximum HP by 10 and MP by 5 per rank.
- Heady Artifice Effect: Increases the potency of the various head-related abilities.
- Harlequin Head: +2 physical accuracy per rank.
- Valoredge Head: +100 static enmity per rank.
- Sharpshot Head: +3% damage per rank.
- Stormwaker Head: +2 magic damage per rank.
- Soulsoother Head: +1% MP recovery per rank.
- Spiritreaver Head: +5 magic damage per rank.
- Activate Effect: Decreases the Automaton's burden when Activate or Deus Ex Automata is used by 1 per rank.
- Repair Effect: Gradually restores Automaton's MP when Repair is used. Amount of MP recovered depends on the item used.
- Automaton Oil: +5 per rank
- Automaton Oil +1: +10 per rank
- Automaton Oil +2: +15 per rank
- Automaton Oil +3: +20 per rank
- Deus Ex Automata Recast: Reduces the recast time of Deus Ex Automata by 1 second per rank.
- Tactical Switch: Increases TP of the Automaton's master by 20 per rank when using Tactical Switch.
- Cooldown Effect: Reduces the Automaton's burden by 1 per rank when using Cooldown.
- Deactivate Effect: Relaxes the automaton's remianing HP requirement by 1% per rank for reducing Deactivate's cooldown on use.
- Martial Arts Effect: Reduces attack delay for hand-to-hand attacks by 2 per rank.
Dancer[]
- Trance Effect: Increases TP by 100 per rank when Trance is activated.
- Grand Pas Effect: Increases damage by 1 per rank while under the effects of Grand Pas.
- Steps Duration: Increases the effect duration of all steps by 1 second per rank.
- Samba Duration: Increases the effect duration of all sambas by 2 seconds per rank.
- Waltz Potency: Increases Waltz potency by 2 per rank.
- Jig Duration: Increases the effect duration of jigs by 1 second per rank.
- Flourish I Effect: Enhances the effect of Flourishes I. Enhance different effects depending on the flourish.
- Animated Flourish: Increase volatile enmity by 10 per rank.
- Desperate Flourish: Increase physical accuracy by 1 per rank.
- Violent Flourish: Increase additional effect: accuracy by 1 per rank.
- Flourish II Effect: Enhances the effect of Flourishes II. Enhance different effects depending on the flourish.
- Reverse Flourish: Increase TP by 2 per rank.
- Building Flourish: Increase weapon skill damage by 1% per rank.
- Wild Flourish: Increase skillchain damage by 1% per rank.
- Flourish III Effect: Increases the charisma bonus from Flourishes III by 1% per rank.
- Contradance Effect: Reduces Waltz TP consumption by 3% per rank while under the effects of Contradance.
Scholar[]
- Tabula Rasa Effect: Recover caster's MP by 2% per rank when Tabula Rasa is activated.
- Light Arts Effect: Increase the effect duration of Regen by 3 seconds per rank while under the effects of Light Arts.
- Caper Emissarius Effect: Recovers the target's HP by 2% per rank when using Caper Emissarius.
- Dark Arts Effect: Increases the effect duration of Helix spells by 3 seconds per rank while under the effects of Dark Arts.
- Stratagem Effect: Increases magic accuracy of spells tied to either Light Arts when Penury activates, or Dark Arts when Parsimony activates by 1 per rank.
- Stratagem Effect II: Reduces casting times of spells tied to either Light Arts when Celerity activates, or Dark Arts when Alacrity activates by 1% per rank.
- Stratagem Effect III: Increases magic damage of spells tied to either Light Arts when Rapture activates, or Dark Arts when Ebullience activates by 2 per rank.
- Stratagem Effect IV: Reduces the recast time of spells tied to either Light Arts when Accession activates, or Dark Arts when Manifestation activates by 2% per rank.
- Modus Veritas Effect: Increases damage over time when using Modus Veritas by 3 per rank.
- Sublimation Effect: Increases the maximum amount of MP accumulated from Sublimation by 3 per rank.
Geomancer[]
- Bolster Effect: Increases the maximum HP of the deployed luopan by 3% per rank and reduces its perpetuation cost by 1 per rank while under the effects of Bolster.
- Life Cycle Effect: Increases the amount of HP recovered by the luopan when Life Cycle is activated by 1% per rank.
- Widened Compass Effect: Reduces the casting time of geomancy spells by 3% per rank while under the effects of Widened Compass.
- Blaze of Glory Effect: Increases the initial HP value of luopans by 1% per rank while under the effects of Blaze of Glory.
- Magic Atk. Bonus: Enhances Magic Atk. Bonus by 1 per rank.
- Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
- Dematerialize Duration: Increases the effect duration of Dematerialize by 1 second per rank.
- Theurgic Focus Effect: Increases the magic damage of specific spells by 3 per rank while under the effects of Theurgic Focus.
- Concentric Pulse Effect: Increases damage when using Concentric Pulse by 1% per rank.
- Indicolure Spell Effect Duration: Increases the effect duration of Indicolure spells by 2 seconds per rank.
Rune Fencer[]
- Elemental Sforzo Effect: Elemental Sforzo now absorbs 1% of elemental damage received per rank.
- Rune Enchantment: Increase potency of runes harbored by 1 point per rank.
- Odyllic Subterfuge Effect: Reduces Magic Atk. Bonus of target by 2 per rank while under the effects of Odyllic Subterfuge.
- Vallation Duration: Increases the effect duration of Vallation and Valiance by 1 second per rank.
- Swordplay Effect: Increases the maximum amount physical accuracy and physical evasion may be raised by Swordplay by 1 per rank.
- Swipe Effect: Increases damage dealt with Swipe and Lunge by 1% per rank.
- Embolden Effect: Increases the effect of enhancing magic gained via Embolden by 1% per rank.
- Vivacious Pulse: Increase the amount of HP restored through the divine magic skill when Vivacious Pulse is used by 1% per rank.
- One For All Duration: Increases the effect duration of One for All by 1 second per rank.
- Gambit Duration: Increases the effect duration of Gambit by 1 second per rank.
Gift Bonuses[]
Warrior[]
| Job Points Needed | Name/Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 10. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 5. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Enhances "Fencer" effect. Fencer TP Bonus +50. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Critical Hit Bonus Increases critical hit rate by 5%. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Double Attack Effect Increases double attack chance by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 15. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 8. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Fencer Effect Increases TP bonus of Fencer by 50. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Double Attack Effect Increases double attack chance by 2%. |
| 500 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Weapon Skill Damage Increases damage from weapon skills by 3%. |
| 605 | Physical Defense Bonus Increases physical defense by 20. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 10. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Fencer Effect Increases the TP bonus of Fencer by 60. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Double Attack Effect Increases double attack rate by 3%. |
| 1125 | Critical Damage Bonus Increases critical damage dealt by 3%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Critical Hit Bonus Increases critical hit rate by 5%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 25. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 13. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 13. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Fencer Effect Increases the TP bonus of Fencer by 70. |
| 1900 | Double Attack Effect Increases double attack rate by 3%. |
| 2000 | Critical Damage Bonus Increases critical damage dealt by 3%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Monk[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 5. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 8. |
| 20 | Physical Evasion Bonus Increases physical evasion by 6. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 6. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Guarding Skill Bonus Increases guarding skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Martial Arts Effect Decreases hand-to-hand delay by 5. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Subtle Blow Effect Decreases TP given to target by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Counter Effect Increases chance of countering attacks by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 8. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 12. |
| 245 | Physical Evasion Bonus Increases physical evasion by 9. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 9. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Guarding Skill Bonus Increases guarding skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Subtle Blow Effect Decreases TP given to target by 2%. |
| 500 | Counter Effect Increases chance of countering attacks by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Counter Damage Increases damage from counterattacks by 5%. |
| 605 | Physical Defense Bonus Increases physical defense by 10. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 16. |
| 720 | Physical Evasion Bonus Increases physical evasion by 12. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 12. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Guarding Skill Bonus Increases guarding skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Subtle Blow Effect Decreases TP given to target by 3%. |
| 1125 | Counter Effect Increases chance of countering attacks by 3%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Martial Arts Effect Decreases hand-to-hand delay by 5. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 13. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 15. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 15. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Guarding Skill Bonus Increases guarding skill by 13. |
| 1900 | Subtle Blow Effect Decreases TP given to target by 3%. |
| 2000 | Counter Effect Increases chance of countering attacks by 3%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
White Mage[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Magic Defense Bonus Increases magic defense by 7. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Magic Attack Bonus Increases magic attack by 3. |
| 20 | Magic Evasion Bonus Increases magic evasion by 7. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Magic Accuracy Bonus Increases magic accuracy by 7. |
| 45 | Physical Accuracy Bonus Increases physical and ranged accuracy by 2. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Healing Magic Skill Bonus Increases healing magic skill by 5. |
| 80 | Divine Magic Skill Bonus Increases divine magic skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Spell Grants a new magic spell Reraise IV Grants the effect of Raise with a small weakness duration when KO'd. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Cure Potency Bonus Increases Cure potency by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Healing Magic Cast Time Decrease Reduces the cast time of healing magic by 2%. |
| 180 | Magic Defense Bonus Increases magic defense by 11. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Magic Attack Bonus Increases magic attack by 5. |
| 245 | Magic Evasion Bonus Increases magic evasion by 11. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Magic Accuracy Bonus Increases magic accuracy by 11. |
| 320 | Physical Accuracy Bonus Increases physical and ranged accuracy by 3. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Healing Magic Skill Bonus Increases healing magic skill by 8. |
| 405 | Divine Magic Skill Bonus Increases divine magic skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Cure Potency Bonus Increases Cure potency by 5. |
| 500 | Healing Magic Cast Time Decrease Reduces cast time of healing magic by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Regen Bonus Increases the amount of HP restored by Regen by 5. |
| 605 | Magic Defense Bonus Increases magic defense by 14. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Magic Attack Bonus Increases magic attack by 6. |
| 720 | Magic Evasion Bonus Increases magic evasion by 14. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Magic Accuracy Bonus Increases magic accuracy by 14. |
| 845 | Physical Accuracy Bonus Increases physical and ranged accuracy by 4. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Healing Magic Skill Bonus Increases healing magic skill by 10. |
| 980 | Divine Magic Skill Bonus Increases divine magic skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Cure Potency Bonus Increases Cure potency by 6. |
| 1125 | Healing Magic Cast Time Decrease Reduces cast time of healing magic by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | New Spell Grants a new magic spell.
Full Cure Consumes all MP. Restores target's HP and cures status ailments. Afflatus Solace: grants the effect of "Stoneskin." |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Magic Defense Bonus Increases magic defense by 18. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Magic Attack Bonus Increases magic attack by 8. |
| 1445 | Magic Evasion Bonus Increases magic evasion by 18. |
| 1530 | Magic Accuracy Bonus Increases magic accuracy by 18. |
| 1620 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 1710 | Healing Magic Skill Bonus Increases healing magic skill by 13. |
| 1805 | Divine Magic Skill Bonus Increases divine magic skill by 13. |
| 1900 | Cure Potency Bonus Increases Cure potency by 7. |
| 2000 | Healing Magic Cast Time Decrease Reduces cast time of healing magic by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Black Mage[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Magic Defense Bonus Increases magic defense by 2. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Magic Attack Bonus Increases magic attack by 7. |
| 20 | Magic Evasion Bonus Increases magic evasion by 6. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Magic Accuracy Bonus Increases magic accuracy by 6. |
| 45 | Elemental Magic Skill Bonus> Increases elemental magic skill by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Dark Magic Skill Bonus Increases dark magic skill by 5. |
| 80 | Magic Burst Damage Bonus> Increases magic burst damage by 5%. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Spells Grants six new magic spells. Deals corresponding elemental damage to an enemy. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Magic Damage Bonus Increases magic damage by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Elemental Celerity Effect Reduces casting time of elemental magic by 2%. |
| 180 | Magic Defense Bonus Increases magic defense by 3. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Magic Attack Bonus Increases magic attack by 11. |
| 245 | Magic Evasion Bonus Increases magic evasion by 9. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Magic Accuracy Bonus Increases magic accuracy by 9. |
| 320 | Elemental Magic Skill Bonus> Increases elemental magic skill by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Dark Magic Skill Bonus Increases dark magic skill by 8. |
| 405 | Magic Burst Damage Bonus> Increases magic burst damage by 5%. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Magic Damage Bonus Increases magic damage by 5. |
| 500 | Elemental Celerity Effect Reduces cast time of elemental magic by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | New Spell Grants a new magic spell. Aspir III Steals an enemy's MP. Ineffective against undead. |
| 605 | Magic Defense Bonus Increases magic defense by 4. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Magic Attack Bonus Increases magic attack by 14. |
| 720 | Magic Evasion Bonus Increases magic evasion by 12. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Magic Accuracy Bonus Increases magic accuracy by 12. |
| 845 | Elemental Magic Skill Bonus> Increases elemental magic skill by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Dark Magic Skill Bonus Increases dark magic skill by 10. |
| 980 | Magic Burst Damage Bonus> Increases magic burst damage by 6%. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Magic Damage Bonus Increases magic damage by 6. |
| 1125 | Elemental Celerity Effect Reduces cast time of elemental magic by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | New Spell Grants a new magic spell. Death Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target it will instead deal darkness damage. Ineffective against undead. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Magic Defense Bonus Increases magic defense by 5. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Magic Attack Bonus Increases magic attack by 18. |
| 1445 | Magic Evasion Bonus Increases magic evasion by 15. |
| 1530 | Magic Accuracy Bonus Increases magic accuracy by 15. |
| 1620 | Elemental Magic Skill Bonus> Increases elemental magic skill by 13. |
| 1710 | Dark Magic Skill Bonus Increases dark magic skill by 13. |
| 1805 | Magic Burst Damage Bonus> Increases magic burst damage by 7%. |
| 1900 | Magic Damage Bonus Increases magic damage by 7. |
| 2000 | Elemental Celerity Effect Reduces cast time of elemental magic by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Red Mage[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Magic Defense Bonus Increases magic defense by 4. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Magic Attack Bonus Increases magic attack by 4. |
| 20 | Magic Evasion Bonus Increases magic evasion by 8. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 45 | Physical Accuracy Bonus Increases physical accuracy by 3. Also enhances ranged accuracy. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Enfeebling Magic Skill Bonus Increases enfeebling magic skill by 5. |
| 80 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Spells Grants six new magic spells. Deals corresponding elemental damage to an enemy. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Enhanced Weapon Enchantment Damage Increases weapon enhancement damage by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Enhanced Fast Cast Effect Reduces casting time of magic by 2%. Reduces recast time of magic by 1%. |
| 180 | Magic Defense Bonus Increases magic defense by 6. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Magic Attack Bonus Increases magic attack by 6. |
| 245 | Magic Evasion Bonus Increases magic evasion by 12. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Magic Accuracy Bonus Increases magic accuracy by 15. |
| 320 | Physical Accuracy Bonus Increases physical accuracy by 5. Also increases ranged accuracy. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Enfeebling Magic Skill Bonus Increases enfeebling magic skill by 8. |
| 405 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Enhanced Weapon Enchantment Damage Increases weapon enhancement damage by 5. |
| 500 | Enhanced Fast Cast Effect Reduces cast time of magic by 2%. Reduces recast time of magic by 1%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | New Spell Grants a new magic spells. Steals an enemy's MP. Ineffective against undead. Reduces enemy’s physical evasion. Reduces enemy’s magic evasion. |
| 605 | Magic Defense Bonus Increases magic defense by 8. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Magic Attack Bonus Increases magic attack by 8. |
| 720 | Magic Evasion Bonus Increases magic evasion by 16. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Magic Accuracy Bonus Increases magic accuracy by 20. |
| 845 | Physical Accuracy Bonus Increases physical and ranged accuracy by 6. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Enfeebling Magic Skill Bonus Increases enfeebling magic skill by 10. |
| 980 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Enspell Damage Increases the damage of "En"-type spells by 6. |
| 1125 | Fast Cast Effect Reduces cast time by 2% and recast time by 1%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | New Spells Grants two new spells. Gradually restores a target's MP. Grants the ability to occasionally attack thrice. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Magic Defense Bonus Increases magic defense by 10. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Magic Attack Bonus Increases magic attack by 10. |
| 1445 | Magic Evasion Bonus Increases magic evasion by 20. |
| 1530 | Magic Accuracy Bonus Increases magic accuracy by 25. |
| 1620 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 1710 | Enfeebling Magic Skill Bonus Increases enfeebling magic skill by 13. |
| 1805 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 13. |
| 1900 | Enspell Damage Increases the damage of "En"-type spells by 8. |
| 2000 | Fast Cast Effect Reduces cast time by 2% and recast time by 1%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Thief[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 4. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 7. |
| 20 | Physical Evasion Bonus Increases physical evasion by 10. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | “Treasure Hunter” Bonus Increases the change for Treasure Hunter to increase in rank by 5%. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Maximum Treasure Hunter Value Increases the maximum value of Treasure Hunter by 1, for a value of 13. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Triple Attack Bonus Increases the chance of attacking thrice by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 6. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 11. |
| 245 | Physical Evasion Bonus Increases physical evasion by 15. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Treasure Hunter Bonus Increases the chance that the effects of Treasure Hunter will increase by 5%. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Triple Attack Chance Increases the chance of attacking thrice by 2%. |
| 500 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Dual Wield Effect Reduces attack delay by 5% when a weapon is equipped in each hand. |
| 605 | Physical Defense Bonus Increases physical defense by 8. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 14. |
| 720 | Physical Evasion Bonus Increases physical evasion by 20. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Treasure Hunter Bonus Increases the chance that the effects of Treasure Hunter will increase by 6%. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Triple Attack Chance Increases the chance of attacking thrice by 2%. |
| 1125 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Maximum Treasure Hunter Value Increases the maximum value of Treasure Hunter by 1, for a value of 14. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 10. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 18. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 25. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 13. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Treasure Hunter Bonus Increases the chance that the effects of Treasure Hunter will increase by 7%. |
| 1900 | Triple Attack Chance Increases the chance of attacking thrice by 2%. |
| 2000 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Paladin[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 15. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 4. |
| 20 | Physical Evasion Bonus Increases physical evasion by 3. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 4. |
| 45 | Magic Evasion Bonus Increases magic evasion by 6. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 6. |
| 80 | Divine Magic Skill Bonus Increases divine magic skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Spell Grants a new magic spell. Adds light damage to your attacks. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Shield Mastery Effect Increases TP gained when blocking an attack with a shield by 3. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Critical Defense Bonus Reduces critical damage received by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 23. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 6. |
| 245 | Physical Evasion Bonus Increases physical evasion by 5. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 6. |
| 320 | Magic Evasion Bonus Increases magic evasion by 9. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 9. |
| 405 | Divine Magic Skill Bonus Increases divine magic skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Shield Mastery Effect Increases TP gained when blocking an attack with a shield by 3. |
| 500 | Critical Defense Bonus Reduces critical damage received by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Protect Effect Increases the effectiveness of Protect effects received by 10%. |
| 605 | Physical Defense Bonus Increases physical defense by 30. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 8. |
| 720 | Physical Evasion Bonus Increases physical evasion by 6. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 845 | Magic Evasion Bonus Increases magic evasion by 12. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 12. |
| 980 | Divine Magic Skill Bonus Increases divine magic skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Shield Mastery Effect Increases TP gained when blocking an attack with a shield by 4. |
| 1125 | Critical Defense Bonus Reduces critical damage received by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Cure Potency Bonus Increases amount healed by Cure spells by 50. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 38. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 8. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 15. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 15. |
| 1805 | Divine Magic Skill Bonus Increases divine magic skill by 13. |
| 1900 | Shield Mastery Effect Increases TP gained when blocking an attack with a shield by 5. |
| 2000 | Critical Defense Bonus Reduces critical damage received by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Dark Knight[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 4. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 20 | Physical Evasion Bonus Increases physical evasion by 3. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 3. |
| 45 | Magic Evasion Bonus Increases magic evasion by 6. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 6. |
| 80 | Dark Magic Skill Bonus Increases dark magic skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Spell Grants a new magic spell. Adds darkness damage to your attacks. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Weapon Skill Damage Bonus Increases weapon skill damage by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 6. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 23. |
| 245 | Physical Evasion Bonus Increases physical evasion by 5. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 320 | Magic Evasion Bonus Increases magic evasion by 9. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 9. |
| 405 | Dark Magic Skill Bonus Increases dark magic skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 500 | Weapon Skill Damage Bonus Increases weapon skill damage by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | New Spell Grants a new spell. Steals an enemy's HP. May also increase Max HP. Ineffective against undead. |
| 605 | Physical Defense Bonus Increases physical defense by 8. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 30. |
| 720 | Physical Evasion Bonus Increases physical evasion by 6. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 6. |
| 845 | Magic Evasion Bonus Increases magic evasion by 12. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 12. |
| 980 | Dark Magic Skill Bonus Increases dark magic skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 1125 | Weapon Skill Damage Bonus Increases weapon skill damage by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Dread Spikes Effect Increases the amount of HP that Dread Spikes steals by 20%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 10. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 38. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 8. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 15. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 15. |
| 1805 | Dark Magic Skill Bonus Increases dark magic skill by 13. |
| 1900 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 2000 | Weapon Skill Damage Bonus Increases weapon skill damage by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Beastmaster[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 10. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 5. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Familiar Physical Attack and Physical Defense Bonus ncreases familiar physical attack, ranged attack, and defense by 15. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Sic and Ready Recast Time Reduces the recast time of Sic and Ready by 5 seconds. Reduces the recast time of each charge of Ready. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 10. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Fencer Effect Increases the TP bonus of Fencer by 50. |
| 180 | Physical Defense Bonus Increases physical defense by 15. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 8. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Familiar Phys. Atk. and Def. Bonus Increases familiar physical attack, ranged attack, and physical defense by 23. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 15. |
| 500 | Fencer Effect Increases TP bonus of Fencer by 50. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Pet Attribute Bonus Increases pet attributes by 8. |
| 605 | Physical Defense Bonus Increases physical defense by 20. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 10. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Familiar Phys. Atk. and Def. Bonus Increases familiar physical attack, ranged attack, and physical defense by 30. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 20. |
| 1125 | Fencer Effect Increases the TP bonus of Fencer by 60. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Familiar TP Bonus Increases familiar TP bonus by 40. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 25. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 13. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 13. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Familiar Phys. Atk. and Def. Bonus Increases familiar physical attack, ranged attack, and physical defense by 38. |
| 1900 | Familiar Phys. Acc. and Eva. Bonus Increases familiar physical accuracy, ranged accuracy, and evasion by 25. |
| 2000 | Fencer Effect Increases the TP bonus of Fencer by 70. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Bard[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 3. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Evasion Bonus Increases physical evasion by 3. |
| 20 | Physical Accuracy Bonus Increases physical and ranged accuracy by 2. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Magic Defense Bonus Increases magic defense by 3. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Singing Skill Bonus Increases singing skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Songs Grants eight new songs.
Reduces an enemy's resistance against the corresponding element. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | String Instrument Skill Bonus Increases string instrument skill by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Wind Instrument Skill Bonus Increases wind instrument skill by 5. |
| 180 | Physical Defense Bonus Increases physical defense by 5. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Evasion Bonus Increases physical evasion by 5. |
| 245 | Physical Accuracy Bonus Increases physical and ranged accuracy bonus by 5. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Magic Defense Bonus Increases magic defense by 3. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Singing Skill Bonus Increases singing skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | String Instrument Skill Bonus Increases string instrument skill by 8. |
| 500 | Wind Instrument Skill Bonus Increases wind instrument skill by 8. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Song Spellcasting Time Reduces the casting time of songs by 5%. |
| 605 | Physical Defense Bonus Increases physical defense by 6. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Evasion Bonus Increases physical evasion by 6. |
| 720 | Physical Accuracy Bonus Increases physical and ranged accuracy by 6. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Magic Defense Bonus Increases magic defense by 4. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Singing Skill Bonus Increases singing skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | String Instrument Skill Bonus Increases string instrument skill by 10. |
| 1125 | Wind Instrument Skill Bonus Increases wind instrument skill by 10. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Song Effect Duration Increases the effect duration of songs by 5%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 8. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Evasion Bonus Increases physical evasion by 8. |
| 1445 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 1530 | Magic Defense Bonus Increases magic defense by 5. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Singing Skill Bonus Increases singing skill by 13. |
| 1900 | String Instrument Skill Bonus Increases string instrument skill by 13. |
| 2000 | Wind Instrument Skill Bonus Increases wind instrument skill by 13. |
| 2100 | ★Master! Grants the designation "Master Lyricist." Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Ranger[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 3. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 2. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Conserve TP Effect Bonus Increases "Conserve TP" activation rate by 3. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Velocity Shot Effect Reduces ranged attack delay while under the effects of Velocity Shot by 5%. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | True Shot Effect Increases ranged attack damage when performed at an appropriate distance by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Dead Aim Effect Increases critical damage dealt by ranged attacks by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 5. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 3. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 15. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Conserve TP Effect Bonus Increases "Conserve TP" activation rate by 3%. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | True Shot Effect Increases ranged attack damage by 2% when performed at an appropriate distance. |
| 500 | Dead Aim Effect Increases critical damage dealt by ranged attacks by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Barrage Effect Increases the number of projectiles from Barrage by 1. |
| 605 | Physical Defense Bonus Increases physical defense by 6. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 4. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 20. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Conserve TP Effect Bonus Increases "Conserve TP" activation rate by 4%. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | True Shot Effect Increases ranged attack damage by 2% when performed at an appropriate distance. |
| 1125 | Dead Aim Effect Increases critical damage dealt by ranged attacks by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Velocity Shot Effect Reduces ranged attack delay while under the effects of Velocity Shot by 5%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 8. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 5. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 25. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Conserve TP Effect Bonus Increases "Conserve TP" activation rate by 5%. |
| 1900 | True Shot Effect Increases ranged attack damage by 2% when performed at an appropriate distance. |
| 2000 | Dead Aim Effect Increases critical damage dealt by ranged attacks by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Samurai[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 10. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 5. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Zanshin Effect Bonus Increases "Zanshin" effect activation rate by 2. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Hasso and Seigan Effect Increases Zanshin effects. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Store TP Effect Increases the TP gained when attacks connect by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Skillchain Bonus Increases skillchain damage by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 15. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 8. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Zanshin Chance Bonus Increases "Zanshin" effect activation rate by 2%. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Store TP Effect Increases the TP gained when attacks connect by 2%. |
| 500 | Skillchain Bonus Increase skillchain damage by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Third Eye Effect Increases the number of evasions from Third Eye by 1. |
| 605 | Physical Defense Bonus Increases physical defense by 20. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 10. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Zanshin Chance Bonus Increases "Zanshin" effect activation rate by 3%. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Store TP Effect Increases the TP gained when attacks connect by 2%. |
| 1125 | Skillchain Bonus Increases skillchain damage by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Hasso and Seigan Effect Increases Zanshin effects. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 25. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 13. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 13. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Zanshin Chance Bonus Increases "Zanshin" effect activation rate by 3%. |
| 1900 | Store TP Effect Increases the TP gained when attacks connect by 2%. |
| 2000 | Skillchain Bonus Increases skillchain damage by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Ninja[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 8. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 9. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 45 | Magic Attack Bonus Increases magic attack by 4. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Evasion Bonus Increases magic evasion by 7. |
| 80 | Magic Accuracy Bonus Increases magic accuracy by 7. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Ninjutsu Grants a new ninjutsu. Uses the ninja tool "shihei." Creates shadow images that each absorb a single attack directed at you. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Ninjutsu Skill Bonus Increases ninjutsu skill by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Daken Effect Increases the chance of throwing a shuriken while auto-attacking by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 12. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 14. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 12. |
| 320 | Magic Attack Bonus Increases magic attack by 6. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Evasion Bonus Increases magic evasion by 11. |
| 405 | Magic Accuracy Bonus Increases magic accuracy by 11. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Ninjutsu Skill Bonus Increases ninjutsu skill by 8. |
| 500 | Daken Effect Increases the chance of throwing a shuriken while auto-attacking by 3%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Ninjutsu Effect Duration Increases the effect duration of ninjutsu by 10%. |
| 605 | Physical Defense Bonus Increases physical defense by 16. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 18. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 16. |
| 845 | Magic Attack Bonus Increases magic attack by 8. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Evasion Bonus Increases magic evasion by 14. |
| 980 | Magic Accuracy Bonus Increases magic accuracy by 14. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Ninjutsu Skill Bonus Increases ninjutsu skill by 10. |
| 1125 | Daken Effect Increases the chance of throwing a shuriken while auto-attacking by 4%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Weapon Skill Damage Bonus Increases weapon skill damage by 5%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 20. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 23. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 20. |
| 1620 | Magic Attack Bonus Increases magic attack by 10. |
| 1710 | Magic Evasion Bonus Increases magic evasion by 18. |
| 1805 | Magic Accuracy Bonus Increases magic accuracy by 18. |
| 1900 | Ninjutsu Skill Bonus Increases ninjutsu skill by 13. |
| 2000 | Daken Effect Increases the chance of throwing a shuriken while auto-attacking by 5%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Dragoon[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 10. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 5. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 9. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Wyvern Attribute Increase Effect When the wyvern's attributes are boosted, grants a chance for the master to attack twice. Increases chance of attacking twice by 1% for each time attributes are boosted. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Wyvern Phys. Acc. and Eva. Bonus Increases wyvern physical accuracy and evasion by 10. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Wyvern Mag. Acc. and Eva. Bonus Increases wyvern magic accuracy and evasion by 10. |
| 180 | Physical Defense Bonus Increases physical defense by 15. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 8. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 14. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Wyvern Phys. Acc. and Eva. Bonus Increases wyvern physical accuracy and evasion by 15. |
| 500 | Wyvern Mag. Acc. and Eva. Bonus Increases wyvern magic accuracy and evasion by 10. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Restoring/Smiting Breath Delay Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds. |
| 605 | Physical Defense Bonus Increases physical defense by 20. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 10. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 18. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Wyvern Phys. Acc. and Eva. Bonus Increases wyvern physical accuracy and evasion by 20. |
| 1125 | Wyvern Mag. Acc. and Eva. Bonus Increases wyvern magic accuracy and evasion by 20. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Wyvern Attribute Increase Effect Grants a chance for the master to attack twice when the wyvern's attributes are boosted. Increases chance of attacking twice by 2% for each time attributes are boosted. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 25. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 13. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 23. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 1900 | Wyvern Phys. Acc. and Eva. Bonus Increases wyvern physical accuracy and evasion by 25. |
| 2000 | Wyvern Mag. Acc. and Eva. Bonus Increases wyvern magic accuracy and evasion by 25. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Summoner[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Magic Defense Bonus Increases magic defense by 3. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Magic Evasion Bonus Increases magic evasion by 3. |
| 20 | Physical Defense Bonus Increases physical defense by 3. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Evasion Bonus Increases physical evasion by 3. |
| 45 | Spirit and Avatar Physical Attack and Defense Bonus Increases spirit and avatar physical attack, ranged attack, and defense by 15. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Spirit and Avatar's Physical Accuracy and Physical Evasion Bonus Increases spirit and avatar's physical accuracy, ranged accuracy and physical evasion by 10. |
| 80 | Spirit and Avatar Magic Attack and Defense Bonus Increases spirit and avatar magic attack and magic defense by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Blood Pact Recast Time Reduces Blood Pact recast time by 5 seconds. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Spirit/Avatar Mag. Acc. & Eva. Bonus Increases spirit and avatar magic accuracy and evasion by 10. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Summoning Magic Skill Bonus Increases summoning magic skill by 5. |
| 180 | Magic Defense Bonus Increases magic defense by 5. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Magic Evasion Bonus Increases magic evasion by 5. |
| 245 | Physical Defense Bonus Increases physical defense by 5. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Evasion Bonus Increases physical evasion by 5. |
| 320 | Avatar/Spirit Phys. Atk. & Def. Bonus Increases avatar and spirit physical attack, ranged attack, and physical defense by 23. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Avatar/Spirit Phys. Acc. & Eva. Bonus Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 15. |
| 405 | Avatar/Spirit Mag. Atk. & Def. Bonus Increases avatar and spirit magic attack and magic defense by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Avatar/Spirit Phys. Acc. & Eva. Bonus Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 15. |
| 500 | Summoning Magic Skill Bonus Increases summoning magic skill by 8. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Avatar's Favor Effect Increases the effects of Avatar's Favor by 1. |
| 605 | Magic Defense Bonus Increases magic defense by 6. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Magic Evasion Bonus Increases magic evasion by 6. |
| 720 | Physical Defense Bonus Increases physical defense by 6. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Evasion Bonus Increases physical evasion by 6. |
| 845 | Avatar/Spirit Phys. Atk. & Def. Bonus Increases avatar and spirit physical attack, ranged attack, and physical defense by 30. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Avatar/Spirit Phys. Acc. & Eva. Bonus Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 20. |
| 980 | Avatar/Spirit Mag. Atk. & Def. Bonus Increases avatar and spirit magic attack and magic defense by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Avatar/Spirit Phys. Acc. & Eva. Bonus Increases avatar and spirit magic accuracy and evasion by 20. |
| 1125 | Summoning Magic Skill Bonus Increases summoning magic skill by 10. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Blood Pact Recast Time Reduces Blood Pact recast time by 5 seconds. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Magic Defense Bonus Increases magic defense by 8. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Magic Evasion Bonus Increases magic evasion by 8. |
| 1445 | Physical Defense Bonus Increases physical defense by 8. |
| 1530 | Physical Evasion Bonus Increases physical evasion by 8. |
| 1620 | Avatar/Spirit Phys. Atk. & Def. Bonus Increases avatar and spirit physical attack, ranged attack, and physical defense by 38. |
| 1710 | Avatar/Spirit Phys. Acc. & Eva. Bonus Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 25. |
| 1805 | Avatar/Spirit Mag. Atk. & Def. Bonus Increases avatar and spirit magic attack and magic defense by 13. |
| 1900 | Avatar/Spirit Phys. Acc. & Eva. Bonus Increases avatar and spirit magic accuracy and evasion by 25. |
| 2000 | Summoning Magic Skill Bonus Increases summoning magic skill by 13. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Blue Mage[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 10. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 5. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 45 | Magic Defense Bonus Increases magic defense by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Attack Bonus Increases magic attack by 5. |
| 80 | Magic Evasion Bonus Increases magic evasion by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Job Trait Bonus Increases job traits gained from equipped blue magic by 1. Does not affect Gilfinder, Double Attack, or Auto Refresh. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Blue Magic Skill Bonus Increases blue magic skill by 5. |
| 180 | Physical Defense Bonus Increases physical defense by 15. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 8. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 320 | Magic Defense Bonus Increases magic defense by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Attack Bonus Increases magic attack by 8. |
| 405 | Magic Evasion Bonus Increases magic evasion by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 500 | Blue Magic Skill Bonus Increases blue magic skill by 8. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Blue Magic Effect Attributes that affect the potency of blue magic spells are considered to be 5% higher when casting blue magic spells. |
| 605 | Physical Defense Bonus Increases physical defense by 20. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 10. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 845 | Magic Defense Bonus Increases magic defense by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Attack Bonus Increases magic attack by 10. |
| 980 | Magic Evasion Bonus Increases magic evasion by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 1125 | Blue Magic Skill Bonus Increases blue magic skill by 10. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Job Trait Bonus Increases job traits gained from equipped blue magic by 1. Does not affect Gilfinder, Double Attack, or Auto Refresh. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 25. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 13. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 13. |
| 1620 | Magic Defense Bonus Increases magic defense by 13. |
| 1710 | Magic Attack Bonus Increases magic attack by 13. |
| 1805 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1900 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 2000 | Blue Magic Skill Bonus Increases blue magic skill by 13. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Corsair[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 3. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 5. |
| 20 | Physical Evasion Bonus Increases physical evasion by 3. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 45 | Magic Attack Bonus Increases magic attack by 2. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Evasion Bonus Increases magic evasion by 5. |
| 80 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Snapshot Effect Reduces ranged attack delay by 5%. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Reduced Ammunition Consumption Increases the chance of not consuming ammunition by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | True Shot Effect Increases ranged attack damage when performed at an appropriate distance by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 5. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 8. |
| 245 | Physical Evasion Bonus Increases physical evasion by 5. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 320 | Magic Attack Bonus Increases magic attack by 3. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Evasion Bonus Increases magic evasion by 8. |
| 405 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Reduced Ammunition Consumption Increases the chance of not consuming ammunition by 2%. |
| 500 | True Shot Effect Increases ranged attack damage by 2% when performed at an appropriate distance. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Quick Draw Delay Reduces the recast delay of Quick Draw by 10 seconds per 1 charge point. |
| 605 | Physical Defense Bonus Increases physical defense by 6. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 720 | Physical Evasion Bonus Increases physical evasion by 6. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 10. |
| 845 | Magic Attack Bonus Increases magic attack by 4. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Evasion Bonus Increases magic evasion by 10. |
| 980 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Reduced Ammunition Consumption Increases the chance of not consuming ammunition by 2%. |
| 1125 | True Shot Effect Increases ranged attack damage by 2% when performed at an appropriate distance. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Snapshot Effect Reduces ranged attack delay by 5%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 8. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 13. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 8. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 13. |
| 1620 | Magic Attack Bonus Increases magic attack by 5. |
| 1710 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1805 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1900 | Reduced Ammunition Consumption Increases the chance of not consuming ammunition by 2%. |
| 2000 | True Shot Effect Increases ranged attack damage by 2% when performed at an appropriate distance. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Puppetmaster[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Attack Bonus Increases physical and ranged attack by 6. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Evasion Bonus Increases physical evasion by 8. |
| 20 | Physical Accuracy Bonus Increases physical and ranged accuracy by 7. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Magic Evasion Bonus Increases magic evasion by 5. |
| 45 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Automaton Physical Attack and Defense Bonus Increases automaton physical attack, ranged attack, and physical defense by 15. |
| 80 | Automaton Physical Accuracy and Physical Evasion Bonus Increases automaton physical accuracy, ranged accuracy, and physical evasion by 10. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Automaton Elemental Capacity Bonus Increases the automaton's elemental capacity for attachments by 2. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Automaton Mag. Atk. and Def. Bonus Increases automaton magic attack and magic defense by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Automaton Mag. Acc. and Eva. Bonus Increases automaton magic accuracy and evasion by 10. |
| 180 | Physical Attack Bonus Increases physical and ranged attack by 9. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Evasion Bonus Increases physical evasion by 12. |
| 245 | Physical Accuracy Bonus Increases physical and ranged accuracy by 11. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Magic Evasion Bonus Increases magic evasion by 8. |
| 320 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Automaton Phys. Atk. and Def. Bonus Increases automaton physical attack, ranged attack, and physical defense by 23. |
| 405 | Automaton Phys. Acc. and Eva. Bonus Increases automaton physical accuracy, ranged accuracy, and physical evasion by 15. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Automaton Mag. Atk. and Def. Bonus Increases automaton magic attack and magic defense by 8. |
| 500 | Automaton Mag. Acc. and Eva. Bonus Increases automaton magic accuracy and evasion by 15. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Martial Arts Effect Decreases hand-to-hand delay by 5. |
| 605 | Physical Attack Bonus Increases physical and ranged attack by 12. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Evasion Bonus Increases physical evasion by 16. |
| 720 | Physical Accuracy Bonus Increases physical and ranged accuracy by 14. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Magic Evasion Bonus Increases magic evasion by 10. |
| 845 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Automaton Phys. Atk. and Def. Bonus Increases automaton physical attack, ranged attack, and physical defense by 30. |
| 980 | Automaton Phys. Acc. and Eva. Bonus Increases automaton physical accuracy, ranged accuracy, and physical evasion by 20. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Automaton Mag. Atk. and Def. Bonus Increases automaton magic attack and magic defense by 10. |
| 1125 | Automaton Mag. Acc. and Eva. Bonus Increases automaton magic accuracy and evasion by 20. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Automaton Elemental Capacity Bonus Increases the automaton's elemental capacity for attachments by 2. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Evasion Bonus Increases physical evasion by 20. |
| 1445 | Physical Accuracy Bonus Increases physical and ranged accuracy by 18. |
| 1530 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1620 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1710 | Automaton Phys. Atk. and Def. Bonus Increases automaton physical attack, ranged attack, and physical defense by 38. |
| 1805 | Automaton Phys. Acc. and Eva. Bonus Increases automaton physical accuracy, ranged accuracy, and physical evasion by 25. |
| 1900 | Automaton Mag. Atk. and Def. Bonus Increases automaton magic attack and magic defense by 13. |
| 2000 | Automaton Mag. Acc. and Eva. Bonus Increases automaton magic accuracy and evasion by 25. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Dancer[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 6. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 6. |
| 20 | Physical Evasion Bonus Increases physical evasion by 9. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 9. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Subtle Blow Effect Bonus Increases "Subtle Blow" effect by 3. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Maximum Finishing Moves Bonus Increases the maximum number of finishing moves that may be stored by 2. Up to 5 finishing moves may be consumed at once. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Skillchain Bonus Increases skillchain damage by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 9. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 9. |
| 245 | Physical Evasion Bonus Increases physical evasion by 14. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 14. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Subtle Blow Effect Bonus Increases "Subtle Blow" effect by 3. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 500 | Skillchain Bonus Increases skillchain damage by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Dual Wield Effect Reduces attack delay by 5% when a weapon is equipped in each hand. |
| 605 | Physical Defense Bonus Increases physical defense by 12. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 12. |
| 720 | Physical Evasion Bonus Increases physical evasion by 18. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 18. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Subtle Blow Effect Bonus Increases "Subtle Blow" effect by 3. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 1125 | Skillchain Bonus Increases skillchain damage by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Maximum Finishing Moves Bonus Increases the maximum number of finishing moves that may be stored by 2. Up to 5 finishing moves may be consumed at once. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 15. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 23. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 23. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Subtle Blow Effect Bonus Increases "Subtle Blow" effect by 4. |
| 1900 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 2000 | Skillchain Bonus Increases skillchain damage by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Scholar[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Magic Defense Bonus Increases magic defense by 3. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Magic Attack Bonus Increases magic attack by 5. |
| 20 | Magic Evasion Bonus Increases magic evasion by 6. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Magic Accuracy Bonus Increases magic accuracy by 6. |
| 45 | Dark Magic Skill Bonus Increases dark magic skill by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 5. |
| 80 | Elemental Magic Skill Bonus Increases elemental magic skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Spells Grants eight new magic spells.
Changes the weather around target party member to the corresponding type of weather. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Healing Magic Skill Bonus Increases healing magic skill by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Magic Burst Damage Bonus Increases magic burst damage by 3%. |
| 180 | Magic Defense Bonus Increases magic defense by 5. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Magic Attack Bonus Increases magic attack by 8. |
| 245 | Magic Evasion Bonus Increases magic evasion by 9. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Magic Accuracy Bonus Increases magic accuracy by 9. |
| 320 | Dark Magic Skill Bonus Increases dark magic skill by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 8. |
| 405 | Elemental Magic Skill Bonus Increases elemental magic skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Healing Magic Skill Bonus Increases healing magic skill by 8. |
| 500 | Magic Burst Damage Bonus Increases magic burst damage by 3%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Stratagem Recast Time Reduces stratagem recast time by 15 seconds per 1 charge point. |
| 605 | Magic Defense Bonus Increases magic defense by 6. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Magic Attack Bonus Increases magic attack by 10. |
| 720 | Magic Evasion Bonus Increases magic evasion by 12. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Magic Accuracy Bonus Increases magic accuracy by 12. |
| 845 | Dark Magic Skill Bonus Increases dark magic skill by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29% |
| 910 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 10. |
| 980 | Elemental Magic Skill Bonus Increases elemental magic skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Healing Magic Skill Bonus Increases healing magic skill by 10. |
| 1125 | Magic Burst Damage Bonus Increases magic burst damage by 3%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | New Spells Grants eight new magic spells.
Deals corresponding elemental damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Magic Defense Bonus Increases magic defense by 8. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Magic Attack Bonus Increases magic attack by 13. |
| 1445 | Magic Evasion Bonus Increases magic evasion by 15. |
| 1530 | Magic Accuracy Bonus Increases magic accuracy by 15. |
| 1620 | Dark Magic Skill Bonus Increases dark magic skill by 13. |
| 1710 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 13. |
| 1805 | Elemental Magic Skill Bonus Increases elemental magic skill by 13. |
| 1900 | Healing Magic Skill Bonus Increases healing magic skill by 13. |
| 2000 | Magic Burst Damage Bonus Increases magic burst damage by 4%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Geomancer[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Magic Defense Bonus Increases magic defense by 4. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Magic Attack Bonus Increases magic attack by 6. |
| 20 | Magic Evasion Bonus Increases magic evasion by 7. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Magic Accuracy Bonus Increases magic accuracy by 7. |
| 45 | Geomancy Skill Bonus Increases geomancy skill by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Handbell Skill Bonus Increases handbell skill by 5. |
| 80 | Elemental Magic Skill Bonus Increases elemental magic skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Spells Grants six new magic spells. Deals corresponding elemental damage to an enemy. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Dark Magic Skill Bonus Increases dark magic skill by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Magic Damage Bonus Increases magic damage by 3. |
| 180 | Magic Defense Bonus Increases magic defense by 6. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Magic Attack Bonus Increases magic attack by 9. |
| 245 | Magic Evasion Bonus Increases magic evasion by 11. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Magic Accuracy Bonus Increases magic accuracy by 11. |
| 320 | Geomancy Skill Bonus Increases geomancy skill by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Handbell Skill Bonus Increases handbell skill by 8. |
| 405 | Elemental Magic Skill Bonus Increases elemental magic skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Dark Magic Skill Bonus Increases dark magic skill by 8. |
| 500 | Magic Damage Bonus Increases magic damage by 3. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | New Spell Grants a new magic spell. Steals an enemy's MP. Ineffective against undead. |
| 605 | Magic Defense Bonus Increases magic defense by 8. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Magic Attack Bonus Increases magic attack by 12. |
| 720 | Magic Evasion Bonus Increases magic evasion by 14. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Magic Accuracy Bonus Increases magic accuracy by 14. |
| 845 | Geomancy Skill Bonus Increases geomancy skill by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Handbell Skill Bonus Increases handbell skill by 10. |
| 980 | Elemental Magic Skill Bonus Increases elemental magic skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Dark Magic Skill Bonus Increases dark magic skill by 10. |
| 1125 | Magic Damage Bonus Increases magic damage by 3. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | New Spells Grants six new magic spells. Deals corresponding elemental damage to enemies within area of effect. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Magic Defense Bonus Increases magic defense by 10. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Magic Attack Bonus Increases magic attack by 15. |
| 1445 | Magic Evasion Bonus Increases magic evasion by 18. |
| 1530 | Magic Accuracy Bonus Increases magic accuracy by 18. |
| 1620 | Geomancy Skill Bonus Increases geomancy skill by 13. |
| 1710 | Handbell Skill Bonus Increases handbell skill by 13. |
| 1805 | Elemental Magic Skill Bonus Increases elemental magic skill by 13. |
| 1900 | Dark Magic Skill Bonus Increases dark magic skill by 13. |
| 2000 | Magic Damage Bonus Increases magic damage by 4. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Rune Fencer[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 5. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 7. |
| 20 | Physical Evasion Bonus Increases physical evasion by 8. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 45 | Magic Defense Bonus Increases magic defense by 8. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Evasion Bonus Increases magic evasion by 10. |
| 80 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Enh. Magic Received Duration Increases the duration of enhancing magic effects received by 10%. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Inquartata Effect Increases parrying chance by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 8. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 11. |
| 245 | Physical Evasion Bonus Increases physical evasion by 12. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 12. |
| 320 | Magic Defense Bonus Increases magic defense by 12. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Evasion Bonus Increases magic evasion by 15. |
| 405 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 8. |
| 500 | Inquartata Effect Increases parrying chance by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | New Spell Grants a new spell. Grants the ability to occasionally attack twice. |
| 605 | Physical Defense Bonus Increases physical defense by 10. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 14. |
| 720 | Physical Evasion Bonus Increases physical evasion by 16. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 16. |
| 845 | Magic Defense Bonus Increases magic defense by 16. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Evasion Bonus Increases magic evasion by 20. |
| 980 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 10. |
| 1125 | Inquartata Effect Increases parrying chance by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Enh. Magic Received Duration Increases the duration of enhancing magic effects received by 10%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 13. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 18. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 20. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 20. |
| 1620 | Magic Defense Bonus Increases magic defense by 20. |
| 1710 | Magic Evasion Bonus Increases magic evasion by 25. |
| 1805 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1900 | Enhancing Magic Skill Bonus Increases enhancing magic skill by 13. |
| 2000 | Inquartata Effect Increases parrying chance by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |