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FFXIclopedia

Start by talking with the Nomad Moogle next to Maat.
Job Points enhance existing abilities and spells. Job Points are earned by accumulating Capacity Points from defeating enemies level 96 or higher.

  • You can start gaining Capacity Points once you have reached level 99 and received Key ItemJob breaker from the Nomad Moogle in Ru'Lude Gardens.
  • Capacity Points gained depends on the size of your party, the area you defeat the enemy, and the level of the enemy.
  • The lowest possible amount of Capacity Points received starts at 75. Maximum possible gain is 65,535 CP/kill, with high level monsters like Plouton giving five digits to a party of six.
  • You gain 1 Job Point for every 30,000 Capacity Points earned.
  • You may hold a maximum of 500 Job Points.
  • The amount of Job Points needed per upgrade increases by 1 each upgrade (ex: the second rank of "Mighty Strikes Effect" requires 2 JP). Unlike Merit Points, it is possible to fully max out every category.
  • Job Points can only be spent on the job that earns them.

Capacity Points[]

Chart for Capacity Points per kill[]

Below is a chart for the base points gained per kill.

Monster Lv. 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111
CP 75 79 81 85 89 93 97 101 106 111 116 121 127 133 148
Monster Lv. 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126
CP 157 167 177 188 200 213 226 240 255 272 291 311 332 355 379

Gifts[]

Gifts are extra bonuses received in intervals after spending certain amounts of job points. Listed here.

Job Point Categories[]

Warrior[]

  • Mighty Strikes Effect: Increases physical accuracy by 2 per rank while under the effects of Mighty Strikes.
  • Brazen Rush Effect: Increases physical attack by 4 per rank while under the effects of Brazen Rush.
  • Berserk Effect: Increases physical attack by 2 per rank while under the effects of Berserk
  • Defender Effect: Increases physical defense by 3 per rank while under the effects of Defender.
  • Warcry Effect: Increases physical attack by 3 per rank while under the effects of Warcry.
  • Aggressor Effect: Increases physical accuracy by 1 per rank while under the effects of Aggressorl
  • Retaliation Effect: Increases chance of retaliating against attacks by 1% while under the effects of Retaliation.
  • Restraint Effect: Decreases the amount of time it takes to reach the maximum weapon skill attack bonus by 2% per rank while under the effects of Restraint.
  • Blood Rage Effect: Increases the critical hit rate of attacks by 1% per rank while under the effects of Blood Rage.
  • Double Attack Effect: Increase physical attack by 1 per rank from double attacks.

Monk[]

  • Hundred Fists Effect: Increases physical accuracy by 2 per rank while under the effects of Hundred Fists.
  • Inner Strength Effect: Increases the amount of HP recovered by 2% per rank while under the effects of Inner Strength.
  • Dodge Effect: Increases evasion by 2 per rank while under the effects of Dodge
  • Focus Effect: Increases accuracy by 1 per rank while under the effects of Focus.
  • Chakra Effect: Increases the amount of HP recovered by 10 per rank when Chakra is activated.
  • Counterstance Effect: Increases DEX bonus to attack power by of counterattacks by 2% per rank while under the effects of Counterstance.
  • Footwork Effect: Increases the damage of kick attacks by 1% per rank while under the effects of Footwork.
  • Perfect Counter Effect: Increases the vitality bonus by 1 per rank of Perfect Counter.
  • Impetus Effect: Increases the maximum damage of physical attacks by 2 per rank while under the effects of Impetus.
  • Kick Attacks Effect: Increases the physical attack by 2 and accuracy by 1 per rank of kick attacks.

White Mage[]

  • Benediction Effect: Recovers 1% of caster's MP per rank when Benediction is activated
  • Asylum Effect: Increases magic evasion by 4 per rank while under the effects of Asylum.
  • Divine Seal Effect: Reduces the amount of enmity accrued by casting Cure spells by 3 per rank while under the effects of Divine Seal.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
  • Afflatus Solace Effect: Increases potency of Cure by 2 per rank while under the effects of Afflatus Solace.
  • Afflatus Misery Effect: Afflatus Misery active: Increases Auspice's magic damage bonus to Banish by 2 per rank. Increases Auspice's physical accuracy bonus when missing target and additional damage by 1 per rank.
  • Divine Caress Duration: Increases the duration of strong resistance to status ailments dispelled by 2 seconds per rank while under the effects of Divine Caress.
  • Sacrosanctity Effect: Increases the minimum value of magic defense that weakens over time by 1 per rank while under the effects of Sacrosanctity.
  • Regen Duration: Increases the duration of Regen by 3 seconds per rank.
  • Bar Spell Effect: Increases potency of Bar spells by 2 per rank.

Black Mage[]

  • Manafont Effect: Increases the elemental magic damage by 3 per rank while under the effects of Manafont.
  • Subtle Sorcery Effect: Reduces the casting time of spells by 1% per rank while under the effects of Subtle Sorcery.
  • Elemental Seal Effect: Reduces enmity accrued by casting elemental magic by 3 per rank while under the effects of Elemental Seal
  • Magic Burst Damage Bonus: Increases magic burst damage by 1% per rank.
  • Mana Wall Effect: Reduces MP consumed when transferring damage by 1% per rank while under the effects of Mana Wall.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
  • Enmity Douse Recast: Reduces the recast time of Enmity Douse by 2 seconds per rank.
  • Manawell Effect: Increases elemental magic damage by 1 per rank while under the effect of Manawell.
  • Magic Burst Enmity Decrease: Reduces enmity generated by magic bursts by 1 per rank.
  • Magic Damage Bonus: Increases magic damage by 1 per rank.

Red Mage[]

  • Chainspell Effect: Increases elemental magic damage by 2 per rank while under the effects of Chainspell
  • Stymie Effect: Increases the effect duration of enfeebling magic spells by 1 second per rank while under the effects of Stymie.
  • Convert Effect: Reduces the amount of HP consumed by 1% per rank when using Convert.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
  • Composure Effect: Increases physical accuracy by 1 per rank while under the effects of Composure.
  • Magic Atk. Bonus: Enhances Magic Atk. Bonus by 1 per rank.
  • Saboteur Effect: Increases magic accuracy by 2 per rank while under the effects of Saboteur.
  • Enfeebling Magic Duration: Increases enfeebling magic effect duration by 1 per rank.
  • Quick Magic Effect: Reduces MP consumption by 2% per rank while under the effects of Quick Magic, including Chainspell and Spontaneity.
  • Enhancing Magic Duration: Increases enhancing magic effect duration by 1 second per rank.

Thief[]

  • Perfect Dodge Effect: Increases magic evasion by 3 per rank while under the effects of Perfect Dodge
  • Larceny Duration: Increases the duration of effects stolen via Larceny by 1 second per rank.
  • Sneak Attack Effect: Increases the DEX bonus to Sneak Attack by 1% per rank.
  • Trick Attack Effect: Increases the AGI bonus to Trick Attack by 1% per rank.
  • Steal Recast: Reduces the recast time of Steal by 2 seconds per rank.
  • Mug Effect: Steals HP equal to 5% of DEX and AGI per rank when using Mug.
  • Despoil Effect: Steals 2% of target's TP per rank when using Despoil.
  • Conspirator Effect: Increases physical accuracy by 1 per rank while under the effects of Conspirator.
  • Bully Effect: Increases chance of the target becoming intimidated by 1% per rank while under the effect of Bully.
  • Triple Attack Effect: Increases the physical attack of Triple Attack by 1 per rank.

Paladin[]

  • Invincible Effect: Increases the amount of static enmity accrued by 100 per rank from activating Invincible.
  • Holy Circle Effect: Reduces the amount of damage taken from undead by 1 per rank while under the effects of Holy Circle.
  • Intervene Effect: Increases damage dealt by 2% per rank when using Intervene.
  • Sentinel Effect: Increases enmity by 1 per rank while under the effects of Sentinel.
  • Shield Bash Effect: Increases damage dealt with Shield Bash by 10 per rank.
  • Cover Duration: Increases the effect duration of Cover by 1 second per rank.
  • Divine Emblem Effect: Increases divine magic damage by 2 per rank while under the effects of Divine Emblem.
  • Sepulcher Duration: Increases the effect duration of Sepulcher by 1 second per rank.
  • Palisade Effect: Increases chances of blocking with a shield by 1% per rank while under the effects of Palisade.
  • Enlight Effect: Increases additional light damage and physical accuracy by 1 per rank while under the effects of Enlight.

Dark Knight[]

  • Blood Weapon Effect: Increases the amount of HP absorbed by 2% per rank while under the effects of Blood Weapon.
  • Soul Enslavement Effect: Increases the amount of TP absorbed by 1% per rank while under the effects of Soul Enslavement.
  • Arcane Circle Effect: Reduces the amount of damage taken from arcana by 1 per rank while under the effects of Arcane Circle
  • Last Resort Effect: Increases physical attack by 2 per rank while under the effects of Last Resort.
  • Souleater Duration: Increases the effect duration of Souleater by 1 second per rank.
  • Weapon Bash Effect: Increases damage dealt with Weapon Bash by 10 per rank.
  • Nether Void Effect: Increases the amound absorbed by dark magic spells by 2% per rank and the number of status effects absorbed by Absorb-Attri by 1 per 10 ranks while under the effects of Nether Void.
  • Arcane Crest Duration: Increases effect duration of Arcane Crest by 1 second per rank.
  • Scarlet Delirium Duration: Increases effect duration of Scarlet Delirium by 1 second per rank.
  • Endark Effect: Increase additional dark damage and physical attack by 1 per rank while under the effects of Endark.

Beastmaster[]

  • Familiar Effect: Increases the deployed pet's attributes by 3 per rank while under the effects of Familiar.
  • Unleash Effect: Increases damage dealt by pet special attacks by 2% per rank while under the effects of Unleash.
  • Pet Accuracy Bonus: Increases the deployed pet's physical accuracy by 1 per rank.
  • Charm Success Rate: Increases the success rate of Charm by 1% per rank.
  • Reward Effect: Increases amount of pet's HP recovered by 1 per rank when using Reward.
  • Pet Attack Speed: Increases attack speed of a called pet by 1% per rank.
  • Ready Effect: Increase pet special ability damage by 1% per rank.
  • Spur Effect: Increases pet physical attack by 3 per rank while under the effects of Spur.
  • Run Wild Duration: Increases the effect duration of Run Wild by 2 seconds per rank.
  • Pet Magic Accuracy Bonus: Increases the deployed pet's magic accuracy by 1 per rank.

Bard[]

  • Soul Voice Effect: Reduces the casting time of songs by 2% per rank while under the effects of Soul Voice.
  • Clarion Call Duration: Increases the effect duration of songs by 2 seconds per rank while under the effects of Clarion Call.
  • Minne effect: Increases physical defense granted by Minne by 1 per rank.
  • Minuet Effect: Increases the physical attack bonus granted by Minuet by 1 per rank.
  • Pianissimo Effect: Reduces the casting time of songs by 2% per rank while under the effects of Pianissimo.
  • Song Accuracy Bonus: Increases song accuracy by 1 per rank.
  • Tenuto Effect: Increases the effect duration of songs by 2 seconds per rank while under the effects of Tenuto.
  • Lullaby Duration: Increases the effect duration of Lullaby by 1 second per rank.
  • Marcato Effect: Increases effect duration of songs by 1 second per rank while under the effects of Marcato.
  • Requiem Effect: Increases damage over time of Requiem by 3 per rank.

Ranger[]

  • Eagle Eye Shot Effect: Increases damage from Eagle Eye Shot by 3% per rank.
  • Overkill Effect: Reduces enmity by 1 per rank while under the effects of Overkill.
  • Sharpshot effect: Increases ranged attack by 2 per rank while under the effects of Sharpshot.
  • Camouflage Effect: Increases the critical hit rate of ranged attacks by 1% per rank while under the effects of Camouflage.
  • Barrage Effect: Increases ranged attack power by 3 per rank while under the effects of Barrage.
  • Shadowbind Duration: Increases the effect duration of Shadowbind by 1 second per rank.
  • Velocity Shot Effect: Increases ranged attack by 2 per rank while under the effects of Velocity Shot.
  • Double Shot Effect: Increases the chance of shooting twice by 1% per rank while under the effects of Double Shot.
  • Decoy Shot Effect: Increases the maximum amount of volatile enmity transferable by 15 and cumulative enmity by 5 per rank while under the effects of Decoy Shot.
  • Unlimited Shot Effect: Reduces enmity by 2 per rank while under the effects of Unlimited Shot

Samurai[]

  • Meikyo Shisui Effect: Increases skillchain damage by 2% per rank while under the effects of Meikyo Shisui.
  • Yaegasumi Effect: Increases the TP bonus by 30 per rank granted by Yaegasumi.
  • Warding Circle Effect: Reduces the amount of damage taken from demons by 1 per rank while under the effects of Warding Circle.
  • Hasso Effect: Increases STR by 1 per rank while under the effects of Hasso.
  • Meditate Effect: Increases the amount of TP gained per tick by 5 per rank while under the effects of Meditate
  • Seigan Effect: Increases physical defense by 3 per rank while under the effects of Seigan.
  • Konzen-ittai Effect: Increases skillchain damage by 1% per rank while under the effects of Konzen-ittai.
  • Hamanoha Duration: Increase the effect duration of Hamanoha by 1 second per rank.
  • Hagakure Effect: Increases TP bonus by 10 per rank while under the effects of Hagakure.
  • Zanshin Effect: Increases the physical attack of Zanshin by 2 per rank.

Ninja[]

  • Mijin Gakure Effect: Increase the damage dealt by Mijin Gakure by 3% per rank.
  • Mikage Effect: Increases physical attack by 3 per rank while under the effects of Mikage.
  • Yonin effect: Increases physical evasion when directly in front of the target by 2 per rank while under the effects of Yonin.
  • Innin Effect: Increases accuracy when attacking from behind the target by 1 per rank while under the effects of Innin.
  • Ninjutsu Accuracy Bonus: Increases ninjutsu accuracy by 1 per rank.
  • Ninjutsu Cast Time: Reduces casting time of ninjutsu by 1% per rank.
  • Futae Effect: Increases ninjutsu magic damage by 5 per rank while under the effects of Futae.
  • Elemental Ninjutsu Effect: Increases the magic damage of elemental ninjutsu by 2 per rank.
  • Issekigan Effect: Increase the enmity bonus earned upon successfully parrying by 10 per rank while under the effects of Issekigan.
  • Tactical Parry Effect: Grants a 1% chance per rank to counter an attack upon parrying it.

Dragoon[]

  • Spirit Surge Effect: Increases the DMG value of weapons by 1 per rank while under the effect of Spirit Surge.
  • Ancient Circle Effect: Reduces the amount of damage taken from dragons by 1 per rank while under the effects of Ancient Circle.
  • Fly High Effect: Increases the physical attack of all jumps by 5 per rank while under the effects of Fly High.
  • Jump Effect: Increases the physical attack of Jump and Spirit Jump by 3 per rank.
  • Spirit Link Effect: Reduces caster's HP consumption by 1% per rank when Spirit Link activates.
  • Wyvern Max HP Bonus: Increases the maximum HP of wyverns by 10 per rank.
  • Dragon Breaker Duration: Increases the effect duration of Dragon Breaker by 1 second per rank.
  • Wyvern Breath Effect: Increase the effect of wyvern breath by 10 per rank.
  • High Jump Effect: Increases attack of High Jump and Soul Jump by 3 per rank.
  • Wyvern Attr. Increase Effect: Increases the master's physical attack and defense by 2 per rank when the wyvern's attributes are boosted.

Summoner[]

  • Astral Flow Effect: Increases attributes of Avatars and Spirits by 3 per rank while under the effects of Astral Flow.
  • Astral Conduit Effect: Enhances blood pact effects by 1% per rank while under the effects of Astral Conduit. Increases effect duration of Blood Pact: Ward abilities by 1% per rank.
  • Avatar/Spirit Accuracy Bonus: Increases Avatar and Spirit physical accuracy by 1 per rank.
  • Avatar/Spirit Magic Accuracy Bonus: Increases avatars' and spirits' magic accuracy by 1 per rank.
  • Elemental Siphon Effect: Increases amount of MP recovered by 3 per rank when using Elemental Siphon.
  • Avatar/Spirit Physical Attack: Increases avatars' and spirits' physical attack by 2 per rank.
  • Mana Cede Effect: Increases the amount of TP given to avatars and spirits by 50 per rank when using Mana Cede.
  • Avatar's Favor Effect: Increases the starting value of the summoned avatar's duration for the purposes of determining the effects of Avatar's Favor by 3 seconds per rank.
  • Avatar/Spirit Magic Damage: Increases the magic damage of avatars and spirits by 5 per rank.
  • Blood Pact Damage: Increases damage dealt by Blood Pacts by 3 per rank.

Blue Mage[]

  • Azure Lore Effect: Increases damage of physical Blue Magic by 1 per rank while under the effects of Azure Lore.
  • Unbridled Wisdom Effect: Enhances the potency of Conserve MP by 3 per rank while under the effects of Unbridled Wisdom.
  • Blue Magic Point Bonus: Increases the maximum number of Blue Magic points by 1 per rank.
  • Burst Affinity Bonus: Increases blue magic spell damage by 2 per rank while under the effects of Burst Affinity.
  • Chain Affinity Effect: Increases physical blue magic skillchain damage by 1% per rank while under the effects of Chain Affinity
  • Physical Blue Magic Effect Accuracy: Increases the accuracy of the additional effects of physical blue magic by 1% per rank.
  • Unbridled Learning Effect: Increases the damage dealt by blue magic usable under the effects of Unbridled Learning by 1% per rank.
  • Unbridled Learning Effect II: Increases the effect duration of blue magic usable under the effects of Unbridled Learning that affects party members by 1% per rank.
  • Efflux Effect: Increases the TP bonus from physical blue magic spells by 10 per rank while under the effect of Efflux.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.

Corsair[]

  • Wild Card Effect: Grants a Wild Card roll of V or higher a 1% chance per rank to reset Wild Card's recast time.
  • Cut Card Effect: Reduces the recast time of applicable special abilities by 1% per rank.
  • Phantom Roll Duration: Increases the effect duration of phantom rolls by 2 seconds per rank.
  • Bust Evasion: Grants a chance to avoid busting by 1% per rank.
  • Quick Draw Effect: Increases magic damage dealt with Quick Draw by 2 per rank.
  • Ammo Consumption: Grants a 1% chance per rank to avoid consuming ammuntion.
  • Random Deal Effect: Grants a chance to reset the reuse time of two job abilities by 2% per rank when using Random Deal.
  • Ranged Accuracy Bonus: Increases ranged accuracy by 1 per rank.
  • Triple Shot Effect: Increases the chance of performing a triple shot by 1% per rank while under the effects of Triple Shot.
  • Optimal Range Effect: Increases ranged attack by 2 per rank when performed from an appropriate distance.

Puppetmaster[]

  • Overdrive Effect: Increases automatons' attributes by 3 per rank while under the effects of Overdrive.
  • Automaton Max HP and MP Bonus: Increases automaton maximum HP by 10 and MP by 5 per rank.
  • Heady Artifice Effect: Increases the potency of the various head-related abilities.
    • Harlequin Head: +2 physical accuracy per rank.
    • Valoredge Head: +100 static enmity per rank.
    • Sharpshot Head: +3% damage per rank.
    • Stormwaker Head: +2 magic damage per rank.
    • Soulsoother Head: +1% MP recovery per rank.
    • Spiritreaver Head: +5 magic damage per rank.
  • Activate Effect: Decreases the Automaton's burden when Activate or Deus Ex Automata is used by 1 per rank.
  • Repair Effect: Gradually restores Automaton's MP when Repair is used. Amount of MP recovered depends on the item used.
  • Deus Ex Automata Recast: Reduces the recast time of Deus Ex Automata by 1 second per rank.
  • Tactical Switch: Increases TP of the Automaton's master by 20 per rank when using Tactical Switch.
  • Cooldown Effect: Reduces the Automaton's burden by 1 per rank when using Cooldown.
  • Deactivate Effect: Relaxes the automaton's remianing HP requirement by 1% per rank for reducing Deactivate's cooldown on use.
  • Martial Arts Effect: Reduces attack delay for hand-to-hand attacks by 2 per rank.

Dancer[]

  • Trance Effect: Increases TP by 100 per rank when Trance is activated.
  • Grand Pas Effect: Increases damage by 1 per rank while under the effects of Grand Pas.
  • Steps Duration: Increases the effect duration of all steps by 1 second per rank.
  • Samba Duration: Increases the effect duration of all sambas by 2 seconds per rank.
  • Waltz Potency: Increases Waltz potency by 2 per rank.
  • Jig Duration: Increases the effect duration of jigs by 1 second per rank.
  • Flourish I Effect: Enhances the effect of Flourishes I. Enhance different effects depending on the flourish.
    • Animated Flourish: Increase volatile enmity by 10 per rank.
    • Desperate Flourish: Increase physical accuracy by 1 per rank.
    • Violent Flourish: Increase additional effect: accuracy by 1 per rank.
  • Flourish II Effect: Enhances the effect of Flourishes II. Enhance different effects depending on the flourish.
    • Reverse Flourish: Increase TP by 2 per rank.
    • Building Flourish: Increase weapon skill damage by 1% per rank.
    • Wild Flourish: Increase skillchain damage by 1% per rank.
  • Flourish III Effect: Increases the charisma bonus from Flourishes III by 1% per rank.
  • Contradance Effect: Reduces Waltz TP consumption by 3% per rank while under the effects of Contradance.

Scholar[]

  • Tabula Rasa Effect: Recover caster's MP by 2% per rank when Tabula Rasa is activated.
  • Light Arts Effect: Increase the effect duration of Regen by 3 seconds per rank while under the effects of Light Arts.
  • Caper Emissarius Effect: Recovers the target's HP by 2% per rank when using Caper Emissarius.
  • Dark Arts Effect: Increases the effect duration of Helix spells by 3 seconds per rank while under the effects of Dark Arts.
  • Stratagem Effect: Increases magic accuracy of spells tied to either Light Arts when Penury activates, or Dark Arts when Parsimony activates by 1 per rank.
  • Stratagem Effect II: Reduces casting times of spells tied to either Light Arts when Celerity activates, or Dark Arts when Alacrity activates by 1% per rank.
  • Stratagem Effect III: Increases magic damage of spells tied to either Light Arts when Rapture activates, or Dark Arts when Ebullience activates by 2 per rank.
  • Stratagem Effect IV: Reduces the recast time of spells tied to either Light Arts when Accession activates, or Dark Arts when Manifestation activates by 2% per rank.
  • Modus Veritas Effect: Increases damage over time when using Modus Veritas by 3 per rank.
  • Sublimation Effect: Increases the maximum amount of MP accumulated from Sublimation by 3 per rank.

Geomancer[]

  • Bolster Effect: Increases the maximum HP of the deployed luopan by 3% per rank and reduces its perpetuation cost by 1 per rank while under the effects of Bolster.
  • Life Cycle Effect: Increases the amount of HP recovered by the luopan when Life Cycle is activated by 1% per rank.
  • Widened Compass Effect: Reduces the casting time of geomancy spells by 3% per rank while under the effects of Widened Compass.
  • Blaze of Glory Effect: Increases the initial HP value of luopans by 1% per rank while under the effects of Blaze of Glory.
  • Magic Atk. Bonus: Enhances Magic Atk. Bonus by 1 per rank.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
  • Dematerialize Duration: Increases the effect duration of Dematerialize by 1 second per rank.
  • Theurgic Focus Effect: Increases the magic damage of specific spells by 3 per rank while under the effects of Theurgic Focus.
  • Concentric Pulse Effect: Increases damage when using Concentric Pulse by 1% per rank.
  • Indicolure Spell Effect Duration: Increases the effect duration of Indicolure spells by 2 seconds per rank.

Rune Fencer[]

  • Elemental Sforzo Effect: Elemental Sforzo now absorbs 1% of elemental damage received per rank.
  • Rune Enchantment: Increase potency of runes harbored by 1 point per rank.
  • Odyllic Subterfuge Effect: Reduces Magic Atk. Bonus of target by 2 per rank while under the effects of Odyllic Subterfuge.
  • Vallation Duration: Increases the effect duration of Vallation and Valiance by 1 second per rank.
  • Swordplay Effect: Increases the maximum amount physical accuracy and physical evasion may be raised by Swordplay by 1 per rank.
  • Swipe Effect: Increases damage dealt with Swipe and Lunge by 1% per rank.
  • Embolden Effect: Increases the effect of enhancing magic gained via Embolden by 1% per rank.
  • Vivacious Pulse: Increase the amount of HP restored through the divine magic skill when Vivacious Pulse is used by 1% per rank.
  • One For All Duration: Increases the effect duration of One for All by 1 second per rank.
  • Gambit Duration: Increases the effect duration of Gambit by 1 second per rank.

Gift Bonuses[]

Warrior[]

Job Points Needed Name/Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Enhances "Fencer" effect.
Fencer TP Bonus +50.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Critical Hit Bonus
Increases critical hit rate by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Double Attack Effect
Increases double attack chance by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Critical Damage Bonus
Increases critical damage dealt by 2%.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Fencer Effect
Increases TP bonus of Fencer by 50.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Double Attack Effect
Increases double attack chance by 2%.
500 Critical Damage Bonus
Increases critical damage dealt by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Weapon Skill Damage
Increases damage from weapon skills by 3%.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Fencer Effect
Increases the TP bonus of Fencer by 60.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Double Attack Effect
Increases double attack rate by 3%.
1125 Critical Damage Bonus
Increases critical damage dealt by 3%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Critical Hit Bonus
Increases critical hit rate by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Fencer Effect
Increases the TP bonus of Fencer by 70.
1900 Double Attack Effect
Increases double attack rate by 3%.
2000 Critical Damage Bonus
Increases critical damage dealt by 3%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Monk[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 5.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 8.
20 Physical Evasion Bonus
Increases physical evasion by 6.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Guarding Skill Bonus
Increases guarding skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Martial Arts Effect
Decreases hand-to-hand delay by 5.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Subtle Blow Effect
Decreases TP given to target by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Counter Effect
Increases chance of countering attacks by 2%.
180 Physical Defense Bonus
Increases physical defense by 8.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 12.
245 Physical Evasion Bonus
Increases physical evasion by 9.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 9.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Guarding Skill Bonus
Increases guarding skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Subtle Blow Effect
Decreases TP given to target by 2%.
500 Counter Effect
Increases chance of countering attacks by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Counter Damage
Increases damage from counterattacks by 5%.
605 Physical Defense Bonus
Increases physical defense by 10.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 16.
720 Physical Evasion Bonus
Increases physical evasion by 12.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 12.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Guarding Skill Bonus
Increases guarding skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Subtle Blow Effect
Decreases TP given to target by 3%.
1125 Counter Effect
Increases chance of countering attacks by 3%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Martial Arts Effect
Decreases hand-to-hand delay by 5.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 13.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 20.
1445 Physical Evasion Bonus
Increases physical evasion by 15.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 15.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Guarding Skill Bonus
Increases guarding skill by 13.
1900 Subtle Blow Effect
Decreases TP given to target by 3%.
2000 Counter Effect
Increases chance of countering attacks by 3%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

White Mage[]

Job Points Needed Name / Effect
5 Magic Defense Bonus
Increases magic defense by 7.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 3.
20 Magic Evasion Bonus
Increases magic evasion by 7.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 7.
45 Physical Accuracy Bonus
Increases physical and ranged accuracy by 2.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Healing Magic Skill Bonus
Increases healing magic skill by 5.
80 Divine Magic Skill Bonus
Increases divine magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spell
Grants a new magic spell
Reraise IV
Grants the effect of Raise with a small weakness duration when KO'd.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Cure Potency Bonus
Increases Cure potency by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Healing Magic Cast Time Decrease
Reduces the cast time of healing magic by 2%.
180 Magic Defense Bonus
Increases magic defense by 11.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 5.
245 Magic Evasion Bonus
Increases magic evasion by 11.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 11.
320 Physical Accuracy Bonus
Increases physical and ranged accuracy by 3.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Healing Magic Skill Bonus
Increases healing magic skill by 8.
405 Divine Magic Skill Bonus
Increases divine magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Cure Potency Bonus
Increases Cure potency by 5.
500 Healing Magic Cast Time Decrease
Reduces cast time of healing magic by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Regen Bonus
Increases the amount of HP restored by Regen by 5.
605 Magic Defense Bonus
Increases magic defense by 14.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 6.
720 Magic Evasion Bonus
Increases magic evasion by 14.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 14.
845 Physical Accuracy Bonus
Increases physical and ranged accuracy by 4.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Healing Magic Skill Bonus
Increases healing magic skill by 10.
980 Divine Magic Skill Bonus
Increases divine magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Cure Potency Bonus
Increases Cure potency by 6.
1125 Healing Magic Cast Time Decrease
Reduces cast time of healing magic by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spell
Grants a new magic spell.
Full Cure
Consumes all MP. Restores target's HP and cures status ailments. Afflatus Solace: grants the effect of "Stoneskin."
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 18.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 8.
1445 Magic Evasion Bonus
Increases magic evasion by 18.
1530 Magic Accuracy Bonus
Increases magic accuracy by 18.
1620 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
1710 Healing Magic Skill Bonus
Increases healing magic skill by 13.
1805 Divine Magic Skill Bonus
Increases divine magic skill by 13.
1900 Cure Potency Bonus
Increases Cure potency by 7.
2000 Healing Magic Cast Time Decrease
Reduces cast time of healing magic by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Black Mage[]

Job Points Needed Name / Effect
5 Magic Defense Bonus
Increases magic defense by 2.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 7.
20 Magic Evasion Bonus
Increases magic evasion by 6.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 6.
45 Elemental Magic Skill Bonus>
Increases elemental magic skill by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Dark Magic Skill Bonus
Increases dark magic skill by 5.
80 Magic Burst Damage Bonus>
Increases magic burst damage by 5%.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spells
Grants six new magic spells.

Deals corresponding elemental damage to an enemy.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Magic Damage Bonus
Increases magic damage by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Elemental Celerity Effect
Reduces casting time of elemental magic by 2%.
180 Magic Defense Bonus
Increases magic defense by 3.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 11.
245 Magic Evasion Bonus
Increases magic evasion by 9.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 9.
320 Elemental Magic Skill Bonus>
Increases elemental magic skill by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Dark Magic Skill Bonus
Increases dark magic skill by 8.
405 Magic Burst Damage Bonus>
Increases magic burst damage by 5%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Magic Damage Bonus
Increases magic damage by 5.
500 Elemental Celerity Effect
Reduces cast time of elemental magic by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new magic spell.
Aspir III
Steals an enemy's MP. Ineffective against undead.
605 Magic Defense Bonus
Increases magic defense by 4.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 14.
720 Magic Evasion Bonus
Increases magic evasion by 12.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 12.
845 Elemental Magic Skill Bonus>
Increases elemental magic skill by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Dark Magic Skill Bonus
Increases dark magic skill by 10.
980 Magic Burst Damage Bonus>
Increases magic burst damage by 6%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Magic Damage Bonus
Increases magic damage by 6.
1125 Elemental Celerity Effect
Reduces cast time of elemental magic by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spell
Grants a new magic spell.
Death
Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target

it will instead deal darkness damage. Ineffective against undead.

Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 5.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 18.
1445 Magic Evasion Bonus
Increases magic evasion by 15.
1530 Magic Accuracy Bonus
Increases magic accuracy by 15.
1620 Elemental Magic Skill Bonus>
Increases elemental magic skill by 13.
1710 Dark Magic Skill Bonus
Increases dark magic skill by 13.
1805 Magic Burst Damage Bonus>
Increases magic burst damage by 7%.
1900 Magic Damage Bonus
Increases magic damage by 7.
2000 Elemental Celerity Effect
Reduces cast time of elemental magic by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Red Mage[]

Job Points Needed Name / Effect
5 Magic Defense Bonus
Increases magic defense by 4.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 4.
20 Magic Evasion Bonus
Increases magic evasion by 8.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 10.
45 Physical Accuracy Bonus
Increases physical accuracy by 3. Also enhances ranged accuracy.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Enfeebling Magic Skill Bonus
Increases enfeebling magic skill by 5.
80 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spells
Grants six new magic spells.

Deals corresponding elemental damage to an enemy.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Enhanced Weapon Enchantment Damage
Increases weapon enhancement damage by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Enhanced Fast Cast Effect
Reduces casting time of magic by 2%.
Reduces recast time of magic by 1%.
180 Magic Defense Bonus
Increases magic defense by 6.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 6.
245 Magic Evasion Bonus
Increases magic evasion by 12.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 15.
320 Physical Accuracy Bonus
Increases physical accuracy by 5. Also increases ranged accuracy.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Enfeebling Magic Skill Bonus
Increases enfeebling magic skill by 8.
405 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Enhanced Weapon Enchantment Damage
Increases weapon enhancement damage by 5.
500 Enhanced Fast Cast Effect
Reduces cast time of magic by 2%. Reduces recast time of magic by 1%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new magic spells.

Steals an enemy's MP. Ineffective against undead.

Reduces enemy’s physical evasion.

Reduces enemy’s magic evasion.

605 Magic Defense Bonus
Increases magic defense by 8.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 8.
720 Magic Evasion Bonus
Increases magic evasion by 16.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 20.
845 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Enfeebling Magic Skill Bonus
Increases enfeebling magic skill by 10.
980 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Enspell Damage
Increases the damage of "En"-type spells by 6.
1125 Fast Cast Effect
Reduces cast time by 2% and recast time by 1%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spells
Grants two new spells.

Gradually restores a target's MP.

Grants the ability to occasionally attack thrice.

Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 10.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 10.
1445 Magic Evasion Bonus
Increases magic evasion by 20.
1530 Magic Accuracy Bonus
Increases magic accuracy by 25.
1620 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
1710 Enfeebling Magic Skill Bonus
Increases enfeebling magic skill by 13.
1805 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 13.
1900 Enspell Damage
Increases the damage of "En"-type spells by 8.
2000 Fast Cast Effect
Reduces cast time by 2% and recast time by 1%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Thief[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 4.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 7.
20 Physical Evasion Bonus
Increases physical evasion by 10.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 “Treasure Hunter” Bonus
Increases the change for Treasure Hunter to increase in rank by 5%.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Maximum Treasure Hunter Value
Increases the maximum value of Treasure Hunter by 1, for a value of 13.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Triple Attack Bonus
Increases the chance of attacking thrice by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Critical Damage Bonus
Increases critical damage dealt by 2%.
180 Physical Defense Bonus
Increases physical defense by 6.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 11.
245 Physical Evasion Bonus
Increases physical evasion by 15.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Treasure Hunter Bonus
Increases the chance that the effects of Treasure Hunter will increase by 5%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Triple Attack Chance
Increases the chance of attacking thrice by 2%.
500 Critical Damage Bonus
Increases critical damage dealt by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Dual Wield Effect
Reduces attack delay by 5% when a weapon is equipped in each hand.
605 Physical Defense Bonus
Increases physical defense by 8.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 14.
720 Physical Evasion Bonus
Increases physical evasion by 20.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Treasure Hunter Bonus
Increases the chance that the effects of Treasure Hunter will increase by 6%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Triple Attack Chance
Increases the chance of attacking thrice by 2%.
1125 Critical Damage Bonus
Increases critical damage dealt by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Maximum Treasure Hunter Value
Increases the maximum value of Treasure Hunter by 1, for a value of 14.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 10.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 18.
1445 Physical Evasion Bonus
Increases physical evasion by 25.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Treasure Hunter Bonus
Increases the chance that the effects of Treasure Hunter will increase by 7%.
1900 Triple Attack Chance
Increases the chance of attacking thrice by 2%.
2000 Critical Damage Bonus
Increases critical damage dealt by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Paladin[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 15.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 4.
20 Physical Evasion Bonus
Increases physical evasion by 3.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 4.
45 Magic Evasion Bonus
Increases magic evasion by 6.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 6.
80 Divine Magic Skill Bonus
Increases divine magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spell
Grants a new magic spell.

Adds light damage to your attacks.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Shield Mastery Effect
Increases TP gained when blocking an attack with a shield by 3.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Critical Defense Bonus
Reduces critical damage received by 2%.
180 Physical Defense Bonus
Increases physical defense by 23.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 6.
245 Physical Evasion Bonus
Increases physical evasion by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
320 Magic Evasion Bonus
Increases magic evasion by 9.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 9.
405 Divine Magic Skill Bonus
Increases divine magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Shield Mastery Effect
Increases TP gained when blocking an attack with a shield by 3.
500 Critical Defense Bonus
Reduces critical damage received by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Protect Effect
Increases the effectiveness of Protect effects received by 10%.
605 Physical Defense Bonus
Increases physical defense by 30.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 8.
720 Physical Evasion Bonus
Increases physical evasion by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
845 Magic Evasion Bonus
Increases magic evasion by 12.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 12.
980 Divine Magic Skill Bonus
Increases divine magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Shield Mastery Effect
Increases TP gained when blocking an attack with a shield by 4.
1125 Critical Defense Bonus
Reduces critical damage received by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Cure Potency Bonus
Increases amount healed by Cure spells by 50.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 38.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 10.
1445 Physical Evasion Bonus
Increases physical evasion by 8.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
1620 Magic Evasion Bonus
Increases magic evasion by 15.
1710 Magic Accuracy Bonus
Increases magic accuracy by 15.
1805 Divine Magic Skill Bonus
Increases divine magic skill by 13.
1900 Shield Mastery Effect
Increases TP gained when blocking an attack with a shield by 5.
2000 Critical Defense Bonus
Reduces critical damage received by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Dark Knight[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 4.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 15.
20 Physical Evasion Bonus
Increases physical evasion by 3.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 3.
45 Magic Evasion Bonus
Increases magic evasion by 6.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 6.
80 Dark Magic Skill Bonus
Increases dark magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spell
Grants a new magic spell.

Adds darkness damage to your attacks.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Critical Damage Bonus
Increases critical damage dealt by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Weapon Skill Damage Bonus
Increases weapon skill damage by 2%.
180 Physical Defense Bonus
Increases physical defense by 6.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 23.
245 Physical Evasion Bonus
Increases physical evasion by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
320 Magic Evasion Bonus
Increases magic evasion by 9.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 9.
405 Dark Magic Skill Bonus
Increases dark magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Critical Damage Bonus
Increases critical damage dealt by 2%.
500 Weapon Skill Damage Bonus
Increases weapon skill damage by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new spell.

Steals an enemy's HP. May also increase Max HP. Ineffective against undead.

605 Physical Defense Bonus
Increases physical defense by 8.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 30.
720 Physical Evasion Bonus
Increases physical evasion by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
845 Magic Evasion Bonus
Increases magic evasion by 12.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 12.
980 Dark Magic Skill Bonus
Increases dark magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Critical Damage Bonus
Increases critical damage dealt by 2%.
1125 Weapon Skill Damage Bonus
Increases weapon skill damage by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Dread Spikes Effect
Increases the amount of HP that Dread Spikes steals by 20%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 10.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 38.
1445 Physical Evasion Bonus
Increases physical evasion by 8.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
1620 Magic Evasion Bonus
Increases magic evasion by 15.
1710 Magic Accuracy Bonus
Increases magic accuracy by 15.
1805 Dark Magic Skill Bonus
Increases dark magic skill by 13.
1900 Critical Damage Bonus
Increases critical damage dealt by 2%.
2000 Weapon Skill Damage Bonus
Increases weapon skill damage by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Beastmaster[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Familiar Physical Attack and Physical Defense Bonus
ncreases familiar physical attack, ranged attack, and defense by 15.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Sic and Ready Recast Time
Reduces the recast time of Sic and Ready by 5 seconds.
Reduces the recast time of each charge of Ready.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Familiar Phys. Acc. and Eva. Bonus
Increases familiar physical accuracy, ranged accuracy, and evasion by 10.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Fencer Effect
Increases the TP bonus of Fencer by 50.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Familiar Phys. Atk. and Def. Bonus
Increases familiar physical attack, ranged attack, and physical defense by 23.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Familiar Phys. Acc. and Eva. Bonus
Increases familiar physical accuracy, ranged accuracy, and evasion by 15.
500 Fencer Effect
Increases TP bonus of Fencer by 50.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Pet Attribute Bonus
Increases pet attributes by 8.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Familiar Phys. Atk. and Def. Bonus
Increases familiar physical attack, ranged attack, and physical defense by 30.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Familiar Phys. Acc. and Eva. Bonus
Increases familiar physical accuracy, ranged accuracy, and evasion by 20.
1125 Fencer Effect
Increases the TP bonus of Fencer by 60.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Familiar TP Bonus
Increases familiar TP bonus by 40.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Familiar Phys. Atk. and Def. Bonus
Increases familiar physical attack, ranged attack, and physical defense by 38.
1900 Familiar Phys. Acc. and Eva. Bonus
Increases familiar physical accuracy, ranged accuracy, and evasion by 25.
2000 Fencer Effect
Increases the TP bonus of Fencer by 70.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Bard[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Evasion Bonus
Increases physical evasion by 3.
20 Physical Accuracy Bonus
Increases physical and ranged accuracy by 2.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Defense Bonus
Increases magic defense by 3.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Singing Skill Bonus
Increases singing skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Songs
Grants eight new songs.

Reduces an enemy's resistance against the corresponding element.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 String Instrument Skill Bonus
Increases string instrument skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Wind Instrument Skill Bonus
Increases wind instrument skill by 5.
180 Physical Defense Bonus
Increases physical defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Evasion Bonus
Increases physical evasion by 5.
245 Physical Accuracy Bonus
Increases physical and ranged accuracy bonus by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Defense Bonus
Increases magic defense by 3.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Singing Skill Bonus
Increases singing skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 String Instrument Skill Bonus
Increases string instrument skill by 8.
500 Wind Instrument Skill Bonus
Increases wind instrument skill by 8.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Song Spellcasting Time
Reduces the casting time of songs by 5%.
605 Physical Defense Bonus
Increases physical defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Evasion Bonus
Increases physical evasion by 6.
720 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Defense Bonus
Increases magic defense by 4.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Singing Skill Bonus
Increases singing skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 String Instrument Skill Bonus
Increases string instrument skill by 10.
1125 Wind Instrument Skill Bonus
Increases wind instrument skill by 10.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Song Effect Duration
Increases the effect duration of songs by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Evasion Bonus
Increases physical evasion by 8.
1445 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
1530 Magic Defense Bonus
Increases magic defense by 5.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Singing Skill Bonus
Increases singing skill by 13.
1900 String Instrument Skill Bonus
Increases string instrument skill by 13.
2000 Wind Instrument Skill Bonus
Increases wind instrument skill by 13.
2100 ★Master!
Grants the designation "Master Lyricist."
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Ranger[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 2.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 3.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Velocity Shot Effect
Reduces ranged attack delay while under the effects of Velocity Shot by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 True Shot Effect
Increases ranged attack damage when performed at an appropriate distance by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
180 Physical Defense Bonus
Increases physical defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 3.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 15.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 3%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
500 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Barrage Effect
Increases the number of projectiles from Barrage by 1.
605 Physical Defense Bonus
Increases physical defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 4.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 20.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 4%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
1125 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Velocity Shot Effect
Reduces ranged attack delay while under the effects of Velocity Shot by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 5.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 25.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 5%.
1900 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
2000 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Samurai[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Zanshin Effect Bonus
Increases "Zanshin" effect activation rate by 2.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Hasso and Seigan Effect
Increases Zanshin effects.
  • Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%.
  • Seigan: increases the maximum chance of Zanshin countering attacks by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Store TP Effect
Increases the TP gained when attacks connect by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Skillchain Bonus
Increases skillchain damage by 2%.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 2%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Store TP Effect
Increases the TP gained when attacks connect by 2%.
500 Skillchain Bonus
Increase skillchain damage by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Third Eye Effect
Increases the number of evasions from Third Eye by 1.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 3%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Store TP Effect
Increases the TP gained when attacks connect by 2%.
1125 Skillchain Bonus
Increases skillchain damage by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Hasso and Seigan Effect
Increases Zanshin effects.
  • Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%.
  • Seigan: increases the maximum chance of Zanshin countering attacks by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 3%.
1900 Store TP Effect
Increases the TP gained when attacks connect by 2%.
2000 Skillchain Bonus
Increases skillchain damage by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Ninja[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 8.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 9.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
45 Magic Attack Bonus
Increases magic attack by 4.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Evasion Bonus
Increases magic evasion by 7.
80 Magic Accuracy Bonus
Increases magic accuracy by 7.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Ninjutsu
Grants a new ninjutsu.

Uses the ninja tool "shihei." Creates shadow images that each absorb a single attack directed at you.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Ninjutsu Skill Bonus
Increases ninjutsu skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Daken Effect
Increases the chance of throwing a shuriken while auto-attacking by 2%.
180 Physical Defense Bonus
Increases physical defense by 12.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 14.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 12.
320 Magic Attack Bonus
Increases magic attack by 6.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Evasion Bonus
Increases magic evasion by 11.
405 Magic Accuracy Bonus
Increases magic accuracy by 11.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Ninjutsu Skill Bonus
Increases ninjutsu skill by 8.
500 Daken Effect
Increases the chance of throwing a shuriken while auto-attacking by 3%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Ninjutsu Effect Duration
Increases the effect duration of ninjutsu by 10%.
605 Physical Defense Bonus
Increases physical defense by 16.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 18.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 16.
845 Magic Attack Bonus
Increases magic attack by 8.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Evasion Bonus
Increases magic evasion by 14.
980 Magic Accuracy Bonus
Increases magic accuracy by 14.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Ninjutsu Skill Bonus
Increases ninjutsu skill by 10.
1125 Daken Effect
Increases the chance of throwing a shuriken while auto-attacking by 4%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Weapon Skill Damage Bonus
Increases weapon skill damage by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 20.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 23.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 20.
1620 Magic Attack Bonus
Increases magic attack by 10.
1710 Magic Evasion Bonus
Increases magic evasion by 18.
1805 Magic Accuracy Bonus
Increases magic accuracy by 18.
1900 Ninjutsu Skill Bonus
Increases ninjutsu skill by 13.
2000 Daken Effect
Increases the chance of throwing a shuriken while auto-attacking by 5%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Dragoon[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 9.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Critical Damage Bonus
Increases critical damage dealt by 2%.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Wyvern Attribute Increase Effect
When the wyvern's attributes are boosted, grants a chance for the master to attack twice.
Increases chance of attacking twice by 1% for each time attributes are boosted.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Wyvern Phys. Acc. and Eva. Bonus
Increases wyvern physical accuracy and evasion by 10.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Wyvern Mag. Acc. and Eva. Bonus
Increases wyvern magic accuracy and evasion by 10.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 14.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Critical Damage Bonus
Increases critical damage dealt by 2%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Wyvern Phys. Acc. and Eva. Bonus
Increases wyvern physical accuracy and evasion by 15.
500 Wyvern Mag. Acc. and Eva. Bonus
Increases wyvern magic accuracy and evasion by 10.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Restoring/Smiting Breath Delay
Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 18.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Critical Damage Bonus
Increases critical damage dealt by 2%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Wyvern Phys. Acc. and Eva. Bonus
Increases wyvern physical accuracy and evasion by 20.
1125 Wyvern Mag. Acc. and Eva. Bonus
Increases wyvern magic accuracy and evasion by 20.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Wyvern Attribute Increase Effect
Grants a chance for the master to attack twice when the wyvern's attributes are boosted.
Increases chance of attacking twice by 2% for each time attributes are boosted.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 23.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Critical Damage Bonus
Increases critical damage dealt by 2%.
1900 Wyvern Phys. Acc. and Eva. Bonus
Increases wyvern physical accuracy and evasion by 25.
2000 Wyvern Mag. Acc. and Eva. Bonus
Increases wyvern magic accuracy and evasion by 25.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Summoner[]

Job Points Needed Name / Effect
5 Magic Defense Bonus
Increases magic defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Evasion Bonus
Increases magic evasion by 3.
20 Physical Defense Bonus
Increases physical defense by 3.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Evasion Bonus
Increases physical evasion by 3.
45 Spirit and Avatar Physical Attack and Defense Bonus
Increases spirit and avatar physical attack, ranged attack, and defense by 15.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Spirit and Avatar's Physical Accuracy and Physical Evasion Bonus
Increases spirit and avatar's physical accuracy, ranged accuracy and physical evasion by 10.
80 Spirit and Avatar Magic Attack and Defense Bonus
Increases spirit and avatar magic attack and magic defense by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Blood Pact Recast Time
Reduces Blood Pact recast time by 5 seconds.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Spirit/Avatar Mag. Acc. & Eva. Bonus
Increases spirit and avatar magic accuracy and evasion by 10.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Summoning Magic Skill Bonus
Increases summoning magic skill by 5.
180 Magic Defense Bonus
Increases magic defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Evasion Bonus
Increases magic evasion by 5.
245 Physical Defense Bonus
Increases physical defense by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Evasion Bonus
Increases physical evasion by 5.
320 Avatar/Spirit Phys. Atk. & Def. Bonus
Increases avatar and spirit physical attack, ranged attack, and physical defense by 23.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 15.
405 Avatar/Spirit Mag. Atk. & Def. Bonus
Increases avatar and spirit magic attack and magic defense by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 15.
500 Summoning Magic Skill Bonus
Increases summoning magic skill by 8.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Avatar's Favor Effect
Increases the effects of Avatar's Favor by 1.
605 Magic Defense Bonus
Increases magic defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Evasion Bonus
Increases magic evasion by 6.
720 Physical Defense Bonus
Increases physical defense by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Evasion Bonus
Increases physical evasion by 6.
845 Avatar/Spirit Phys. Atk. & Def. Bonus
Increases avatar and spirit physical attack, ranged attack, and physical defense by 30.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 20.
980 Avatar/Spirit Mag. Atk. & Def. Bonus
Increases avatar and spirit magic attack and magic defense by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit magic accuracy and evasion by 20.
1125 Summoning Magic Skill Bonus
Increases summoning magic skill by 10.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Blood Pact Recast Time
Reduces Blood Pact recast time by 5 seconds.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Evasion Bonus
Increases magic evasion by 8.
1445 Physical Defense Bonus
Increases physical defense by 8.
1530 Physical Evasion Bonus
Increases physical evasion by 8.
1620 Avatar/Spirit Phys. Atk. & Def. Bonus
Increases avatar and spirit physical attack, ranged attack, and physical defense by 38.
1710 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 25.
1805 Avatar/Spirit Mag. Atk. & Def. Bonus
Increases avatar and spirit magic attack and magic defense by 13.
1900 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit magic accuracy and evasion by 25.
2000 Summoning Magic Skill Bonus
Increases summoning magic skill by 13.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Blue Mage[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Defense Bonus
Increases magic defense by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Attack Bonus
Increases magic attack by 5.
80 Magic Evasion Bonus
Increases magic evasion by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Job Trait Bonus
Increases job traits gained from equipped blue magic by 1. Does not affect Gilfinder, Double Attack, or Auto Refresh.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Magic Accuracy Bonus
Increases magic accuracy by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Blue Magic Skill Bonus
Increases blue magic skill by 5.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Defense Bonus
Increases magic defense by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Attack Bonus
Increases magic attack by 8.
405 Magic Evasion Bonus
Increases magic evasion by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Magic Accuracy Bonus
Increases magic accuracy by 8.
500 Blue Magic Skill Bonus
Increases blue magic skill by 8.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Blue Magic Effect
Attributes that affect the potency of blue magic spells are considered to be 5% higher when casting blue magic spells.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Defense Bonus
Increases magic defense by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Attack Bonus
Increases magic attack by 10.
980 Magic Evasion Bonus
Increases magic evasion by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Magic Accuracy Bonus
Increases magic accuracy by 10.
1125 Blue Magic Skill Bonus
Increases blue magic skill by 10.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Job Trait Bonus
Increases job traits gained from equipped blue magic by 1. Does not affect Gilfinder, Double Attack, or Auto Refresh.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Defense Bonus
Increases magic defense by 13.
1710 Magic Attack Bonus
Increases magic attack by 13.
1805 Magic Evasion Bonus
Increases magic evasion by 13.
1900 Magic Accuracy Bonus
Increases magic accuracy by 13.
2000 Blue Magic Skill Bonus
Increases blue magic skill by 13.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Corsair[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 5.
20 Physical Evasion Bonus
Increases physical evasion by 3.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Attack Bonus
Increases magic attack by 2.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Evasion Bonus
Increases magic evasion by 5.
80 Magic Accuracy Bonus
Increases magic accuracy by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Snapshot Effect
Reduces ranged attack delay by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Reduced Ammunition Consumption
Increases the chance of not consuming ammunition by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 True Shot Effect
Increases ranged attack damage when performed at an appropriate distance by 2%.
180 Physical Defense Bonus
Increases physical defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 8.
245 Physical Evasion Bonus
Increases physical evasion by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Attack Bonus
Increases magic attack by 3.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Evasion Bonus
Increases magic evasion by 8.
405 Magic Accuracy Bonus
Increases magic accuracy by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Reduced Ammunition Consumption
Increases the chance of not consuming ammunition by 2%.
500 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Quick Draw Delay
Reduces the recast delay of Quick Draw by 10 seconds per 1 charge point.
605 Physical Defense Bonus
Increases physical defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 10.
720 Physical Evasion Bonus
Increases physical evasion by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Attack Bonus
Increases magic attack by 4.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Evasion Bonus
Increases magic evasion by 10.
980 Magic Accuracy Bonus
Increases magic accuracy by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Reduced Ammunition Consumption
Increases the chance of not consuming ammunition by 2%.
1125 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Snapshot Effect
Reduces ranged attack delay by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 13.
1445 Physical Evasion Bonus
Increases physical evasion by 8.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Attack Bonus
Increases magic attack by 5.
1710 Magic Evasion Bonus
Increases magic evasion by 13.
1805 Magic Accuracy Bonus
Increases magic accuracy by 13.
1900 Reduced Ammunition Consumption
Increases the chance of not consuming ammunition by 2%.
2000 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Puppetmaster[]

Job Points Needed Name / Effect
5 Physical Attack Bonus
Increases physical and ranged attack by 6.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Evasion Bonus
Increases physical evasion by 8.
20 Physical Accuracy Bonus
Increases physical and ranged accuracy by 7.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Evasion Bonus
Increases magic evasion by 5.
45 Magic Accuracy Bonus
Increases magic accuracy by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Automaton Physical Attack and Defense Bonus
Increases automaton physical attack, ranged attack, and physical defense by 15.
80 Automaton Physical Accuracy and Physical Evasion Bonus
Increases automaton physical accuracy, ranged accuracy, and physical evasion by 10.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Automaton Elemental Capacity Bonus
Increases the automaton's elemental capacity for attachments by 2.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Automaton Mag. Atk. and Def. Bonus
Increases automaton magic attack and magic defense by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Automaton Mag. Acc. and Eva. Bonus
Increases automaton magic accuracy and evasion by 10.
180 Physical Attack Bonus
Increases physical and ranged attack by 9.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Evasion Bonus
Increases physical evasion by 12.
245 Physical Accuracy Bonus
Increases physical and ranged accuracy by 11.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Evasion Bonus
Increases magic evasion by 8.
320 Magic Accuracy Bonus
Increases magic accuracy by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Automaton Phys. Atk. and Def. Bonus
Increases automaton physical attack, ranged attack, and physical defense by 23.
405 Automaton Phys. Acc. and Eva. Bonus
Increases automaton physical accuracy, ranged accuracy, and physical evasion by 15.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Automaton Mag. Atk. and Def. Bonus
Increases automaton magic attack and magic defense by 8.
500 Automaton Mag. Acc. and Eva. Bonus
Increases automaton magic accuracy and evasion by 15.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Martial Arts Effect
Decreases hand-to-hand delay by 5.
605 Physical Attack Bonus
Increases physical and ranged attack by 12.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Evasion Bonus
Increases physical evasion by 16.
720 Physical Accuracy Bonus
Increases physical and ranged accuracy by 14.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Evasion Bonus
Increases magic evasion by 10.
845 Magic Accuracy Bonus
Increases magic accuracy by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Automaton Phys. Atk. and Def. Bonus
Increases automaton physical attack, ranged attack, and physical defense by 30.
980 Automaton Phys. Acc. and Eva. Bonus
Increases automaton physical accuracy, ranged accuracy, and physical evasion by 20.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Automaton Mag. Atk. and Def. Bonus
Increases automaton magic attack and magic defense by 10.
1125 Automaton Mag. Acc. and Eva. Bonus
Increases automaton magic accuracy and evasion by 20.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Automaton Elemental Capacity Bonus
Increases the automaton's elemental capacity for attachments by 2.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Attack Bonus
Increases physical and ranged attack by 15.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Evasion Bonus
Increases physical evasion by 20.
1445 Physical Accuracy Bonus
Increases physical and ranged accuracy by 18.
1530 Magic Evasion Bonus
Increases magic evasion by 13.
1620 Magic Accuracy Bonus
Increases magic accuracy by 13.
1710 Automaton Phys. Atk. and Def. Bonus
Increases automaton physical attack, ranged attack, and physical defense by 38.
1805 Automaton Phys. Acc. and Eva. Bonus
Increases automaton physical accuracy, ranged accuracy, and physical evasion by 25.
1900 Automaton Mag. Atk. and Def. Bonus
Increases automaton magic attack and magic defense by 13.
2000 Automaton Mag. Acc. and Eva. Bonus
Increases automaton magic accuracy and evasion by 25.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Dancer[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 6.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 6.
20 Physical Evasion Bonus
Increases physical evasion by 9.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 9.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Subtle Blow Effect Bonus
Increases "Subtle Blow" effect by 3.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Maximum Finishing Moves Bonus
Increases the maximum number of finishing moves that may be stored by 2. Up to 5 finishing moves may be consumed at once.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Critical Damage Bonus
Increases critical damage dealt by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Skillchain Bonus
Increases skillchain damage by 2%.
180 Physical Defense Bonus
Increases physical defense by 9.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 9.
245 Physical Evasion Bonus
Increases physical evasion by 14.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 14.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Subtle Blow Effect Bonus
Increases "Subtle Blow" effect by 3.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Critical Damage Bonus
Increases critical damage dealt by 2%.
500 Skillchain Bonus
Increases skillchain damage by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Dual Wield Effect
Reduces attack delay by 5% when a weapon is equipped in each hand.
605 Physical Defense Bonus
Increases physical defense by 12.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 12.
720 Physical Evasion Bonus
Increases physical evasion by 18.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 18.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Subtle Blow Effect Bonus
Increases "Subtle Blow" effect by 3.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Critical Damage Bonus
Increases critical damage dealt by 2%.
1125 Skillchain Bonus
Increases skillchain damage by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Maximum Finishing Moves Bonus
Increases the maximum number of finishing moves that may be stored by 2. Up to 5 finishing moves may be consumed at once.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 15.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 15.
1445 Physical Evasion Bonus
Increases physical evasion by 23.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 23.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Subtle Blow Effect Bonus
Increases "Subtle Blow" effect by 4.
1900 Critical Damage Bonus
Increases critical damage dealt by 2%.
2000 Skillchain Bonus
Increases skillchain damage by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Scholar[]

Job Points Needed Name / Effect
5 Magic Defense Bonus
Increases magic defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 5.
20 Magic Evasion Bonus
Increases magic evasion by 6.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 6.
45 Dark Magic Skill Bonus
Increases dark magic skill by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 5.
80 Elemental Magic Skill Bonus
Increases elemental magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spells
Grants eight new magic spells.

Changes the weather around target party member to the corresponding type of weather.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Healing Magic Skill Bonus
Increases healing magic skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Magic Burst Damage Bonus
Increases magic burst damage by 3%.
180 Magic Defense Bonus
Increases magic defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 8.
245 Magic Evasion Bonus
Increases magic evasion by 9.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 9.
320 Dark Magic Skill Bonus
Increases dark magic skill by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 8.
405 Elemental Magic Skill Bonus
Increases elemental magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Healing Magic Skill Bonus
Increases healing magic skill by 8.
500 Magic Burst Damage Bonus
Increases magic burst damage by 3%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Stratagem Recast Time
Reduces stratagem recast time by 15 seconds per 1 charge point.
605 Magic Defense Bonus
Increases magic defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 10.
720 Magic Evasion Bonus
Increases magic evasion by 12.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 12.
845 Dark Magic Skill Bonus
Increases dark magic skill by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%
910 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 10.
980 Elemental Magic Skill Bonus
Increases elemental magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Healing Magic Skill Bonus
Increases healing magic skill by 10.
1125 Magic Burst Damage Bonus
Increases magic burst damage by 3%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spells
Grants eight new magic spells.

Deals corresponding elemental damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.

Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 13.
1445 Magic Evasion Bonus
Increases magic evasion by 15.
1530 Magic Accuracy Bonus
Increases magic accuracy by 15.
1620 Dark Magic Skill Bonus
Increases dark magic skill by 13.
1710 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 13.
1805 Elemental Magic Skill Bonus
Increases elemental magic skill by 13.
1900 Healing Magic Skill Bonus
Increases healing magic skill by 13.
2000 Magic Burst Damage Bonus
Increases magic burst damage by 4%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Geomancer[]

Job Points Needed Name / Effect
5 Magic Defense Bonus
Increases magic defense by 4.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 6.
20 Magic Evasion Bonus
Increases magic evasion by 7.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 7.
45 Geomancy Skill Bonus
Increases geomancy skill by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Handbell Skill Bonus
Increases handbell skill by 5.
80 Elemental Magic Skill Bonus
Increases elemental magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spells
Grants six new magic spells.

Deals corresponding elemental damage to an enemy.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Dark Magic Skill Bonus
Increases dark magic skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Magic Damage Bonus
Increases magic damage by 3.
180 Magic Defense Bonus
Increases magic defense by 6.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 9.
245 Magic Evasion Bonus
Increases magic evasion by 11.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 11.
320 Geomancy Skill Bonus
Increases geomancy skill by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Handbell Skill Bonus
Increases handbell skill by 8.
405 Elemental Magic Skill Bonus
Increases elemental magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Dark Magic Skill Bonus
Increases dark magic skill by 8.
500 Magic Damage Bonus
Increases magic damage by 3.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new magic spell.

Steals an enemy's MP. Ineffective against undead.

605 Magic Defense Bonus
Increases magic defense by 8.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 12.
720 Magic Evasion Bonus
Increases magic evasion by 14.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 14.
845 Geomancy Skill Bonus
Increases geomancy skill by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Handbell Skill Bonus
Increases handbell skill by 10.
980 Elemental Magic Skill Bonus
Increases elemental magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Dark Magic Skill Bonus
Increases dark magic skill by 10.
1125 Magic Damage Bonus
Increases magic damage by 3.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spells
Grants six new magic spells.

Deals corresponding elemental damage to enemies within area of effect.

Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 10.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 15.
1445 Magic Evasion Bonus
Increases magic evasion by 18.
1530 Magic Accuracy Bonus
Increases magic accuracy by 18.
1620 Geomancy Skill Bonus
Increases geomancy skill by 13.
1710 Handbell Skill Bonus
Increases handbell skill by 13.
1805 Elemental Magic Skill Bonus
Increases elemental magic skill by 13.
1900 Dark Magic Skill Bonus
Increases dark magic skill by 13.
2000 Magic Damage Bonus
Increases magic damage by 4.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Rune Fencer[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 5.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 7.
20 Physical Evasion Bonus
Increases physical evasion by 8.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
45 Magic Defense Bonus
Increases magic defense by 8.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Evasion Bonus
Increases magic evasion by 10.
80 Magic Accuracy Bonus
Increases magic accuracy by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Enh. Magic Received Duration
Increases the duration of enhancing magic effects received by 10%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Inquartata Effect
Increases parrying chance by 2%.
180 Physical Defense Bonus
Increases physical defense by 8.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 11.
245 Physical Evasion Bonus
Increases physical evasion by 12.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 12.
320 Magic Defense Bonus
Increases magic defense by 12.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Evasion Bonus
Increases magic evasion by 15.
405 Magic Accuracy Bonus
Increases magic accuracy by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 8.
500 Inquartata Effect
Increases parrying chance by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new spell.

Grants the ability to occasionally attack twice.

605 Physical Defense Bonus
Increases physical defense by 10.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 14.
720 Physical Evasion Bonus
Increases physical evasion by 16.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 16.
845 Magic Defense Bonus
Increases magic defense by 16.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Evasion Bonus
Increases magic evasion by 20.
980 Magic Accuracy Bonus
Increases magic accuracy by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 10.
1125 Inquartata Effect
Increases parrying chance by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Enh. Magic Received Duration
Increases the duration of enhancing magic effects received by 10%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 13.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 18.
1445 Physical Evasion Bonus
Increases physical evasion by 20.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 20.
1620 Magic Defense Bonus
Increases magic defense by 20.
1710 Magic Evasion Bonus
Increases magic evasion by 25.
1805 Magic Accuracy Bonus
Increases magic accuracy by 13.
1900 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 13.
2000 Inquartata Effect
Increases parrying chance by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).