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(Drop rate)
 
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__NOTOC__[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Abyssea]][[Category:Iron Giants]]
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__NOTOC__[[Category:Notorious Monsters]][[Category:Abyssea]][[de:Ironclad Smiter]]
 
{{Infobox Monster
 
{{Infobox Monster
| family = Iron Giants<!--The monster's family (i.e. Crabs, Worms, etc.).-->
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| family = Iron Giants
| weaknesses = <!--Format is {{<element>|Element}}, [[<damage type>]], or [[<status effect>]]. Remove if not needed.-->
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| weaknesses = [[Water]], [[Thunder]]
| resistances = <!--Same format as weaknesses. Remove if not needed.-->
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| resistances =
| immunities = <!--Same format as weaknesses. Remove if not needed.-->
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| immunities =
| absorbs = <!--Same format as weaknesses. Remove if not needed.-->
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| absorbs =
 
| image = Ironclad_Smiter.png
 
| image = Ironclad_Smiter.png
 
| image caption = Ironclad Smiter (active)
 
| image caption = Ironclad Smiter (active)
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{| border="0" width="100%" cellpadding="0"
 
{| border="0" width="100%" cellpadding="0"
 
|- BGCOLOR="#ffdead"
 
|- BGCOLOR="#ffdead"
! Zone || Level || Drops || Steal || Spawns || <!-- newline to make header row taller -->
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! Zone || Level || Drops || Steal || Spawns ||
 
Notes
 
Notes
 
|- BGCOLOR="#ffd9d9"
 
|- BGCOLOR="#ffd9d9"
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|align="center"|
 
|align="center"|
 
{{Information}}
 
{{Information}}
|<!--Add Items Dropped Here-->
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|
*[[Skeld Sword]] {{Drop Rate| 5|34}}
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*[[Skeld Sword]] {{Drop Rate|14|55}}
*[[Bale Seal: Body]] DRK {{Drop Rate|45|34}} (up to 4)
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*[[Bale Seal: Body]] DRK {{Drop Rate|52|55}} (up to 4)
*[[Iga Seal: Body]] NIN {{Drop Rate|13|34}} (up to 3)
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*[[Iga Seal: Body]] NIN {{Drop Rate|19|55}} (up to 3)
*[[Savant's Seal: Body]] SCH {{Drop Rate|17|34}} (up to 2)
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*[[Savant's Seal: Body]] SCH {{Drop Rate|21|55}} (up to 3)
*[[Unkai Seal: Body]] SAM {{Drop Rate|17|34}} (up to 3)
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*[[Unkai Seal: Body]] SAM {{Drop Rate|27|55}} (up to 3)
*[[Iron Plate]] {{Drop Rate|44|34}} (up to 2)
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*[[Iron Plate]] {{Drop Rate|71|55}} (up to 2)
*{{KeyItem}} [[Atma of the Smiting Blow]]
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*{{KeyItem}} [[Battle Trophy: 3rd Echelon]]
*{{KeyItem}} [[Broken Iron Giant Spike]]
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*{{KeyItem}} [[Atma of the Smiting Blow]] [[Image:Weakness_Red.png]]
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*{{KeyItem}} [[Broken Iron Giant Spike]] [[Image:Weakness_Red.png]]
 
|
 
|
 
|align="center"|
 
|align="center"|
 
1
 
1
 
|align="center"|
 
|align="center"|
T(H)
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T(H), T(S)<br>{{HPMP|low hp=80000|high hp=85000|low mp=|high mp=}}
T(S)
 
 
|-
 
|-
 
|align="center" colspan="12" BGCOLOR="#ffdead"|
 
|align="center" colspan="12" BGCOLOR="#ffdead"|
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{{NM-Notes
 
{{NM-Notes
|Spawn Conditions = Spawned by trading a [[Smoldering Arm]] and a [[Tablilla Mercury]] to the ??? at D-12) (Up top)
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|Spawn Conditions = Spawned by trading a [[Smoldering Arm]] and a [[Tablilla Mercury]] to the ??? at (D-12) (South of Conflux #8, go through tunnel.)
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|
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|Special Abilities =
 
|Special Abilities =
*[[Seismic Impact]]
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*[[Seismic Impact]] - Single target damage and Slow effect.
**Severely weakens his defense against piercing damage.
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**Severely weakens its defense against piercing damage.
*[[Arm Cannon]]
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*[[Arm Cannon]] - Area of effect damage on target and nearby players.
**Severely weakens his defense against slashing damage.
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**Severely weakens its defense against slashing damage.
*[[Turbine Cyclone]]
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*[[Turbine Cyclone]] - Single target damage and dispels up to 3 buffs on the player if it connects, does not dispel if absorbed by shadows.
**Severely weakens his defense against blunt damage.
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**Severely weakens its defense against blunt damage.
*[[Ballistic Kick]]
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*[[Ballistic Kick]] - Conal Damage leaving target(s) in crit HP. Resets Hate. Causes encumbrance state, removing player equipment and preventing equipment from being reequipped momentarilly.
**Severely weakens his defense against magic damage.
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**Severely weakens its defense against magic damage (lasts until its next TP move).
|Passive Traits =
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* [[Scapula Beam]] - Area of effect damage and Amnesia effect on all players in range. Only used once at 4% HP; This will be used regardless of his TP. Once used his "Form" is locked for the remainder of the fight.
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|Passive Traits =
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It should be noted that, while weak to one type of damage after every TP move, it is resistant to all other types. For example, after using Seismic Impact it will take increased damage from piercing, but will resist all other types of damage until the next TP move.
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Striking with the type of attack it is currently weak to does approximately 1.5x damage, while resisted attacks do approximately 0.5x damage.
   
   
|Physical Qualities = Every attack is considered a TP attack. It may take several tries of a spell/WS to land clean to proc !!
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|Physical Qualities = Every attack is considered a TP attack. To strike [[Weakness Targeting|"!!" weaknesses]], attacks must be carefully timed in between its own attacks.
   
   
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|Further Notes =
 
|Further Notes =
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*Closest to Flux 08
   
 
}}
 
}}

Latest revision as of 23:04, July 25, 2019

Family: Iron Giants
Crystal: None
 
Weak against: Water, Thunder
Ironclad Smiter

Ironclad Smiter (active)

Notorious Monster

Zone Level Drops Steal Spawns

Notes

Abyssea - Altepa

Information

1

T(H), T(S)
80,000~85,000 HP
??? MP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons

Spawned by trading a Smoldering Arm and a Tablilla Mercury to the ??? at (D-12) (South of Conflux #8, go through tunnel.)

  • N/A
Special Abilities Passive Traits
  • Seismic Impact - Single target damage and Slow effect.
    • Severely weakens its defense against piercing damage.
  • Arm Cannon - Area of effect damage on target and nearby players.
    • Severely weakens its defense against slashing damage.
  • Turbine Cyclone - Single target damage and dispels up to 3 buffs on the player if it connects, does not dispel if absorbed by shadows.
    • Severely weakens its defense against blunt damage.
  • Ballistic Kick - Conal Damage leaving target(s) in crit HP. Resets Hate. Causes encumbrance state, removing player equipment and preventing equipment from being reequipped momentarilly.
    • Severely weakens its defense against magic damage (lasts until its next TP move).
  • Scapula Beam - Area of effect damage and Amnesia effect on all players in range. Only used once at 4% HP; This will be used regardless of his TP. Once used his "Form" is locked for the remainder of the fight.

It should be noted that, while weak to one type of damage after every TP move, it is resistant to all other types. For example, after using Seismic Impact it will take increased damage from piercing, but will resist all other types of damage until the next TP move. Striking with the type of attack it is currently weak to does approximately 1.5x damage, while resisted attacks do approximately 0.5x damage.

Physical Qualities Magical Qualities

Every attack is considered a TP attack. To strike "!!" weaknesses, attacks must be carefully timed in between its own attacks.

  • N/A
Further Notes
  • Closest to Flux 08

(see testimonials)

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