A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
It should be noted that, while weak to one type of damage after every TP move, it is highly immune to all other types. For example, after using Seismic Impact it will take normal damage from piercing, but will resist all other types of damage until the next TP move.
Every attack is considered a TP attack. It may take several tries of a spell/WS to land clean to proc !!