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*[[Image:Weakness_Blue.png]][[Taranis's Harness]] {{Drop Rate|12|70}}
*[[Image:Weakness_Blue.png]][[Taranis's Harness]] {{Drop Rate|12|70}}
*[[Caller's Pendant]] {{Drop Rate|100%|}}}
*[[Caller's Pendant]] {{Drop Rate|100%|}}
*[[Cirque Sash]] {{Drop Rate|100%|}}
*[[Cirque Sash]] {{Drop Rate|100%|}}
*[[Goetia Mantle]] {{Drop Rate|100%|}}}
*[[Goetia Mantle]] {{Drop Rate|100%|}}
*[[Adaman Ingot]] {{Drop Rate| 1|60}}
*[[Adaman Ingot]] {{Drop Rate| 1|60}}
*[[Angel Skin]] {{Drop Rate| 1|60}}
*[[Angel Skin]] {{Drop Rate| 1|60}}

Revision as of 22:19, June 30, 2012

Family: Iron Giants
Crystal: None
Weak against: Trans Water Trans Lightning
Resistant to: Trans Fire Trans Ice
Ironclad Severer

Notorious Monster
Title Obtained: Severer Dismantler

Zone Level Drops Steal Spawns Notes
Abyssea - Misareaux Qmark

~57,250 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Spawns behind the Dilapidated Gate (F-7) in an inactive state. When approached and aggroed, it will rise from the ground and become targettable.
  • Often spawns fully assembled and quickly becomes aggressive.
  • Respawn time is around 15-20 minutes.
  • N/A
Special Abilities Passive Traits
  • Usually while being kited, it will sometimes appear to attack but will not have any effect, nor be indicated in the chat log. This seems to delay its movements by a slight amount.
  • Uses Ballistic Kick - Conal attack that reduces HP to critical and inflicts 30-sec Encumberance + moderate knockback. Long distance attack, but can be outran. May attempt to use this move more than once in a row, possibly as its HP decreases. Damage can be reduced by -PDT gear.
  • Uses Scapula Beam - AoE Damage + multiple stat downs. Wipes shadows, but much smaller area of effect than Ballistic Kick and much easier to outrun.
  • N/A
Physical Qualities Magical Qualities
  • Standard attacks inflict knockback, amnesia, or stun. Occasionally does 2x-3x more damage than normal and sometimes performs multiple attacks in quick succession.
  • Melée attacks can take 2-4 shadows.
Further Notes

All abilities can hit outside of party or alliance. It is best to give a wide berth to players fighting this enemy. Rages after 45+min, magic is resisted more, has a evasion boost, attacks become stronger, unknown if defence is affected by much (see testimonials)


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