A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Auger Smash : Single Target Physical damage, wipes Utsusemi. Able to deal 1500+ damage to mages.
Area Bombardment : Moderate cone magical damage and dispels multiple effects. Move will always be executed even if no targets are in range.
Increased Movement Speed : (Greater than 25%)
Very high attack speed.
Elemental Magic : Firaga IV. Takes approximately 4 seconds to cast.
Is actually the floating head of an Iron Giant, not a full Iron Giant. As such, this fight is not the same as fighting a regular Iron Giant monster such as Ironclad Severer. For instance, it has standard physical attacks, not the special AoE variety that Iron Giants have.
Despawns instantly if it goes passive, similar to VNMs.
In order to solve what the possible weakness trigger factors and conditions are, efforts are being made to centralize data capture in a standardized format. If you have some personal experience in achieving any particular weaknesss on any NM, please feel free to refer to the [Weakness Discussion segment of the Category: Abyssea Discussion tab] and add your data to that form at the bottom of that segment.