FFXIclopedia
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m (Added weaknesses and resistances from family page.)
 
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[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Iron Giants]]
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__NOTOC__[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Abyssea]][[Category:Iron Giants]][[de:Ironclad Executioner]]
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{{Infobox Monster
{| border="0" width="100%"
 
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| family = Iron Giants<!--The monster's family (i.e. Crabs, Worms, etc.).-->
|width="50%" align="left" valign="center"|
 
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| weaknesses = {{Water|Element}} {{Lightning|Element}}<!--Format is {{<element>|Element}}, [[<damage type>]], or [[<status effect>]]. Remove if not needed.-->
'''Job:''' <br>
 
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| resistances = {{Fire|Element}} {{Ice|Element}}<!--Same format as weaknesses. Remove if not needed.-->
'''Family:''' [[:Category:Iron Giants|Iron Giants]]<br>
 
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| immunities = <!--Same format as weaknesses. Remove if not needed.-->
'''Crystal:''' <br>
 
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| absorbs = <!--Same format as weaknesses. Remove if not needed.-->
'''Weak to:''' <br>
 
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| image = Ironclad_executioner.jpg
'''Strong to:'''
 
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| image caption = Ironclad Executioner (active)
|width="50%" align="center"|
 
 
}}
[[File:Ironclad_executioner.jpg|thumb|Ironclad Executioner]]
 
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|}
 
{{Color|NM|Notorious Monster}}
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{{Color|NM|Notorious Monster}}<br>
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'''Title Obtained:''' Executioner Dismantler
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{| border="0" width="100%" cellpadding="2" cellspacing="2"
 
{| border="0" width="100%" cellpadding="2" cellspacing="2"
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|- BGCOLOR="#ffd9d9"
 
|- BGCOLOR="#ffd9d9"
 
|style="padding-left:1ex"| [[Abyssea - Vunkerl]] (I-8) || ||
 
|style="padding-left:1ex"| [[Abyssea - Vunkerl]] (I-8) || ||
*[[Pluviale]]{{Drop Rate|3|20|}}
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*[[Pluviale]] {{Drop Rate|23|294}}
*[[Cermet Chunk]]{{Drop Rate|0|20|}}
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*[[Mavi Tathlum]] {{Drop Rate|100%}}
*[[Mavi Tathlum]]{{Drop Rate|100%|}}
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*[[Charis Feather]] {{Drop Rate|100%}}
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*[[Charis Feather]]{{Drop Rate|100%|}}
 
*[[Creed Baudrier]]{{Drop Rate|100%|}}
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*[[Creed Baudrier]] {{Drop Rate|100%}}
*[[Light Bead]]{{Drop Rate|2|20}}
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*[[Coin of Wieldance]] x1 {{Drop Rate| 29|59}}
*[[Dark Bead]]{{Drop Rate|2|20|}}
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*[[Stone of Wieldance]] x1 {{Drop Rate| 34|59}}
*[[Ice Bead]]{{Drop Rate|1|20}}
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*'''Synthesis Material''' (up to 3) {{Drop Rate| 90|285}}
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*[[Damascene Cloth]]{{Drop Rate|1|20|}}
 
*[[Bloodwood Log]]{{Drop Rate|1|20|}}
 
*[[Wootz Ore]]{{Drop Rate|1|20|}}
 
 
|align="center"|{{question}}
 
|align="center"|{{question}}
 
|align="center"|1
 
|align="center"|1
|align="center"|A, T(S), T(H)<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
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|align="center"|A, T(S), T(H)<br>{{HPMP|low hp=|high hp=50000|low mp=|high mp=}}
 
|-
 
|-
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
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{{NM-Notes
 
{{NM-Notes
 
|Spawn Conditions =
 
|Spawn Conditions =
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*Timed spawn around the [[Morose Marid]]s at I-8. Respawns 15-20 minutes after death.
*Lies dormant at (I-8), aggro range is low while dormant
 
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*Lies in a dormant state when first spawned. Assembles itself and aggros players from 15~ [[yalm]]s away. Once assembled, can aggro players from approximately 20 [[yalm]]s away.
*Very large aggro range while active
 
   
 
|Companions-Summons =
 
|Companions-Summons =
 
|Special Abilities =
 
|Special Abilities =
*'''[[Arm Cannon]]:''' Targeted AoE fire damage {{Resist Fire}}; 19-20' range (''approx 600-900+ dmg'')
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*'''Arm Cannon:''' Targeted AoE fire damage {{Resist Fire}}; 19-20' range (''approx 300-900+ dmg''). Bypasses but does not wipe Utsusemi. Resets hate of target. Inflicts a 50% Max HP down effect on pets.
*'''[[Incinerator]]:''' Conical Fire damage {{Resist Fire}}
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*'''Incinerator:''' Conal AoE Fire damage {{Resist Fire}}. Additional effect: [[Burn]].
 
|Passive Traits =
 
|Passive Traits =
   
 
|Physical Qualities =
 
|Physical Qualities =
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*Standard melee attacks are considered job abilities. They are conal [[AoE]] and can consume up to 4 [[Utsusemi]] shadows. Attacks can be either a horizontal slice (inflicts [[Knockback]]), vertical slice (inflicts [[Stun (Status Effect)|Stun]]), or a stomp (inflicts [[Amnesia]]).
*'''Area Attacks:''' Swing/stomp attacks hit everyone within 10' (''approx. 3-4 times'')
 
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*[[Third Eye]] offers no protection against any attacks, as they are all AoE.
*Additional effect: [[Stun]] {{Status Effect|Stun}}
 
*Additional effect: [[Amnesia]] {{Status Effect|Amnesia}}
 
*May cause [[Knockback]]
 
 
|Magical Qualities =
 
|Magical Qualities =
*Does not cast spells
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*Does not cast magic.
*Vulnerable to Water based attack {{Resist Water}}, seems to resist all other elements
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*Vulnerable to Water {{Resist Water}} and Lightning {{Resist Lightning}} based attacks, seems to resist all other elements.
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*Susceptible to [[Stun (Status Effect)|Stun]], [[Flash (Status Effect)|Flash]], [[Poison (Status Effect)|Poison]] and [[Dia (Status Effect)|Dia]]/[[Bio (Status Effect)|Bio]]. Other enfeebles tend to be resisted and/or have little to no effect on it anyway ([[Paralyze (Status Effect)|Paralyze]] and [[Slow (Status Effect)|Slow]] would have no effect on its melee attacks due to being JAs)
*Appears to be immune to enfeebles other than poison {{verification}}
 
|Further Notes = Seems to rage after 1 hour
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|Further Notes =
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*As with all [[:Category:Iron Giants|Iron Giants]], due to its melee attacks being considered JAs, [[Weakness Targeting|"!!" weaknesses]] cannot be triggered while they are being executed. If attempting to trigger a stagger, time your attacks carefully. Having Slow and/or Elegy on help tremendously.
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*Loses hate if sufficient distance can be gained. It is often mistakenly aggroed and kited to [[Veridical Conflux]] #00 in an attempt to escape; exercise caution around this area, or if participating in [[Bastion]].
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*Capable of aggroing automatons and avatars (possibly all pets).
 
}}
 
}}
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== Video ==
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[[File:FFXI NM Saga 224 Ironclad Executioner NM Full Battle|425px]]

Latest revision as of 02:40, 28 July 2019

Family: Iron Giants
Crystal: None
 
Weak against: Water Lightning
Resistant to: Fire Ice
Ironclad executioner

Ironclad Executioner (active)

Notorious Monster
Title Obtained: Executioner Dismantler


Zone Level Drops Steal Spawns Notes
Abyssea - Vunkerl (I-8) Unknown 1 A, T(S), T(H)
~50,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Timed spawn around the Morose Marids at I-8. Respawns 15-20 minutes after death.
  • Lies in a dormant state when first spawned. Assembles itself and aggros players from 15~ yalms away. Once assembled, can aggro players from approximately 20 yalms away.
  • N/A
Special Abilities Passive Traits
  • Arm Cannon: Targeted AoE fire damage Resist Vs; 19-20' range (approx 300-900+ dmg). Bypasses but does not wipe Utsusemi. Resets hate of target. Inflicts a 50% Max HP down effect on pets.
  • Incinerator: Conal AoE Fire damage Resist Vs. Additional effect: Burn.
  • N/A
Physical Qualities Magical Qualities
  • Standard melee attacks are considered job abilities. They are conal AoE and can consume up to 4 Utsusemi shadows. Attacks can be either a horizontal slice (inflicts Knockback), vertical slice (inflicts Stun), or a stomp (inflicts Amnesia).
  • Third Eye offers no protection against any attacks, as they are all AoE.
  • Does not cast magic.
  • Vulnerable to Water Resist Vs and Lightning Resist Vs based attacks, seems to resist all other elements.
  • Susceptible to Stun, Flash, Poison and Dia/Bio. Other enfeebles tend to be resisted and/or have little to no effect on it anyway (Paralyze and Slow would have no effect on its melee attacks due to being JAs)
Further Notes
  • As with all Iron Giants, due to its melee attacks being considered JAs, "!!" weaknesses cannot be triggered while they are being executed. If attempting to trigger a stagger, time your attacks carefully. Having Slow and/or Elegy on help tremendously.
  • Loses hate if sufficient distance can be gained. It is often mistakenly aggroed and kited to Veridical Conflux #00 in an attempt to escape; exercise caution around this area, or if participating in Bastion.
  • Capable of aggroing automatons and avatars (possibly all pets).

(see testimonials)

Video

 	FFXI_NM_Saga_224_Ironclad_Executioner_NM_Full_Battle