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− | [[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Iron Giants]] |
+ | __NOTOC__[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Abyssea]][[Category:Iron Giants]][[de:Ironclad Executioner]] |
+ | {{Infobox Monster |
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− | {| border="0" width="100%" |
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+ | | family = Iron Giants<!--The monster's family (i.e. Crabs, Worms, etc.).--> |
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− | |width="50%" align="left" valign="center"| |
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+ | | weaknesses = {{Water|Element}} {{Lightning|Element}}<!--Format is {{<element>|Element}}, [[<damage type>]], or [[<status effect>]]. Remove if not needed.--> |
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− | '''Job:''' <br> |
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+ | | resistances = {{Fire|Element}} {{Ice|Element}}<!--Same format as weaknesses. Remove if not needed.--> |
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− | '''Family:''' [[:Category:Iron Giants|Iron Giants]]<br> |
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+ | | immunities = <!--Same format as weaknesses. Remove if not needed.--> |
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− | '''Crystal:''' <br> |
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+ | | absorbs = <!--Same format as weaknesses. Remove if not needed.--> |
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− | '''Weak to:''' <br> |
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+ | | image = Ironclad_executioner.jpg |
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− | '''Strong to:''' |
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+ | | image caption = Ironclad Executioner (active) |
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− | |width="50%" align="center"| |
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⚫ | |||
− | [[File:Ironclad_executioner.jpg|thumb|Ironclad Executioner]] |
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+ | |||
⚫ | |||
− | {{Color|NM|Notorious Monster}} |
+ | {{Color|NM|Notorious Monster}}<br> |
+ | '''Title Obtained:''' Executioner Dismantler |
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+ | |||
{| border="0" width="100%" cellpadding="2" cellspacing="2" |
{| border="0" width="100%" cellpadding="2" cellspacing="2" |
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|- BGCOLOR="#ffd9d9" |
|- BGCOLOR="#ffd9d9" |
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|style="padding-left:1ex"| [[Abyssea - Vunkerl]] (I-8) || || |
|style="padding-left:1ex"| [[Abyssea - Vunkerl]] (I-8) || || |
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− | *[[Pluviale]]{{Drop Rate| |
+ | *[[Pluviale]] {{Drop Rate|23|294}} |
− | *[[ |
+ | *[[Mavi Tathlum]] {{Drop Rate|100%}} |
− | *[[ |
+ | *[[Charis Feather]] {{Drop Rate|100%}} |
+ | |||
− | *[[Charis Feather]]{{Drop Rate|100%|}} |
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− | *[[Creed Baudrier]]{{Drop Rate|100% |
+ | *[[Creed Baudrier]] {{Drop Rate|100%}} |
− | *[[ |
+ | *[[Coin of Wieldance]] x1 {{Drop Rate| 29|59}} |
− | *[[ |
+ | *[[Stone of Wieldance]] x1 {{Drop Rate| 34|59}} |
− | * |
+ | *'''Synthesis Material''' (up to 3) {{Drop Rate| 90|285}} |
+ | |||
− | *[[Damascene Cloth]]{{Drop Rate|1|20|}} |
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− | *[[Bloodwood Log]]{{Drop Rate|1|20|}} |
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− | *[[Wootz Ore]]{{Drop Rate|1|20|}} |
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|align="center"|{{question}} |
|align="center"|{{question}} |
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|align="center"|1 |
|align="center"|1 |
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− | |align="center"|A, T(S), T(H)<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} |
+ | |align="center"|A, T(S), T(H)<br>{{HPMP|low hp=|high hp=50000|low mp=|high mp=}} |
|- |
|- |
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|align="center" colspan="6" BGCOLOR="#ffdead"| |
|align="center" colspan="6" BGCOLOR="#ffdead"| |
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{{NM-Notes |
{{NM-Notes |
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|Spawn Conditions = |
|Spawn Conditions = |
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+ | *Timed spawn around the [[Morose Marid]]s at I-8. Respawns 15-20 minutes after death. |
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− | *Lies dormant at (I-8), aggro range is low while dormant |
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+ | *Lies in a dormant state when first spawned. Assembles itself and aggros players from 15~ [[yalm]]s away. Once assembled, can aggro players from approximately 20 [[yalm]]s away. |
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− | *Very large aggro range while active |
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|Companions-Summons = |
|Companions-Summons = |
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|Special Abilities = |
|Special Abilities = |
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− | *''' |
+ | *'''Arm Cannon:''' Targeted AoE fire damage {{Resist Fire}}; 19-20' range (''approx 300-900+ dmg''). Bypasses but does not wipe Utsusemi. Resets hate of target. Inflicts a 50% Max HP down effect on pets. |
− | *''' |
+ | *'''Incinerator:''' Conal AoE Fire damage {{Resist Fire}}. Additional effect: [[Burn]]. |
|Passive Traits = |
|Passive Traits = |
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|Physical Qualities = |
|Physical Qualities = |
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+ | *Standard melee attacks are considered job abilities. They are conal [[AoE]] and can consume up to 4 [[Utsusemi]] shadows. Attacks can be either a horizontal slice (inflicts [[Knockback]]), vertical slice (inflicts [[Stun (Status Effect)|Stun]]), or a stomp (inflicts [[Amnesia]]). |
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− | *'''Area Attacks:''' Swing/stomp attacks hit everyone within 10' (''approx. 3-4 times'') |
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+ | *[[Third Eye]] offers no protection against any attacks, as they are all AoE. |
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− | *Additional effect: [[Stun]] {{Status Effect|Stun}} |
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− | *Additional effect: [[Amnesia]] {{Status Effect|Amnesia}} |
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− | *May cause [[Knockback]] |
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|Magical Qualities = |
|Magical Qualities = |
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− | *Does not cast |
+ | *Does not cast magic. |
− | *Vulnerable to Water |
+ | *Vulnerable to Water {{Resist Water}} and Lightning {{Resist Lightning}} based attacks, seems to resist all other elements. |
+ | *Susceptible to [[Stun (Status Effect)|Stun]], [[Flash (Status Effect)|Flash]], [[Poison (Status Effect)|Poison]] and [[Dia (Status Effect)|Dia]]/[[Bio (Status Effect)|Bio]]. Other enfeebles tend to be resisted and/or have little to no effect on it anyway ([[Paralyze (Status Effect)|Paralyze]] and [[Slow (Status Effect)|Slow]] would have no effect on its melee attacks due to being JAs) |
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− | *Appears to be immune to enfeebles other than poison {{verification}} |
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− | |Further Notes = |
+ | |Further Notes = |
+ | *As with all [[:Category:Iron Giants|Iron Giants]], due to its melee attacks being considered JAs, [[Weakness Targeting|"!!" weaknesses]] cannot be triggered while they are being executed. If attempting to trigger a stagger, time your attacks carefully. Having Slow and/or Elegy on help tremendously. |
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+ | *Loses hate if sufficient distance can be gained. It is often mistakenly aggroed and kited to [[Veridical Conflux]] #00 in an attempt to escape; exercise caution around this area, or if participating in [[Bastion]]. |
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+ | *Capable of aggroing automatons and avatars (possibly all pets). |
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}} |
}} |
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+ | |||
+ | == Video == |
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+ | [[File:FFXI NM Saga 224 Ironclad Executioner NM Full Battle|425px]] |
Latest revision as of 02:40, 28 July 2019
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Notorious Monster
Title Obtained: Executioner Dismantler
Zone | Level | Drops | Steal | Spawns | Notes |
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Abyssea - Vunkerl (I-8) |
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1 | A, T(S), T(H) ~50,000 HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Special Abilities | Passive Traits |
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Physical Qualities | Magical Qualities |
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Further Notes | |
(see testimonials) |