FFXIclopedia
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*[[Lancer's Pelerine]] {{Drop Rate|100%}}
 
*[[Lancer's Pelerine]] {{Drop Rate|100%}}
 
*[[Velox Harness]] {{Drop Rate|5|36}}
 
*[[Velox Harness]] {{Drop Rate|5|36}}
*[[Image:Weakness_Yellow.png]][[Jewel of Wieldance]] {{Drop Rate|10|17}}
+
*[[Image:Weakness_Yellow.png]][[Jewel of Wieldance]] {{Drop Rate|14|21}}
*[[Image:Weakness_Yellow.png]][[Card of Wieldance]] {{Drop Rate|7|17}}
+
*[[Image:Weakness_Yellow.png]][[Card of Wieldance]] {{Drop Rate|10|21}}
*[[Bloodwood Log]] {{Drop Rate|2|36}}
+
*[[Bloodwood Log]] {{Drop Rate|2|38}}
*[[Khromated Leather]] {{Drop Rate|2|36}}
+
*[[Khromated Leather]] {{Drop Rate|2|38}}
*[[Damascene Cloth]] {{Drop Rate|1|36}}
+
*[[Damascene Cloth]] {{Drop Rate|1|38}}
*[[Divine Lumber]] {{Drop Rate|1|36}}
+
*[[Divine Lumber]] {{Drop Rate|1|38}}
*[[Dark Bead]] {{Drop Rate|1|36}}
+
*[[Dark Bead]] {{Drop Rate|1|38}}
*[[Earth Bead]] {{Drop Rate|1|36}}
+
*[[Earth Bead]] {{Drop Rate|1|38}}
*[[Light Bead]] {{Drop Rate|1|36}}
+
*[[Light Bead]] {{Drop Rate|1|38}}
*[[Lightning Bead]] {{Drop Rate|1|36}} (can drop 2x)
+
*[[Lightning Bead]] {{Drop Rate|1|38}} (can drop 2x)
*[[Water Bead]] {{Drop Rate|1|36}}
+
*[[Water Bead]] {{Drop Rate|1|38}}
*[[Malachite]] {{Drop Rate|1|36}}
+
*[[Malachite]] {{Drop Rate|2|38}}
*[[Hydra Meat]] {{Drop Rate|2|36}}
+
*[[Hydra Meat]] {{Drop Rate|2|38}}
*[[Gold Ingot]] {{Drop Rate|3|36}}
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*[[Gold Ingot]] {{Drop Rate|3|38}}
*[[Darksteel Ingot]] {{Drop Rate|1|36}}
+
*[[Darksteel Ingot]] {{Drop Rate|1|38}}
*[[Wild Onion]] {{Drop Rate|2|36}}
+
*[[Wild Onion]] {{Drop Rate|2|38}}
 
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Revision as of 14:38, 21 November 2011

Family: Iron Giants
Crystal: None
Ironcladcleaver

Ironclad Cleaver (active)

Notorious Monster
Title Obtained: Cleaver Dismantler

Zone Level Drops Steal Spawns

Notes

Abyssea - Attohwa

Information Needed

1

T(H) T(S)

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • Found southeast of Conflux #00 @ bottom left of (G-9)
  • N/A
Special Abilities Passive Traits
  • Seismic Impact: AoE Earth damage Resist Vs + Slow + Terror effect. Slow overwrites and blocks Haste. Ignores but does not wipe shadows. If executed, resets the hate of the player with hate a few seconds following this move. This will occur even if the person with hate is not struck by this attack, as long as at least one other player was hit.
  • Turbine Cyclone: AoE physical damage + dispels all buffs except Reraise, cruor buffs and atmas. Absorbed by 1-3 shadows.
Physical Qualities Magical Qualities

Area Attacks

  • Normal attacks are considered Job Abilities, and are cone AoE (approx. 300+ dmg). Each attack will inflict either Knockback, Amnesia, or Stun. Absorbed by 1-4 shadows.
    • Overhead slash attack inflicts Stun
    • Left to right slash attack causes Knockback
    • Stomp attack inflicts Amnesia
      • "!!" weaknesses cannot be triggered while the NM is executing these attacks. Attacks must be timed carefully.

High Magic Defense

  • Extreme resistance to elemental magic, with the exception of Lightning and Water magic
Further Notes

Initially spawns as a pile of junk, but will aggro unwary passersby. Cannot be targeted until it is active. (see testimonials)

Video