Job: |
Zone | Level | Drops | Steal | Spawns | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Wajaom Woodlands | 87 - 88 |
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1 | A, S, Sc ~28,000 HP | ||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Spawned by trading a Senorita Pamama to a ??? at (J-8) in Wajaom Woodlands.
- ??? : Piles of pamama peels litter the ground...
- Advised take it to tower entrance of Aht Urhgan Whitegate, and kite it around the tower.
- Does not spawn Chigoes like regular Marid.
- Barrier Tusk gives a massive increase to defense and magic defense, and cannot be dispelled (can be dispelled with Aura Steal). This ability lasts for 1 minute, 30 seconds, and it can use move again right after the effect has worn off.
- This ability seems to provide pure damage reduction and, rather than magic defense, an extremely large amount of magic resistance.
- Whilst Barrier Tusk is active, Enfeebling Magic and Dark Magic are also resisted heavily, but not outright.
- Flailing Trunk damages varies and consumes 3 shadows. Has done anywhere from 200~800. Players can attempt to run out of range.
- Stampede damage varies. Has done 300~1500.
- Onrush is absorbed by one shadow, but seems to also have a partial Enmity reset to it. You do not need to be physically hit by it for partial Enmity reset.
- Proboscis Shower heals the NM for about 145-300 HP.
- Easily kited without Gravity or movement speed enhancement equipment. Easily nuked and avoided with or without Gravity on.
- Becomes somewhat resistant to Poison II over time, but can still land poison after 45 min, though you may have to try a few times.
- The ??? respawns every 3 minutes.
- Drops ~4500 gil.
- Mug for 68-3553 gil. (with Assassin's Bonnet)
- Any Grand Marids will link with Iriz, but not ordinary Marid. Advisable to remove any Grand Marid in the vicinity before spawning.
- Easily done with 2-3 Lv.75s of certain jobs, possibly soloable by certain Lv.75 jobs. (see testimonials)
- Potentially has an innate physical damage reduction. 1000 Needles landed for 1000 damage when it should be 1250, according to monster correlation.