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:*[[Onrush]] is absorbed by one shadow, but seems to also have a partial enmity reset to it. You do not need to be physically hit by it for partial enmity reset.
 
:*[[Onrush]] is absorbed by one shadow, but seems to also have a partial enmity reset to it. You do not need to be physically hit by it for partial enmity reset.
 
:*[[Gravity]] lands, but rapidly builds a resistance.
 
:*[[Gravity]] lands, but rapidly builds a resistance.
:*Easily kited without [[Gravity]] using movement speed enhancement equipment.
+
:*Easily kited without [[Gravity]] or movement speed enhancement equipment.
 
:*Becomes resistant to [[Poison II]] over time.
 
:*Becomes resistant to [[Poison II]] over time.
:*Solable by a 75 RDM/NIN using [[Crimson Cuisses]] and [[Bio II]]/[[Poison II]].
+
:*Solable by a 75 RDM/NIN using [[Bio II]]/[[Poison II]].
 
:*Solable by a 75 SCH/RDM using [[Sandstorm]] + [[Desert Boots]] and DoT-kite with Helix (Depending on the day with [[Parsimony]]/[[Ebullience]]) + [[Bio II]]. Drain is also very helpful during the [[Sublimation]] state.
 
:*Solable by a 75 SCH/RDM using [[Sandstorm]] + [[Desert Boots]] and DoT-kite with Helix (Depending on the day with [[Parsimony]]/[[Ebullience]]) + [[Bio II]]. Drain is also very helpful during the [[Sublimation]] state.
 
:*??? repops every 3 minutes.
 
:*??? repops every 3 minutes.

Revision as of 03:39, June 16, 2008

Job:
Family: Marid
Crystal: Earth
Weak to:

Notorious Monster

File:Iriz Ima.png

Zone

Level

Drops

Steal

Spawns

Notes

Wajaom Woodlands

Qmark

1

  • See below
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Spawned by trading an Senorita Pamama to a ??? at (J-8) in Wajaom Woodlands.
  • Does not spawn chigoe like regular Marid.
  • Barrier Tusk gives a massive increase to defense and magic defense, and cannot be dispelled.
  • Flailing Trunk does a huge amount of damage (1,200 to a BLU) and consumes 3 shadows.
  • Onrush is absorbed by one shadow, but seems to also have a partial enmity reset to it. You do not need to be physically hit by it for partial enmity reset.
  • Gravity lands, but rapidly builds a resistance.
  • Easily kited without Gravity or movement speed enhancement equipment.
  • Becomes resistant to Poison II over time.
  • Solable by a 75 RDM/NIN using Bio II/Poison II.
  • Solable by a 75 SCH/RDM using Sandstorm + Desert Boots and DoT-kite with Helix (Depending on the day with Parsimony/Ebullience) + Bio II. Drain is also very helpful during the Sublimation state.
  • ??? repops every 3 minutes.
  • Drops ~4500 gil.
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