Job: Warrior, Black Mage
Family: Caturae
Crystal: Information
Weak to: Information

Notorious Monster
Title Obtained: Iratham Capturer

Zone Level Drops Steal Spawns Notes
Abyssea - Tahrongi
Qmark 1 A, T(H), T(S)
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Spawn Conditions Companions/Summons
  • Timed Spawn around the mountain at H/I-6/7 where Conflux #7 is located every 30 minutesExclamation.
  • N/A
Special Abilities Passive Traits
Physical Qualities Magical Qualities


Further Notes
  • Appeared to gain some form of shield around 90%. It did not appear to reduce magic or physical damage. Stun was sometimes resisted when shield was up. Information

(see testimonials)

Historical Background

Iratham (Tamil ரதம்) is a word in the Tamil language of Sri Lanka defined as a "chariot" or "coach" (an enclosed carriage). Alternatively, Irasam (இரதம்) or Irattam (இரத்தம்) may also be defined as "mercury, quicksilver" or "blood" respectively, possibly denoting Iratham's mechanical appearance and/or swift and violent nature.

Iratham is also the name of a playing piece in the ancient game caturaṅga (Sanskrit चतुरङ्ग) developed in Gupta India during the 6th century. The Iratham or Śakata (lit. Chariot) moves similarly to the Rook of modern Chess.


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