Job: Warrior, Black Mage
Family: Caturae
Crystal: None
Weak to: Information Needed

Notorious Monster
Title Obtained: Iratham Capturer


Zone Level Drops Steal Spawns Notes
Abyssea - Tahrongi
Unknown 1 A, T(H), T(S)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Spawn Conditions Companions/Summons
  • Timed Spawn south of the mountain at H/I-7/8 (Conflux #7) between 17:00 - 22:00.
  • N/A
Special Abilities Passive Traits
Physical Qualities Magical Qualities
  • Double Attack
  • Appears to gain a high degree of Store TP as HP declines.
  • At lower HP, uses 2 or more abilities back-to-back.


Further Notes
  • The shield from Stygian Sphere appears to increase Iratham's Magic Attack Bonus and grants Magic Shield. Only magic damage can remove it.Verification Needed

(see testimonials)

Historical Background

Iratham (Tamil ரதம்) is a word in the Tamil language of Sri Lanka defined as a "chariot" or "coach" (an enclosed carriage). Alternatively, Irasam (இரதம்) or Irattam (இரத்தம்) may also be defined as "mercury, quicksilver" or "blood" respectively, possibly denoting Iratham's mechanical appearance and/or swift and violent nature.

Iratham is also the name of a playing piece in the ancient game caturaṅga (Sanskrit चतुरङ्ग) developed in Gupta India during the 6th century. The Iratham or Śakata (lit. Chariot) moves similarly to the Rook of modern Chess.


See the Video page.