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Scythe weapon skill
Skill Level: 300 (Dark Knights and Warriors only)
Description: Deals darkness elemental damage and lowers target's attack. Duration of effect varies with TP.
Equipment: Aligned with shadow equipment (Shadow Gorget & Shadow Belt).
Aligned with aqua equipment (Aqua Gorget & Aqua Belt).
Notes:

Properties

Element: Darkness
Modifiers: STR:30% ; INT:70%
Damage Multipliers by TP:
1000 TP 2000 TP 3000 TP
3.5 3.5 3.5

Effect Duration by TP:

1000 TP 2000 TP 3000 TP
180 360 540

Skillchain Properties

Compression-IconCompression (A)
Level 3 Skillchains
Level 2 Skillchains
Invisible-squareWind-square Detonation Invisible-squareDark-square Compression = Dark-squareEarth-square Gravitation
Level 1 Skillchains
Dark-square Compression Wind-square Detonation = Wind-square Detonation
Ice-square Induration Dark-square Compression = Dark-square Compression
Light-square Transfixion Dark-square Compression = Dark-square Compression
Dark-square Compression Light-square Transfixion = Light-square Transfixion
Reverberation-IconReverberation (B)
Level 3 Skillchains
Level 2 Skillchains
Invisible-squareIce-square Induration Invisible-squareWater-square Reverberation = Lightning-squareWind-square Fragmentation
Level 1 Skillchains
Water-square Reverberation Lightning-square Impaction = Lightning-square Impaction
Light-square Transfixion Water-square Reverberation = Water-square Reverberation
Earth-square Scission Water-square Reverberation = Water-square Reverberation
Water-square Reverberation Ice-square Induration = Ice-square Induration

Levels

  • Infernal Scythe is only natively available to Dark Knights and Warriors. While other jobs can obtain the required 300 Scythe skill, they must use one of the aforementioned jobs as their support job in order to gain access to Infernal Scythe.
  • Scythe skill level 300 is obtainable by the following jobs at these corresponding levels:
Job Rating Level
Dark Knight A+ 80
Warrior B+ 84
Beastmaster B- 86

Notes

  • Additional Effect is Trans Water-based, so it is unlikely to land on Trans Water or Trans Lightning-based enemies.
  • Duration has two resist states, "unresisted duration" is shown above and "resisted duration" is half of that.
  • This Weaponskill has no fINT term.