FFXIclopedia
(→‎Magical qualities: not immune to paralyze, just resistant.)
No edit summary
Line 23: Line 23:
 
<!--Do not edit drop rates with estimates-->
 
<!--Do not edit drop rates with estimates-->
 
*[[Light Belt]] {{Drop Rate|100%}}
 
*[[Light Belt]] {{Drop Rate|100%}}
*[[Stone of Ardor]] (Up to 2) {{Drop Rate|13|11}}
+
*[[Stone of Ardor]] (Up to 2) {{Drop Rate|14|12}}
*[[Coin of Ardor]] (Up to 2) {{Drop Rate|9|11}}
+
*[[Coin of Ardor]] (Up to 2) {{Drop Rate| 9|12}}
*[[Taurine Cesti]] {{Drop Rate|4|11}}
+
*[[Taurine Cesti]] {{Drop Rate| 4|12}}
*[[Buffalo Leather]] {{Drop Rate|0|80}}
+
*[[Buffalo Leather]] {{Drop Rate| 0|81}}
*[[Healing Mist]] {{Temp}} {{Drop Rate|80|80}}
+
*[[Healing Mist]] {{Temp}} {{Drop Rate|80|81}}
 
*[[Atma of the Holy Mountain]] {{KeyItem|Permanent}}
 
*[[Atma of the Holy Mountain]] {{KeyItem|Permanent}}
 
*[[Battle Trophy: 2nd Echelon]] {{KeyItem|Permanent}}
 
*[[Battle Trophy: 2nd Echelon]] {{KeyItem|Permanent}}

Revision as of 12:11, 2 April 2011

Job: Thief
Family: Monoceros
Crystal:
Weak to:

Notorious Monster
Title Obtained: Indrik Immolator

Indrik
Zone Level Drops Steal Spawns Notes
Abyssea - Uleguerand

Unknown

1
??? HP
??? MP A T(S)? T(H)?
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • None.
Special Abilities Passive Traits
  • Grace of Hera: Removes all enfeebling effects and grants a Regen effect. Will not attempt to use if no enfeebling effects are present.
  • Placing several debuffs on the NM may lower the chance of it using Scintillant Lance.
  • Immune to Stun.Verification Needed
  • Possesses extremely high evasion and accuracy. Accuracy food recommended.
  • Possesses enhanced speed (flee speed).
  • Gains an extremely potent Regain effect while moving. Attempting to kite Indrik or shifting hate may cause it to spam TP moves.
  • Possesses an extremely high rate of Triple Attack.
  • Occasionally uses a "2 Hour" animation that causes it to absorb a random damage type.
  • Possesses a native -50% Magic Damage Taken trait.
Physical Qualities Magical Qualities
  • N/A
  • Does not cast spells.
  • Immune to Gravity.
  • Resistant to Paralyze
Further Notes
  • This NM has been complained of being extremely hard and even advanced players dieing as such cause its weapon skill Scintillant Lance only increases more and more in dmg making it seem almost impossible to stop after a while, even over large amounts of time, but to counter this - Sentinel's Scherzo and Migawari: Ichi make this fight extremely easy after its weapon skill reaches above the tanks hp, a good idea is 2 nin tanks, one with higher hp than the other (Preferable by quite a bit so the differnce is noticeable), the ninja with the higher hp tanks first, then when its dmg becomes higher than the lesser hp ninja, have the lesser hp ninja tank from then onwards till its attack reaches above the high hp ninja, after that, let lose and not worry as long as Schero or Migawari are on --Stratusx 16:48, March 31, 2011 (UTC)

(see testimonials)

Historical Background

Indrik (meaning Unicorn) in Russian folklore is the king of all animals who lives on The Holy Mountain, a place no other can set foot. When it moves about, it causes the earth to shake.