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− | + | [[Category:Notorious Monsters]][[de:Indrik]] |
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+ | {{Infobox Monster |
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− | {| border="0" width="100%" |
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− | |width="50%" align="left" valign="center"| |
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+ | | family = Monoceros |
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⚫ | |||
+ | | weaknesses = |
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− | '''Family:''' [[:Category:Monoceros|Monoceros]] <br> |
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+ | | resistances = |
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− | '''Crystal:''' <!--Format is {{Element|Element}}, example: {{Earth|Earth}}, {{Dark|Dark}} etc. see "Crystal Colors Template" page for all available elements--><br> |
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+ | | image = Indrik.jpg |
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− | '''Weak to:''' |
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+ | | image caption = Indrik |
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+ | | type = notorious monster |
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⚫ | |||
− | {{Color|NM|Notorious Monster}}<br> |
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− | |||
− | |width="50%" align="center"| |
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− | [[File:Indrik.jpg|thumb|right]]<includeonly>[[Category:Bestiary Image Stub]]</includeonly> |
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⚫ | |||
{| border="0" width="100%" cellpadding="2" cellspacing="2" |
{| border="0" width="100%" cellpadding="2" cellspacing="2" |
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|- BGCOLOR="#ffdead" |
|- BGCOLOR="#ffdead" |
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<!--Do not edit drop rates with estimates--> |
<!--Do not edit drop rates with estimates--> |
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*[[Light Belt]] {{Drop Rate|100%}} |
*[[Light Belt]] {{Drop Rate|100%}} |
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− | *[[Stone of Ardor]] (Up to 2) |
+ | *[[Image:Weakness_Yellow.png]][[Stone of Ardor]] (Up to 2) {{Drop Rate|16|14}} |
− | *[[Coin of Ardor]] (Up to 2) |
+ | *[[Image:Weakness_Yellow.png]][[Coin of Ardor]] (Up to 2) {{Drop Rate|11|14}} |
− | *[[Taurine Cesti]] {{Drop Rate| |
+ | *[[Image:Weakness_Blue.png]][[Taurine Cesti]] {{Drop Rate| 5|14}} |
− | * |
+ | *[[Buffalo Leather]] {{Drop Rate| 0|14}} |
− | * |
+ | *[[Healing Mist]] {{Temp}} |
− | *[[Atma of the Holy Mountain]] {{KeyItem|Permanent}} |
+ | *[[Image:Weakness_Red.png]][[Atma of the Holy Mountain]] {{KeyItem|Permanent}} |
*[[Battle Trophy: 2nd Echelon]] {{KeyItem|Permanent}} |
*[[Battle Trophy: 2nd Echelon]] {{KeyItem|Permanent}} |
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<!--Use *[[Item]] to denote stolen items. Remove this line if mob has nothing to steal or if unknown--> |
<!--Use *[[Item]] to denote stolen items. Remove this line if mob has nothing to steal or if unknown--> |
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|align="center"|1 |
|align="center"|1 |
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− | |align="center"|<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} |
+ | |align="center"| A, T(S), T(H)<br>{{HPMP|low hp=65000|high hp=68000|low mp=|high mp=}} |
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|- |
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|align="center" colspan="6" BGCOLOR="#ffdead"| |
|align="center" colspan="6" BGCOLOR="#ffdead"| |
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{{NM-Notes |
{{NM-Notes |
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|Spawn Conditions = |
|Spawn Conditions = |
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− | * [[Timed Spawn]] among the [[Sierra Tiger]] at (J-10)/(J-11) every 15-30{{Verification}} minutes. |
+ | * [[Timed Spawn]] among the [[Sierra Tiger]] at (J-10)/(J-11) near [[Conflux]] #4 every 15-30{{Verification}} minutes. |
|Companions-Summons = * None. |
|Companions-Summons = * None. |
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|Special Abilities = |
|Special Abilities = |
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− | * '''[[Rampant Stance]]''': |
+ | * '''[[Rampant Stance]]''': Mid [[AoE]] damage with [[Additional Effect]]: [[Bind]]. Absorbed by [[Shadow Images]]. |
− | * '''[[Damsel Memento]]''': Restores HP and boosts the power of [[Scintillant Lance]] with each use. |
+ | * '''[[Damsel Memento]]''': Restores HP, removes enfeebling effects and boosts the power of [[Scintillant Lance]] with each use. Absorbs magic damage during this move. |
− | * '''[[Scintillant Lance]]''': Powerful conal magical damage. |
+ | * '''[[Scintillant Lance]]''': Powerful conal, magical light damage. Damage rises with each use of [[Damsel Memento]]. |
+ | :* Capable of inflicting upwards of 7000 damage. |
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− | * '''[[Grace of Hera]]''': Removes enfeebles put on it and melee hits heal it hp for a short time |
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+ | :* Able to hit from over 24 [[Distance|yalms]] away. |
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+ | :* Damage is annulled by [[Fanatic's Drink]] or [[Fanatic's Tonic]] or [[Migawari: Ichi]] (if dmg is higher than targets max hp) or [[Sentinel's Scherzo]] (if dmg is higher than targets max hp) . |
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+ | * '''[[Grace of Hera]]''': Removes all enfeebling effects and grants a [[Regen]] effect. Will not attempt to use if no enfeebling effects are present. |
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+ | :*Placing several debuffs on the NM will lower the chance of it using [[Scintillant Lance]] from 33% to 25%. |
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|Passive Traits = |
|Passive Traits = |
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+ | * Immune to Stun.{{Verification}} |
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* Possesses extremely high evasion and accuracy. Accuracy food recommended. |
* Possesses extremely high evasion and accuracy. Accuracy food recommended. |
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* Possesses enhanced speed (flee speed). |
* Possesses enhanced speed (flee speed). |
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− | * |
+ | * Gains an extremely potent [[Regain]] effect while moving. Attempting to kite [[Indrik]] or shifting hate may cause it to spam TP moves. |
* Possesses an extremely high rate of [[Triple Attack]]. |
* Possesses an extremely high rate of [[Triple Attack]]. |
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+ | * Occasionally uses a "2 Hour" animation that causes it to absorb a random damage type. |
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+ | * Possesses a native -50% Magic Damage Taken trait. |
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|Physical Qualities = |
|Physical Qualities = |
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* N/A |
* N/A |
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|Magical Qualities = * Does not cast spells. |
|Magical Qualities = * Does not cast spells. |
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+ | :* Immune to Gravity. |
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⚫ | |||
+ | :* Resistant to [[Paralyze]] |
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⚫ | |||
}} |
}} |
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Revision as of 15:28, 29 September 2014
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Zone | Level | Drops | Steal | Spawns | Notes |
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Abyssea - Uleguerand |
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1 | A, T(S), T(H) 65,000~68,000 HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Special Abilities | Passive Traits |
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Physical Qualities | Magical Qualities |
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Historical Background
Indrik (meaning Unicorn) in Russian folklore is the king of all animals who lives on The Holy Mountain, a place no other can set foot. When it moves about, it causes the earth to shake.