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|Further Notes = *Immune To [[Repose]]. |
|Further Notes = *Immune To [[Repose]]. |
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* Using [[Widescan]], the placeholder will be the second in the couple of same mobs. For example, on widescan it can be Major, Major(PH), Mage. Or Major, Mage, Mage(PH). |
* Using [[Widescan]], the placeholder will be the second in the couple of same mobs. For example, on widescan it can be Major, Major(PH), Mage. Or Major, Mage, Mage(PH). |
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− | * Can repop as soon as 1 |
+ | * Can repop as soon as 1 hour since last death. Usually between 2 and 3 hours, but it's not uncommon for it to take longer than 10 hours, even more than 20 hours (If you kill the PH it wont take 20 hrs to kill). |
* NOTE: for those who don't want to /RNG, this NM is very easy to camp, just time consuming. There are three skeletons that spawn in the J-8 area. Like stated earlier either two of them can be a Mage, and one Major, or two Major and one Mage. Finding the PH is relatively easy: kill the two of the same, watch them repop...if one pops as a different skeleton (i.e. Mage to Major; Major to Mage), kill that one and you'll have your PH, if not kill the two of the same again until they change. In hours of camping this NM I noticed that the skeletons in this area tend to stick to a certain part of the J-8 area, right outside of the strange apparatus room. There are other skeletons in the area, but they are in the hall way north of the three skeletons and a wraith, you do not need to worry about those. Hovering Hotpot seems to only Spawn in the J-8 area. |
* NOTE: for those who don't want to /RNG, this NM is very easy to camp, just time consuming. There are three skeletons that spawn in the J-8 area. Like stated earlier either two of them can be a Mage, and one Major, or two Major and one Mage. Finding the PH is relatively easy: kill the two of the same, watch them repop...if one pops as a different skeleton (i.e. Mage to Major; Major to Mage), kill that one and you'll have your PH, if not kill the two of the same again until they change. In hours of camping this NM I noticed that the skeletons in this area tend to stick to a certain part of the J-8 area, right outside of the strange apparatus room. There are other skeletons in the area, but they are in the hall way north of the three skeletons and a wraith, you do not need to worry about those. Hovering Hotpot seems to only Spawn in the J-8 area. |
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*Placeholder Mob ID# is D2 & D0 but only 1 can be up at a time. |
*Placeholder Mob ID# is D2 & D0 but only 1 can be up at a time. |
Revision as of 21:51, 7 March 2012
Job: ??? |
Zone | Level | Drops | Steal | Spawns | Notes |
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Garlaige Citadel | 58-59 | 1 | A, M 5,500~6,500 HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Lottery spawn from Fallen Major and Fallen Mage at (J-8) on the third map, beyond Banishing Gate #2 in Garlaige Citadel. Respawn time for place holder is 5 minutes. |
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Special Abilities | Passive Traits |
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Further Notes | |
(see testimonials) |
Trial of the Magians
Trial of the Magians | Details |
Trial 7 | Defeat 4 times with Kartika equipped. |
Trial 517 | Defeat 4 times with Ultimatum equipped. |
Trial 896 | Defeat 4 times with Magnatus equipped. |