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Type: BCNM
Zone: Horlais Peak
Restrictions:
          Level: 50
          Members: 6
          Time: 30 minutes
Orb: Comet Orb (50 Beastmen's Seals)

Mobs[]

Name

Level

Type

Fighting Sheep x 3

??

Sheep

Treasure[]

Your armoury crate will load out of the following groupings:

Zero to One of:
Ocean Belt (???%)
Jungle Belt (???%)
Steppe Belt (???%)
Desert Belt (???%)
Forest Belt (???%)
Ocean Stone (???%)
Jungle Stone (???%)
Steppe Stone (???%)
Desert Stone (???%)
Forest Stone (???%)
One of:
Guardian's Ring (???%)
Kampfer Ring (???%)
Conjurer's Ring (???%)
Shinobi Ring (???%)
Slayer's Ring (???%)
Sorcerer's Ring (???%)
Soldier's Ring (???%)
Tamer's Ring (???%)
Tracker's Ring (???%)
Drake Ring (???%)
Fencer's Ring (???%)
Minstrel's Ring (???%)
Medicine Ring (???%)
Rogue's Ring (???%)
Ronin Ring (???%)
Platinum Ring (???%)
Zero to Two of:
Scroll of Quake (???%)
Light Spirit Pact (???%)
Scroll of Freeze (???%)
Scroll of Regen III (???%)
Reraiser (???%)
Vile Elixir (???%)
Scroll of Raise II (???%)
One to Two of:
Ram Horn (???%)
Mahogany Log (???%)
Mythril Ingot (???%)
Manticore Hide (???%)
Wyvern Scales (???%)
Wyvern Skin (???%)
Petrified Log (???%)
Darksteel Ingot (???%)
Gold Ingot (???%)
Ram Skin (???%)
Platinum Ingot (???%)

Notes[]

  • All have the Sheep special attacks. All are susceptible to Gravity, and partially resistant to Bind.
  • The Sheep's melee attacks cause knockback.
  • All are highly resistant to Ice elemental magic (including Freeze and Bind).
  • Sheep are not Charmable.
  • Immune to sleep.
  • Poison Pots highly recomended for Sheep Song
  • Sheep can attack very fast.
  • Sheep seem to build resistance to spells over time.

Strategy[]

See Strategies.

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