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==Notes==
 
==Notes==
:*Like all KSNM fights, buffs do not wear upon entering the battlefield.
+
*Like all KSNM fights, buffs do not wear upon entering the battlefield.
:*[[Chlevnik]] uses the attacks:
+
*[[Chlevnik]] uses the attacks:
::'''[[Meteor]]'''
+
:'''[[Meteor]]'''
::'''[[Kick Out]]'''
+
:'''[[Kick Out]]'''
::'''[[Howl]]'''
+
:'''[[Howl]]'''
::'''[[Wild Horn]]'''
+
:'''[[Wild Horn]]'''
::'''[[Thunderbolt (Behemoth)|Thunderbolt]]'''
+
:'''[[Thunderbolt (Behemoth)|Thunderbolt]]'''
::'''[[Shock Wave]]'''
+
:'''[[Shock Wave]]'''
::'''[[Flame Armor]]'''
+
:'''[[Flame Armor]]'''
::[[Additional Effect]]: [[Stun (Status Effect)|Stun]] on regular attacks
+
:[[Additional Effect]]: [[Stun (Status Effect)|Stun]] on regular attacks
:*Casting range for [[Meteor]] is approximately [[Distance|30']], and Meteor hits all players within 30' of the target. Because of this, it's even possible to be struck by Meteor when Chlevnik is over 50' away and beyond viewing distance.
+
*Casting range for [[Meteor]] is approximately [[Distance|30']], and Meteor hits all players within 30' of the target. Because of this, it's possible to be struck by Meteor when Chlevnik is over 50' away and beyond viewing distance.
:*Immune to [[Stun]].
+
*Immune to [[Stun]].
:*Susceptible to [[Paralyze]] and [[Addle]].
+
*Susceptible to [[Paralyze]] and [[Addle]].
:*Chlevnik will not begin casting Meteor on the target with hate unless that target is within casting range.
+
*Chlevnik does not begin casting Meteor on the target with hate unless that target is within casting range.
:*Chlevnik cannot be directly defeated by depleting its HP. When Chlevnik is out of HP (its HP bar will continue to read 1% and it will still keep taking damage from attacks) and has finished performing any TP move or Meteor cast it was attempting (if any), it will immediately use an ability named Meteor as a "final attack". It is similar to the spell Meteor, but is more damaging and cannot be prevented. This move will deal high damage to anyone within 40.0 units from [[Chlevnik]]. Following this attack's long animation, Chlevnik will "fall to the ground" and die.
+
*Chlevnik cannot be directly defeated by depleting its HP. When Chlevnik is out of HP (its HP bar stays at 1% and it still takes damage from attacks) and has finished performing any TP move or Meteor cast it was attempting (if any), it immediately uses an ability named Meteor as a "final attack". It is similar to the spell Meteor, but is more damaging and cannot be prevented. This move deals high damage to anyone within 40.0 units from [[Chlevnik]]. Following this attack's long animation, Chlevnik "falls to the ground" and dies.
::*[[Sacrosanctity]] is an effective means of preventing almost all damage from a single Meteor, whether the casted or final-attack variety.
+
*[[Sacrosanctity]] is an effective means of preventing almost all damage from a single Meteor, whether the casted or final-attack variety.
::*Even if the entire party perishes from the final Meteor, the fight is still a win if at least one party member can Reraise.
+
*Even if the entire party perishes from the final Meteor, the fight is still a win if at least one party member can Reraise.
   
 
==Strategy==
 
==Strategy==

Revision as of 15:43, 4 July 2012

Type: BCNM
Zone: Horlais Peak
Restrictions:
          Level: No restriction.
          Members: 18
          Time: 30 minutes
Orb: Themis Orb (99 Kindred's Seals)

Mobs

Name

Level

Job

Family

Chlevnik x 1

??

??

Behemoth

Possible Rewards

Your armoury crate will load out of the following groupings:

One of:
Libation Abjuration (16.9%)
Kriegsbeil (26.8%)
Shinsoku (9.9%)
Nokizaru Shuriken (8.5%)
Guespiere (7%)
Purgatory Mace (8.5%)
Meteor Cesti (22.5%)
One of:
Oblation Abjuration (16.9%)
Unsho (1.4%)
Harlequin's Horn (23.9%)
Dreizack (8.5%)
Gawain's Axe (25.4%)
Zen Pole (18.3%)
Bayard's Sword (7%)
One of:
Behemoth Hide (53.5%)
Behemoth Horn (36.6%)
Healing Staff (4.8%)


One of:
Demon Horn (9.9%)
Petrified Log (7%)
Raxa (7%)
Rainbow Cloth (2.8%)
Hi-Reraiser (11.3%)
Petrified Log (21.1%)
Philosopher's Stone (14.1%)
Gold Ore (5.6%)
Mythril Ore (8.5%)
Coral Fragment (7%)
Mahogany Log (8.5%)
Wyvern Scales (4.2%)
Darksteel Ore (4.2%)
Ram Horn (7%)
Ebony Log (8.5%)
Reraiser (2.8%)
Platinum Ore (4.2%)
Vile Elixir (4.2%)
Vile Elixir +1 (???%)


One of:
Behemoth Tongue (26%)
Behemoth Horn (29.6%)
Strength Potion (15.5%)
Dexterity Potion (7%)
Agility Potion (14.1%)
Vitality Potion (11.3%)


One of:
Mind Potion (16.9%)
Intelligence Potion (7%)
Charisma Potion (11.3%)
Icarus Wing (15.5%)
Angel Lyre (25.4%)
Emerald (9.9%)
Spinel (4.2%)
Ruby (5.6%)
Diamond (2.8%)
One of:
Hi-Ether +3 (29.6%)
Hi-Potion +3 (22.5%)
Hi-Reraiser (19.7%)
Vile Elixir +1 (28.2%)


One of:
Coral Fragment (14.1%)
Raxa (1.4%)
Demon Horn (11.3%)
Gold Ore (2.8%)
Mythril Ore (8.5%)
Vile Elixir (5.6%)
Ram Horn (2.8%)
Petrified Log (29.6%)
Platinum Ore (1.4%)
Mahogany Log (5.6%)
Wyvern Scales (7%)
Granite (4.2%)
Darksteel Ore (4.2%)
Ebony Log (4.2%)
Hi-Reraiser (4.2%)
Gold Thread (11.3%)
Rainbow Cloth (2.8%)
One of:
Raxa (12.7%)
Malboro Fiber (5.6%)
Philosopher's Stone (22.5%)
Phoenix Feather (42.3%)
Damascene Cloth (7%)
Damascus Ingot (4.2%)
Beetle Blood (8.5%)


One of:
Petrified Log (56.3%)
Lacquer Tree Log (29.6%)
Shining Cloth (1.4%)
Divine Log (14.1%)


All of:
Beastly Shank

Notes

  • Like all KSNM fights, buffs do not wear upon entering the battlefield.
  • Chlevnik uses the attacks:
Meteor
Kick Out
Howl
Wild Horn
Thunderbolt
Shock Wave
Flame Armor
Additional Effect: Stun on regular attacks
  • Casting range for Meteor is approximately 30', and Meteor hits all players within 30' of the target. Because of this, it's possible to be struck by Meteor when Chlevnik is over 50' away and beyond viewing distance.
  • Immune to Stun.
  • Susceptible to Paralyze and Addle.
  • Chlevnik does not begin casting Meteor on the target with hate unless that target is within casting range.
  • Chlevnik cannot be directly defeated by depleting its HP. When Chlevnik is out of HP (its HP bar stays at 1% and it still takes damage from attacks) and has finished performing any TP move or Meteor cast it was attempting (if any), it immediately uses an ability named Meteor as a "final attack". It is similar to the spell Meteor, but is more damaging and cannot be prevented. This move deals high damage to anyone within 40.0 units from Chlevnik. Following this attack's long animation, Chlevnik "falls to the ground" and dies.
  • Sacrosanctity is an effective means of preventing almost all damage from a single Meteor, whether the casted or final-attack variety.
  • Even if the entire party perishes from the final Meteor, the fight is still a win if at least one party member can Reraise.

Strategy