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(Updated drop rate) |
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<!-- When adding drop rate information to a given page, be sure to increase the total number of reported kills by one for all drops that use this template. --> |
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− | *[[Monster Signa]] {{Drop Rate| |
+ | *[[Monster Signa]] {{Drop Rate| 58|859}} |
− | *[[Scroll of Deodorize]] {{Drop Rate| |
+ | *[[Scroll of Deodorize]] {{Drop Rate|168|859}} |
− | *[[Zealot's Mitts]] {{Drop Rate| |
+ | *[[Zealot's Mitts]] {{Drop Rate|563|859}} |
*{{Gil Dropped|22|86}} <!-- Please Note, Gil is divided among party members. --> |
*{{Gil Dropped|22|86}} <!-- Please Note, Gil is divided among party members. --> |
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|Spawn Conditions = |
|Spawn Conditions = |
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*[[Lottery Spawn|Lottery spawn]] of the [[Yagudo Mendicant]] around (H-10) on Map 1, but may be up directly after a maintenance; You need to drop down the hole at (H-7) on Map 1 to reach the area where he spawns. He can spawn anywhere at (H-10) or on the cliff |
*[[Lottery Spawn|Lottery spawn]] of the [[Yagudo Mendicant]] around (H-10) on Map 1, but may be up directly after a maintenance; You need to drop down the hole at (H-7) on Map 1 to reach the area where he spawns. He can spawn anywhere at (H-10) or on the cliff |
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− | * |
+ | *There are five possible Mendicant spawns on the upper level. Three share spawns with Piper/Persecutor. The two others always spawn as [[Yagudo Mendicant]]; of these two, the one that appears lower on [[Wide Scan]] is the placeholder. |
− | **<i>There are five possible Mendicant spawns on the upper level. Three share spawns with Piper/Persecutor</i> [[User:Brewtus|Brewtus]] 18:04, December 4, 2010 (UTC) |
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*All [[Yagudo]] here have a respawn time of eight minutes |
*All [[Yagudo]] here have a respawn time of eight minutes |
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*Spawns usually once an hour but may take as long as six |
*Spawns usually once an hour but may take as long as six |
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+ | *Placeholder ID: 179 |
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Latest revision as of 01:24, 4 April 2014
Job: White Mage Notorious Monster |
Zone |
Level |
Drops |
Steal |
Spawns |
Notes |
16-17 |
|
|
1 |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
---|---|
|
|
Special Abilities | Passive Traits |
|
|
Further Notes | |
(see testimonials) |