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Job: Beastmaster
Family: Goblins
Crystal: Fire
Weak to: Light

Expeditionary Force

Zone Level Drops Steal Spawns Notes
Buburimu Peninsula
Summons: Goblin's Rabbit
30 1 A, L, S
??? HP
Valkurm Dunes
Summons: Goblin's Dragonfly
30 1 A, L, S
??? HP
Jugner Forest
Summons: Goblin's Beetle
35 1 A, L, S
??? HP
Meriphataud Mountains
Summons: Goblin's Dragonfly
35 1 A, L, S
??? HP
Pashhow Marshlands
Summons: Goblin's Bee
35 1 A, L, S
??? HP
Qufim Island
Summons: Goblin's Leech
35 1 A, L, S
??? HP
Beaucedine Glacier
Summons: Goblin's Tiger
45 1 A, L, S
??? HP
The Sanctuary of Zi'Tah
Summons: Goblin's Leech
45 1 A, L, S
??? HP
Yuhtunga Jungle
Summons: Goblin's Bee
45 1 A, L, S
??? HP
Eastern Altepa Desert
Summons: Goblin's Spider
50 1 A, L, S
??? HP
Xarcabard
Summons: Goblin's Tiger
50 1 A, L, S
??? HP
Yhoator Jungle
Summons: Goblin's Bee
55 1 A, L, S
??? HP
Cape Teriggan
Summons: Goblin's Rabbit
75 1 A, L, S
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Sometimes spawned from a Beastman's Banner during Expeditionary Force.
  • Calls a pet. If the pet is killed, it may try to charm a player instead.
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