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Start NPC Nanaa Mihgo - Windurst Woods (J-3)
Requirements Thief 50+
Items Needed Quake Grenade x 4
Pickaxe
Title Granted Paragon of Thief Excellence
Repeatable Yes, after erasing AF memory
Reward Rogue's Poulaines
← Previous Quest Next Quest →
As Thick as Thieves None


Walkthrough

Note: You must zone after completing As Thick as Thieves before starting this quest.

Note: If you have deleveled to 49 since starting As Thick as Thieves, it is still possible to start this quest.

The Beginning

Note: Once the quest has been started by talking to Nanaa Mihgo, you can complete the rest of the quest on any job, including checking the ???.

Note: You may do Hagain's section before Yatniel's section if you desire. You do not need to do them in this order.

Yatniel

Hagain

Garlaige Citadel

Note: You will need at least 4 people for this part, just to get by the Banishing Gates. It is suggested to bring more, however, to help kill the mob you will have to fight. See Chandelier for information on beating the mob.

  • At this point you will be running around Garlaige Citadel and examining a number of ??? spots. Each ??? will direct you to another until you come to the final destination. After you have started using the bomb incense on the holes, you cannot zone out. If you do, it will reset and you will need to start over. Since your goal is to smoke a bomb out of the ceiling, you need to move your camera view so that it is pointing upwards in order to target the ???'s. Here are maps of Garlaige and the numbered locations of the ???'s you need to examine: Map 1 and Map 2.
  • Basically, once you enter Garlaige, head to the southeast corner near the first Banishing Gate.
  • Look around for a ??? at I-9. Examine and choose 'yes.'
  • Head west a bit and look around at H-9 for another ???.
  • Go through the first Banishing Gate and follow the map down to F-9. The ??? to the west of the intersection is the one you want.
  • Go across the hall to the east for another ??? at F/G-9.
  • Go back the way you came, towards the Banishing Gate. Examine the ??? at G-8/9.
  • Head to the north of this area for another ??? at G-7.
  • Head east to the ??? at I-6.
  • Note: Escaping resets the ???s, but being disconnected will not.
  • The last ??? you'll examine will spawn a Bomb named Chandelier. When this mob is spawned, if he is not claimed before he aggros, he will immediately self-destruct unless stunned (Tested 20/25/08). For example:
  • If the mob spawns and sees the puller before he is claimed, he will aggro and self-destruct.
  • If the mob is spawned while a party member is casting magic, he will aggro the caster and self-destruct.
  • If the claim attempt is made with magic, he will aggro the caster before claim and self-destruct.
  • Ways to prevent this include:
  • Have the party back out of sight aggro range while the player popping the NM approaches alone. When the pop cutscene ends, the player should immediately run back to the party so as not to aggro the NM; there is plenty of time after the end of the cutscene before the NM actually appears. From here he can be pulled safely with a ranged attack or other non-magic distance method.
  • Have non-magic claim methods (i.e. Provoke, Steal, Chi Blast) ready to spam the instant the mob is popped so that it can be claimed before it aggros the puller.
  • If the bomb tries to self-destruct, simply have someone that's a DRK or /DRK to stun if it aggros.
  • Spectral Jig right after CS.
  • Run out of magic aggro range as stated above before he goes into aggro mode, cast Invisible, then run up and melee him.
  • You may want to build up TP on the skeletons in this area before spawning the bomb. Make sure you bring people who can Stun him so that he doesn't self-destruct.
    • Spectral Jig after CS and have Blade Bash ready just in case. Seigan+Third Eye a must as he still hits hard.
  • Chandelier appears to have ~10,000 HP.
  • Try to avoid fighting on Firesday.
  • Note: It has been proven that even if he uses Self-Destruct when near death, you may still obtain the item.
  • Note: Once popped, you need to wait 10 minutes before being able to make it pop again.
  • Once you beat him, lot on the Chandelier Coal and make sure you have inventory space.

Finish Up

Ordelle's Caves

Note: Make sure to bring a Pickaxe for this part. These can be obtained from Upih Khachla Windurst Waters (H-9) (Ensasa's Catalyst shop).

  • Nanaa Mihgo sends you off to Ordelle's Caves. Enter the cave in La Theine Plateau at F-7. You have to go East down into the valley/cliffs (F-6) to get to the cave.
  • Take the first left and follow the maps around to the hole at H-11/12 (located on the same map you were on when you first entered, just at another section). Drop down this hole and head to the tunnel to the east (I-11) - do not fall off the cliff.
  • Follow the stairs to the first intersection (I-6) - take a left (south) and keep going. Keep your eyes open for a tunnel to the right that heads west (H-9) and take it (you know you're on the right track if you see some Napalms).
  • You'll zone back into La Theine Plateau in a valley. Keep going until you find a ??? at H-11. Trade your Pickaxe to the ??? and get a cutscene and your Rogue's Poulaines.

Game Description

Client
Nanaa Mihgo (Cat Burglar's lair, Windurst Woods)
Summary
Visit two of the eight active thieves gathered by the Tenshodo, and confirm the signatures of the people who originally wrote the documents in the "letter from the Tenshodo."


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