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m (drop rate)
(drop rates Meriphataud Mountains)
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15 - 19
 
15 - 19
 
|<!--Add Items Dropped Here-->
 
|<!--Add Items Dropped Here-->
*[[Lizard Skin]] {{Drop Rate|62|375}} <!-- Update drop rates on ALL items, please -->
+
*[[Lizard Skin]] {{Drop Rate| 67|411}} <!-- Update drop rates on ALL items, please -->
*[[Lizard Tail]] {{Drop Rate|113|375}}
+
*[[Lizard Tail]] {{Drop Rate|132|411}}
 
|<!--Add Items Stolen Here-->
 
|<!--Add Items Stolen Here-->
 
*[[Lizard Egg]]
 
*[[Lizard Egg]]
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|<!--Add Items Dropped Here-->
 
|<!--Add Items Dropped Here-->
 
<!-- Update drop rates on ALL items, please -->
 
<!-- Update drop rates on ALL items, please -->
*[[Lizard Skin]] {{Drop Rate|22|196}}
+
*[[Lizard Skin]] {{Drop Rate|23|208}}
*[[Lizard Tail]] {{Drop Rate|68|196}}
+
*[[Lizard Tail]] {{Drop Rate|70|208}}
*[[Twinstone Earring]] {{Drop Rate|35|196}}
+
*[[Twinstone Earring]] {{Drop Rate|37|208}}
 
|<!--Add Items Stolen Here-->
 
|<!--Add Items Stolen Here-->
 
*[[Lizard Egg]]
 
*[[Lizard Egg]]
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22 - 26
 
22 - 26
 
|<!--Add Items Dropped Here-->
 
|<!--Add Items Dropped Here-->
*[[Lizard Egg]] {{Drop Rate|11|75}} <!-- Update drop rates on ALL items, please -->
+
*[[Lizard Egg]] {{Drop Rate|17|121}} <!-- Update drop rates on ALL items, please -->
*[[Lizard Skin]] {{Drop Rate|12|75}}
+
*[[Lizard Skin]] {{Drop Rate|17|121}}
*[[Lizard Tail]] {{Drop Rate|21|75}}
+
*[[Lizard Tail]] {{Drop Rate|31|121}}
 
|<!--Add Items Stolen Here-->
 
|<!--Add Items Stolen Here-->
 
*[[Lizard Egg]]
 
*[[Lizard Egg]]

Revision as of 04:18, 8 December 2012

Job: Warrior
Family: Lizard
Crystal: Fire
Weak to: Wind, Ice

Hilllizard

Hill Lizard

Zone Level Drops Steal Spawns

Notes

Valkurm Dunes

15 - 19

42

L, H

??? HP

Meriphataud Mountains

19 - 22

46

L, H

??? HP

Sauromugue Champaign

22 - 26

39

Respawn: 5 minutes

L, H

??? HP

Meriphataud Mountains (S)

42 - 44

Unknown

L, H

??? HP

Sauromugue Champaign (S)

45 - 48

Unknown

L, H

??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants