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[[Category:Bestiary]][[Category:Marids]][[Category:Einherjar]]
 
 
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'''Job:''' <br>
 
'''Job:''' <br>
 
'''Family:''' [[:Category:Marids|Marid]]<br>
 
'''Family:''' [[:Category:Marids|Marid]]<br>
'''Crystal:''' {{Earth|Earth}} <br>
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'''Weak to:''' {{Water}}
'''Weak to:'''
 
 
{{Fire|Notorious Monster}}
 
   
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{{Color|NM|Guardian of Asgarth}}
 
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[[Image:Hildesvini.jpg|thumb|Hildesvini]]
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[[File:Hildesvini.jpg|thumb|Hildesvini]]
 
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! Zone || Level || Drops || Steal || Spawns || Notes
'''Zone'''
 
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|- BGCOLOR="#ffd9d9"
 
|style="padding-left:1ex"|[[Grimgerde's Chamber]]
'''Level'''
 
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'''Drops'''
 
 
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|align="center"|1
'''Steal'''
 
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|align="center"|A, L, T(S), Sc
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'''Spawns'''
 
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|- BGCOLOR="#ffd9d9"
 
|style="padding-left:1ex"|[[Rossweisse's Chamber]]
'''Notes'''
 
 
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[[Rossweisse's Chamber]]
 
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|align="center"|1
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|align="center"|A, L, T(S), Sc
{{Question}}
 
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|- BGCOLOR="#ffd9d9"
 
|style="padding-left:1ex"|[[Siegrune's Chamber]]
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1
 
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|align="center"|1
|-
 
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|align="center"|A, L, T(S), Sc
[[Grimgerde's Chamber]]
 
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{{Question}}
 
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1
 
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|-
 
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[[Siegrune's Chamber]]
 
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{{Question}}
 
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1
 
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|-
 
|-
 
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{{Monster Notes}}
 
{{Monster Notes}}
 
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'''Notes:'''
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===Notes:===
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:*One of the possible bosses for Einherjar - Wing I chambers.
* Occasionally spawns [[Djigga]]s while fighting. (Not completely proven: Total of 6 [[Djigga]]s spawned when LS did this Marid, but since it was not a successful run we are not sure if 6 is the maximum spawned. If this is so, LS member (BLM) tested if the [[Djigga]] can be kited in a big circle when the LS wiped, it is possible with enough distance, around 12-15 was distance running as him being BLM. Since chigoes crit hit alot and damage hard, a suggestion is to have someone with alot of defense or with enough defense gear to kite away far around the wall to kill the Marid. But also not proven.)
 
  +
:*Can [[Draw In]] its current target.
*A strategy to avoid the [[Djigga]]s '''CAN''' be the following (needs to be proven)
 
  +
:*Occasionally spawns [[Djigga]]s while fighting.
:Last 4th run we had 1 NIN/WAR left beeing not in the main-ally, he alone fought the Marid while 6 [[Djigga]]s were out too '''BUT''' ignoring him all the time. If this is a Bug or the Key to make it easier:
 
  +
:*A good strategy is a slow battle of attrition with DoT spells, melee, and PLD tanks while having at least four BLMs paired off into teams of two to cast tier III -ga spells on the Djiggas as soon as they spawn. The boss can be beaten with less than 20 people using this method, assuming hate is set strongly on the PLDs and the melee don't die to unnecessary cone damage.
:- Put a Member or better two ( PLD/NIN + RDM or SCH for Graviga would be good ) outside of the Ally alone in a party.
 
  +
:*Another good strategy is DDs that are focus on Marid, swap target to Djiggas as soon as they spawn with /autotarget on. So when u kill your target you will be facing the boss or another Djigga very fast. Win with 19 people and a lot of time remaining.
:They '''alone''' attack and kite the Marid (beware of draw-in, have Buffs up all time) until he spawns first 3 [[Djigga]]s.
 
 
:* Repeatedly uses Proboscis Shower whenever Djiggas are alive, healing itself for anywhere from 1,000-10,000 HP. This move is [[Stun (Status Effect)|stunnable]], however the stun window is quite short and he builds complete resistance to Stun after about 5-10 minutes of steady stunning.
:'''Stay alive''' as good as possible vs. them (graviga) and keep kiting until he spawns the last 3 [[Djigga]]s set - now die (you will for sure anyway).
 
 
:*The boss can be kited and damaged over time. This kiting will be similar to the way a player can kite [[Adamantoise]] or [[Aspidochelone]] to one side of the zone in [[Cape Teriggan]] to avoid aggro of other monsters. Even though the player will be drawn in, they can keep running forward to move the mob.
:If kite party dies before 6 [[Djigga]]s are out you need to find more "victims". Nobody outside of this party should interact in any way helping them of course.
 
  +
:*His Djiggas will retain hate on any player in the chamber, even after dying and Reraising far away from their home point. This makes recovering from a wipe extremely difficult.
* Repeatedly uses TP-Attack, Proboscis Shower, healing itself for anywhere from 1,000-10,000 HP. Is [[Stun (Status Effect)|stunnable]], however the stun window is quite short and he builds complete resistance to Stun after about 5-10 minutes of steady stunning.
 
* Uses single target [[Draw In]], which deters [[kiting]]. However, the boss can be kited and damaged over time. This kiting will be similar to the way a player can kite [[Adamantoise]] or [[Aspidochelone]] to one side of the zone in [[Cape Teriggan]] to avoid aggro of other monsters. Even though the player will be drawn in, they can keep running forward to move the mob.
 
 
   
 
== Historical Background ==
 
== Historical Background ==
 
In Norse mythology, Hildesvini (also spelled Hildisvini) was a boar used as a mount for the goddess Freya (goddess of beauty, love, fertility, war). It had golden hair and could move at incredible speeds. Hildesvini means “battle-swine”.
 
In Norse mythology, Hildesvini (also spelled Hildisvini) was a boar used as a mount for the goddess Freya (goddess of beauty, love, fertility, war). It had golden hair and could move at incredible speeds. Hildesvini means “battle-swine”.
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[[Category:Bestiary]]
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[[Category:Marids]]
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[[Category:Notorious Monsters]]
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[[Category:Einherjar]]

Latest revision as of 00:09, 21 March 2010

Job:
Family: Marid
Weak to: Water

Guardian of Asgarth

Hildesvini

Hildesvini

Zone Level Drops Steal Spawns Notes
Grimgerde's Chamber 1 A, L, T(S), Sc
Rossweisse's Chamber 1 A, L, T(S), Sc
Siegrune's Chamber 1 A, L, T(S), Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • One of the possible bosses for Einherjar - Wing I chambers.
  • Can Draw In its current target.
  • Occasionally spawns Djiggas while fighting.
  • A good strategy is a slow battle of attrition with DoT spells, melee, and PLD tanks while having at least four BLMs paired off into teams of two to cast tier III -ga spells on the Djiggas as soon as they spawn. The boss can be beaten with less than 20 people using this method, assuming hate is set strongly on the PLDs and the melee don't die to unnecessary cone damage.
  • Another good strategy is DDs that are focus on Marid, swap target to Djiggas as soon as they spawn with /autotarget on. So when u kill your target you will be facing the boss or another Djigga very fast. Win with 19 people and a lot of time remaining.
  • Repeatedly uses Proboscis Shower whenever Djiggas are alive, healing itself for anywhere from 1,000-10,000 HP. This move is stunnable, however the stun window is quite short and he builds complete resistance to Stun after about 5-10 minutes of steady stunning.
  • The boss can be kited and damaged over time. This kiting will be similar to the way a player can kite Adamantoise or Aspidochelone to one side of the zone in Cape Teriggan to avoid aggro of other monsters. Even though the player will be drawn in, they can keep running forward to move the mob.
  • His Djiggas will retain hate on any player in the chamber, even after dying and Reraising far away from their home point. This makes recovering from a wipe extremely difficult.

Historical Background

In Norse mythology, Hildesvini (also spelled Hildisvini) was a boar used as a mount for the goddess Freya (goddess of beauty, love, fertility, war). It had golden hair and could move at incredible speeds. Hildesvini means “battle-swine”.