Club weapon skill | |
Skill Level: | 220 (White Mages and Geomancers only) |
Description: | Delivers a six-hit attack. Chance of critical varies with TP. |
Sneak Attack: | Will stack with Sneak Attack. |
Equipment: | Aligned with flame equipment (Flame Gorget & Flame Belt). |
Aligned with light equipment (Light Gorget & Light Belt). |
Properties
Element: | None |
Modifiers: | STR:30%; MND:30% |
Damage Multipliers by TP: |
1000 TP | 2000 TP | 3000 TP |
---|---|---|
1.00 | 1.00 | 1.00 |
Critical Hit Rate by TP:
1000 TP | 2000 TP | 3000 TP |
---|---|---|
+??% | +??% | +??% |
Skillchain Properties
|
Levels[]
- Hexa Strike is only available to White Mages and Geomancers. While other jobs can attain the required 220 Club skill, they cannot use Hexa Strike.
- Club skill level 220 is obtainable by White Mage and Geomancer at the level 67.
Job Rating Level White Mage B+ 67 Geomancer B+ 67