m (Item Sections template) |
|||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | {{Item Sections}}<section begin="Item Image"/>{{Item Image|Herculesring.png|Hercules' Ring}}<section end="Item Image"/> |
||
− | __NOTOC__ |
||
− | [[File:Herculesring.png|Hercules' Ring]] |
||
− | {|cellpadding="5" width="100%" |
||
− | |width="50%" valign="top"| |
||
==Statistics== |
==Statistics== |
||
{{Armor |
{{Armor |
||
Line 8: | Line 5: | ||
| tags = {{Rare}} |
| tags = {{Rare}} |
||
| slot = Ring |
| slot = Ring |
||
− | | races = All Races |
||
| stats = '''[[Enmity]]''' +3<br>'''[[Latent Effect|Latent effect]]:<br>Adds "[[Regen (Status Effect)|Regen]]" effect<br>Adds "[[Refresh (Status Effect)|Refresh]]" effect''' |
| stats = '''[[Enmity]]''' +3<br>'''[[Latent Effect|Latent effect]]:<br>Adds "[[Regen (Status Effect)|Regen]]" effect<br>Adds "[[Refresh (Status Effect)|Refresh]]" effect''' |
||
| level = 66 |
| level = 66 |
||
Line 17: | Line 13: | ||
*Active while HP is less than or equal to 50%; in the orange or red range. |
*Active while HP is less than or equal to 50%; in the orange or red range. |
||
*When active, the [[Refresh (Status Effect)|Refresh]] is 1 MP per [[tick]], and the [[Regen (Status Effect)|Regen]] is 3 HP per tick. |
*When active, the [[Refresh (Status Effect)|Refresh]] is 1 MP per [[tick]], and the [[Regen (Status Effect)|Regen]] is 3 HP per tick. |
||
− | |||
− | |width="50%" valign="top"| |
||
==Other Uses== |
==Other Uses== |
||
+ | {{Used In |
||
− | {{Resale Price|10,422|11,275}} |
+ | | resale price = {{Resale Price|10,422|11,275}} |
⚫ | |||
⚫ | |||
⚫ | |||
+ | {{Synthesis Recipe|None}} |
||
− | |width="50%" valign="top"| |
||
⚫ | |||
− | ''None'' |
||
− | |||
− | |width="50%" valign="top"| |
||
==Used in Recipes== |
==Used in Recipes== |
||
− | + | {{rl|None}} |
|
⚫ | |||
+ | {{Synthesis Recipe|None}} |
||
⚫ | |||
− | |- |
||
+ | {{rl|None}} |
||
− | |width="50%" valign="top"| |
||
⚫ | |||
− | ''None'' |
||
− | |||
− | |width="50%" valign="top"| |
||
⚫ | |||
− | *''None'' |
||
− | |||
⚫ | |||
==How to Obtain== |
==How to Obtain== |
||
{{AH|Armor|Rings}} |
{{AH|Armor|Rings}} |
||
===Dropped From=== |
===Dropped From=== |
||
+ | {|class="ffxi-table wide-table" |
||
− | :{|width="60%" cellpadding="2" cellspacing="2" |
||
⚫ | |||
− | |- style="background:#ffdead" |
||
!width="35%"| Name |
!width="35%"| Name |
||
!width="15%"| Level |
!width="15%"| Level |
||
!width="60%"| Zone |
!width="60%"| Zone |
||
− | |- |
+ | |- class="bg-nm" |
| '''[[Megalobugard]] ([[NM]])''' |
| '''[[Megalobugard]] ([[NM]])''' |
||
|align="center"| 55-60 |
|align="center"| 55-60 |
Revision as of 04:57, 8 April 2018
Statistics
Latent effect
- Active while HP is less than or equal to 50%; in the orange or red range.
- When active, the Refresh is 1 MP per tick, and the Regen is 3 HP per tick.
Other Uses
Resale Price: 10,422~11,275 gil
Synthesis Recipes
None
Used in Recipes
- None
Desynthesis Recipes
None
Obtained from Desynthesis
- None
How to Obtain
Auction House Category: Armor > Rings
Can be obtained as a random reward from the Gobbie Mystery Box Special Dial and similar sources.
Dropped From
Name | Level | Zone |
---|---|---|
Megalobugard (NM) | 55-60 | Lufaise Meadows |