m (Drop rate for 20 kills + removed strikethrough text, added verification tag.) |
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'''Job:''' [[Black Mage]] <br> |
'''Job:''' [[Black Mage]] <br> |
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− | '''Family:''' [[:Category:Imps| |
+ | '''Family:''' [[:Category:Imps|Imps]]<br> |
'''Crystal:''' {{Dark|Dark}}<br> |
'''Crystal:''' {{Dark|Dark}}<br> |
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− | '''Weak |
+ | '''Weak against:''' {{element|Light}}, {{Piercing}}<br> |
− | '''Strong |
+ | '''Strong against:''' {{Dark}}<br> |
+ | '''Soul Plate Value:''' ~77*<br> |
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+ | ''*Value only associated when [[Sanraku|Sanraku's]] subject of interest is of the [[:Category:Imps|Imp]] family'' |
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− | [[File:Heraldic |
+ | [[File:Heraldic Imp.png|thumb|Heraldic Imp]] |
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|align="center"|72 - 74 |
|align="center"|72 - 74 |
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− | *[[Imp Wing]] {{Drop Rate| |
+ | *[[Imp Wing]] {{Drop Rate|25|58}} |
− | *[[Imp Horn]] {{Drop Rate| |
+ | *[[Imp Horn]] {{Drop Rate| 3| 14}}* |
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|align="center"|9<br>''Respawn: 16 minutes'' |
|align="center"|9<br>''Respawn: 16 minutes'' |
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|align="center"|76 - 78 |
|align="center"|76 - 78 |
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− | *[[Imp Wing]] {{Drop Rate| |
+ | *[[Imp Wing]] {{Drop Rate|4|11}} |
− | *[[Imp Horn]] {{Drop Rate|0| |
+ | *[[Imp Horn]] {{Drop Rate|0| 1}}* |
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|style="padding-left:1ex"|[[Caedarva Mire]] |
|style="padding-left:1ex"|[[Caedarva Mire]] |
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+ | |align="center"|79 - 81 |
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− | *[[Imp Wing]] {{Drop Rate| |
+ | *[[Imp Wing]] {{Drop Rate|742|1816}} |
− | *[[Imp Horn]] {{Drop Rate| 3| |
+ | *[[Imp Horn]] {{Drop Rate| 3| 472}}* |
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|align="center"|51 |
|align="center"|51 |
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{{Monster Notes}} |
{{Monster Notes}} |
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− | + | ==Notes== |
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− | + | *Can drop an [[Imp Horn]] even if its horn was not broken. {{Verification2}} |
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− | + | *Uses [[Frenetic Rip]] if its horn breaks. |
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− | + | *Uses an unlogged gesture to show that it has noticed the loss of its horn, and does a different gesture to recover it. |
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− | + | *Can recover its horn any time after losing it, even mere seconds later. |
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− | + | *High magic resistance. |
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− | + | *The [[Nyzul Isle]] versions are possible targets under the "Eliminate Specified Enemies" floor objective. |
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+ | *Immune to [[Requiem]]. |
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− | :*Seem weaker to ice than water. |
Revision as of 08:39, 13 January 2014
Job: Black Mage |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Arrapago Reef | 72 - 74 | 9 Respawn: 16 minutes |
A, T(S), H ??? HP ??? MP | ||
Nyzul Isle | 76 - 78 | A, T(S), H ??? HP ??? MP | |||
Caedarva Mire | 79 - 81 | 51 | A, T(S), H ~3,000 HP ??? MP | ||
Silver Sea Remnants | 8 Second Floor |
A, T(S), H ??? HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes
- Can drop an Imp Horn even if its horn was not broken.
- Uses Frenetic Rip if its horn breaks.
- Uses an unlogged gesture to show that it has noticed the loss of its horn, and does a different gesture to recover it.
- Can recover its horn any time after losing it, even mere seconds later.
- High magic resistance.
- The Nyzul Isle versions are possible targets under the "Eliminate Specified Enemies" floor objective.
- Immune to Requiem.