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Job: Black Mage
Family: Imps
Crystal: Dark
Weak against: Light Light, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Strong against: Dark
Soul Plate Value: ~77*
*Value only associated when Sanraku's subject of interest is of the Imp family

Heraldic Imp

Heraldic Imp

Zone Level Drops Steal Spawns Notes
Arrapago Reef 72 - 74 9
Respawn: 16 minutes
Aggressive, Detects by true sight, Detects by sound.
??? HP
??? MP
Nyzul Isle 76 - 78 Aggressive, Detects by true sight, Detects by sound.
??? HP
??? MP
Caedarva Mire 79 - 81 46 Aggressive, Detects by true sight, Detects by sound.
~3,000 HP
??? MP
Silver Sea Remnants 8
Second Floor
Aggressive, Detects by true sight, Detects by sound.
??? HP
??? MP

Notes[]

  • Can drop an Imp Horn even if its horn was not broken. Verification Needed
  • Uses Frenetic Rip if its horn breaks.
  • Uses an unlogged gesture to show that it has noticed the loss of its horn, and does a different gesture to recover it.
  • Can recover its horn any time after losing it, even mere seconds later.
  • High magic resistance.
  • The Nyzul Isle versions are possible targets under the "Eliminate Specified Enemies" floor objective.
  • Immune to Requiem.
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