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*Is NOT affected by [[Wind Staff]]/[[Auster's Staff]].
 
*Is NOT affected by [[Wind Staff]]/[[Auster's Staff]].
 
*Soft cap is around 180 HP, (198 with staff), beyond that it takes a lot of MND to raise the amount healed at all.
 
*Soft cap is around 180 HP, (198 with staff), beyond that it takes a lot of MND to raise the amount healed at all.
*For unknown reasons this spell is unusually hard to learn, don't let it frustrate you. On average a BLU will of seen this spell used 20+ times before they actually learn it. You can get lucky so don't despair, I got it in 6 uses (~10kills)
+
*For unknown reasons this spell is unusually hard to learn, don't let it frustrate you. An average a BLU will have seen this spell used 20+ times before they actually learn it. You can get lucky so don't despair, I got it in 6 uses (~10kills)
   
 
; Related External Links:
 
; Related External Links:

Revision as of 17:35, 16 August 2008


HealingBreeze

Restores HP for party members within area of effect.

Description

Spell cost: 55 MP
Monster Type: Beasts
Spell Type: Magical (Wind)
Blue Magic Points: 4
Stat Bonus: CHR+2, HP+10
Jobs:

Timers

Casting Time: 4.5 seconds
Recast Time: 15 seconds

Combines With...

You can use Healing Breeze as part of a combo to create Auto Regen.

Can be paired with the following spell to create Auto Regen combo.

Notes

  • Self-target only with area of effect centered around caster and a range of 10'.
  • Can be used with Divine Seal to cure for more than the typical amount.
  • Amount healed increases quickly with MND (e.g. 60 with no +MND, 81 with +11 MND) and Healing Magic skill and to a lesser extent with VIT.
  • Affected by Light Staff/Apollo's Staff.
  • Healing Breeze from Elvaan WHM75/BLU cures for ~226 HP with Light Staff.
  • Is NOT affected by Wind Staff/Auster's Staff.
  • Soft cap is around 180 HP, (198 with staff), beyond that it takes a lot of MND to raise the amount healed at all.
  • For unknown reasons this spell is unusually hard to learn, don't let it frustrate you. An average a BLU will have seen this spell used 20+ times before they actually learn it. You can get lucky so don't despair, I got it in 6 uses (~10kills)
Related External Links
Cure Calculator

Skillchain/Magic Burst Info

N/A - Self Targeting spell

How to Obtain

Acquired From

Mob Family: Dhalmel
Minimum Blue Mage Level To Acquire: 6
Name Level Zone
Wild Dhalmel 14-16 Tahrongi Canyon
Bull Dhalmel 20-23 Buburimu Peninsula
Marine Dhalmel 37-39 Bibiki Bay
Desert Dhalmel 39-44 Eastern Altepa Desert

Animation