FFXIclopedia
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*[[Hi-Reraiser]]
 
*[[Hi-Reraiser]]
โˆ’
*[[Optical Hat]] {{Drop Rate|54|54}}
+
*[[Optical Hat]] {{Drop Rate|500|500}}
 
*[[Firaga III|Scroll of Firaga III]]
 
*[[Firaga III|Scroll of Firaga III]]
 
*[[Fire III|Scroll of Fire III]]
 
*[[Fire III|Scroll of Fire III]]
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:*Killable by 6-18 level 70+ players. It is recommended to have at least two party members dedicated to [[Stun]] duty to stop its Firaga III, its most damaging attack. Also, anyone not meleeing Hakutaku should face away from it to avoid possible paralysis from Hex Eye. Party members should not spend too much time standing behind the tank(s), for the same reason. Even taking these precautions, healers should be prepared to cast [[Paralyna]] many times.
 
:*Killable by 6-18 level 70+ players. It is recommended to have at least two party members dedicated to [[Stun]] duty to stop its Firaga III, its most damaging attack. Also, anyone not meleeing Hakutaku should face away from it to avoid possible paralysis from Hex Eye. Party members should not spend too much time standing behind the tank(s), for the same reason. Even taking these precautions, healers should be prepared to cast [[Paralyna]] many times.
 
:*Killable by a party of BST (recommended 74-75). High CHR recommended to avoid numerous mischarms.(the fight took about 1 hour~1 hour 10 min in a party of 4 BST.) ~ยป See '[http://wiki.ffxiclopedia.org/wiki/Talk:Hakutaku[Discussion]]' page for tips on this method.
 
:*Killable by a party of BST (recommended 74-75). High CHR recommended to avoid numerous mischarms.(the fight took about 1 hour~1 hour 10 min in a party of 4 BST.) ~ยป See '[http://wiki.ffxiclopedia.org/wiki/Talk:Hakutaku[Discussion]]' page for tips on this method.
  +
:*Killed by [[WAR]]/[[NIN]], [[BST]]/[[NIN]], [[BRD]]/[[WHM]], and 2 [[WHM]]. TP must be saved for [[Smash Axe]] to stun [[Firaga III]].
 
:*About 50,000 HP.
 
:*About 50,000 HP.
 
:*??? reappears 15 minutes following Hakutaku's death/despawn. Many groups fighting this NM have multiple people who want the [[Optical Hat]], so keep this delay in mind when gauging how much time you will need to complete all the fights you need.
 
:*??? reappears 15 minutes following Hakutaku's death/despawn. Many groups fighting this NM have multiple people who want the [[Optical Hat]], so keep this delay in mind when gauging how much time you will need to complete all the fights you need.

Revision as of 19:36, 3 May 2008

Job: Black Mage
Family: Hecteyes
Crystal: Dark
Weak to:

Notorious Monster

Hakutaku

Hakutaku

Zone

Level

Drops

Steal

Spawns

Notes

Den of Rancor

85

1

A, H

  • See below
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Den-of-rancor-3

Spawned: H-8

Notes:

  • Is highly resistant to Fire magic.
  • Killable by 6-18 level 70+ players. It is recommended to have at least two party members dedicated to Stun duty to stop its Firaga III, its most damaging attack. Also, anyone not meleeing Hakutaku should face away from it to avoid possible paralysis from Hex Eye. Party members should not spend too much time standing behind the tank(s), for the same reason. Even taking these precautions, healers should be prepared to cast Paralyna many times.
  • Killable by a party of BST (recommended 74-75). High CHR recommended to avoid numerous mischarms.(the fight took about 1 hour~1 hour 10 min in a party of 4 BST.) ~ยป See '[Discussion]' page for tips on this method.
  • Killed by WAR/NIN, BST/NIN, BRD/WHM, and 2 WHM. TP must be saved for Smash Axe to stun Firaga III.
  • About 50,000 HP.
  • ??? reappears 15 minutes following Hakutaku's death/despawn. Many groups fighting this NM have multiple people who want the Optical Hat, so keep this delay in mind when gauging how much time you will need to complete all the fights you need.
  • Suggestion: Getting help is perhaps one of the bigger challenges of this fight, and keeping said help may be another challenge in itself. If your group uses the /random method for determining the order for who gets hats, it is best to do another round of /randoms after each Hakutaku kill. If you only /random once, people who get stuck near the end of the order are liable to gradually abandon your group, lessening your chance of successfully defeating the NM and decreasing kill speed. Redoing /randoms after each kill gives even people who lotted low at first a chance to be the next one to get their hat.

Historical Background

In Japanese and Chinese folklore, the Hakutaku (or Bai Ze) was a creature with 9 eyes, 6 horns, and a man-like face on a cow or ox-like body. 3 of the eyes were on the face in a triangular arrangement, and 3 were lined on the left side of its body and 3 were lined on the right side of its body. It was known for the ability to speak in human languages. This beast appeared to the Yellow Emperor of China and detailed what all 11,520 types of demons, monsters, and spirits were and what they could do. In Japanese temples, the Hakutaku's image is used to ward off disease and disasters.


Hakutaku's spawn item, Hakutaku Eye Cluster is tied to ancient Chinese philosophy, specifically in its ingredients. Hakutaku Eye Cluster is made from 5 different Hakutaku eyes. Each of these eyes represents 1 of the 5 Chinese elements, specifically Burning Hakutaku Eye represents Fire-element, Damp Hakutaku Eye represents Water-element, Golden Hakutaku Eye represents Metal-element, Wooden Hakutaku Eye represents Wood-element, and Earthen Hakutaku Eye represents Earth-element.

Video

See Video.