A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
The Hadal Mirrors will simultaneously copy TP moves used by Hadal Satiator, including the Quadratic Continuum used after Fission. If your strategy involves defeating the Hadal Mirrors, it may be advisable to stop TP feed on Hadal Satiator while the Hadal Mirrors are dealt with.
The initial 4x Quadratic Continuum attack can potentially be avoided by having the person with hate kite immediately as soon as Fission is used.
As with all enemies spawned by Fission, the Hadal Mirrors will immediately die if Hadal Satiator is defeated.
Possible to despawn the Hadal Mirrors using a sacrifice-pull method. They seem not to despawn immediately after death as they slowly wandered back to the Hadal Satiator before dissappearing.
If another group takes the NM after one group loses claim by dying, the Hadal Mirrors become passive and wander around, aggroing anyone who comes near until the NM is defeated.
Changes element many times throughout the battle. Uses -ga IV and single target tier V nukes of its current element. Also casts various enfeebling -ga spells, Stun and other spells such as Bio IV, Poisonga III, etc