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[[#Involved in Quests/Missions|Quests/Missions]] • [[#mining|Mining]] • [[#fishing|Fishing]] • [[#weather|Weather]] • [[#treasure chest|Treasure Chest]] • [[#NPCs Found Here|NPCs]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]] |
[[#Involved in Quests/Missions|Quests/Missions]] • [[#mining|Mining]] • [[#fishing|Fishing]] • [[#weather|Weather]] • [[#treasure chest|Treasure Chest]] • [[#NPCs Found Here|NPCs]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]] |
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− | | Description = Large amounts of mythril were extracted from these twisting caverns long before the discovery of the [[Palborough Mines]]. Complete with a railway system for mine carts, Gusgen was heavily mined for many years. During those years there are reports of numerous accidents involving both miners and their children. |
+ | | Description = Large amounts of mythril were extracted from these twisting caverns long before the discovery of the [[Palborough Mines]]. Complete with a railway system for mine carts, Gusgen was heavily mined for many years. During those years there are reports of numerous accidents involving both miners and their children. An awful legend among former miners tells of six unfortunate fellows who each drowned in a different pool, and it is said that their spirits remain tied to the pools, returning to the sound of the shift changing siren. Miners also tell a horrifying tale of a [[Juggler Hecatomb|legendary beast]] who used to roam the deepest depths of the mine, preying on unsuspecting people. Today the veins of ore are all but depleted, and the miners have packed up and moved away. Now, apart from the vile creatures lurking within, the mines remain abandoned. |
[[Image:Gusgen-mines-pic.jpg|300px|center]] |
[[Image:Gusgen-mines-pic.jpg|300px|center]] |
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Revision as of 01:50, 29 January 2009
Table of Contents
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Zone Information
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Description
Large amounts of mythril were extracted from these twisting caverns long before the discovery of the Palborough Mines. Complete with a railway system for mine carts, Gusgen was heavily mined for many years. During those years there are reports of numerous accidents involving both miners and their children. An awful legend among former miners tells of six unfortunate fellows who each drowned in a different pool, and it is said that their spirits remain tied to the pools, returning to the sound of the shift changing siren. Miners also tell a horrifying tale of a legendary beast who used to roam the deepest depths of the mine, preying on unsuspecting people. Today the veins of ore are all but depleted, and the miners have packed up and moved away. Now, apart from the vile creatures lurking within, the mines remain abandoned. | |||||||||||||||||||||||||||||||||||
Connections
Konschtat Highlands: (H-10)
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Involved in Quests/Missions
Quest | Type | Starter | Location |
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A Potter's Preference | General | Nereus | Mhaura I-8 |
Blade of Death | General | Gumbah | Bastok Mines J-7 |
Eco-Warrior (Bastok) | General | Raifa | Port Bastok D-6 |
Ghosts of the Past | AF (MNK) | Oggbi | Port Bastok E-6 |
Healing the Land | Scroll | Eperdur | Northern San d'Oria M-7 |
Strange Apparatus | --- | --- | --- --- |
The Goblin Tailor | RSE | Guttrix | Lower Jeuno H-10 |
Mission | Nation | Starter | Location |
To the Forsaken Mines | Bastok | Bastok Gate Guard | Bastok |
Other Information
Gusgen Mines/Treasure
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Please be Aware that the Pebble Data is not Accurate, as there are 2 Pebble results, a Bunch of 10, and a single pebble, and the data includes both results.
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NPCs Found Here
Name | Location | Type |
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Degga | H-9 |
Notorious Monsters Found Here
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Name | Family | Spawns | Notes |
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Blind Moby
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Pugils | ||
Pudding
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Slimes | ||
Wandering Ghost
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Ghosts |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |