Table of Contents
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Zone Information
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Description
This area is part of the Celestial Capital of Al'Taieu. This ancient structure is the most elaborate construct of the Zilart. A virtual labyrinth of corridors and haunting rooms, this monolithic building was once the residence of the Zilartian royal family. Deep within the palace is said to lie the Chamber of Eventide, an ancient device created by the Dawn Maidens to cleanse the emptiness from a person's soul. | |||||||||||||||||||||||||||||||
Connections
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Involved in Quests/Missions[]
Quest | Type | Starter | Location |
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Apocalypse Nigh | General | Esha'ntarl | Ru'Lude Gardens |
In the Name of Science | General | Yurim | Tavnazian Safehold J-8 |
Mission | Nation | Starter | Location |
The Garden of Antiquity | Promathia | --- | --- |
A Fate Decided | Promathia | --- | --- |
NPCs Found Here[]
Name | Location | Type |
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Quasilumin x10 | ||
Goblin Footprint | Melody Minstrel |
Notorious Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes
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Ix'aern (Monk)
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80 | Deed of Placidity Vice of Antipathy |
Aern |
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Jailer of Temperance
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85 | First Virtue Temperance Axe Temperance Torque |
Zdei |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Eo'aern
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79-81 | Aern Organ Crystal Clusters High-Quality Aern Organ Luminian Tissue |
Despoil: Aern Organ | Aern | 95 | L, H |
Eo'euvhi
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74-76 | Crystal Clusters Euvhi Organ Luminian Tissue |
Euvhi | 73 | A, T(H) (open) L, T(H) (closed) | |
Eo'ghrah
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75-77 | Crystal Clusters Ghrah M Chip Luminion Chip |
Despoil: Luminion Chip | Ghrah | 29 | A*, T(H) |
Eo'zdei
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76-78 | Luminion Chip | Zdei | 93 | A, T(S) |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here[]
Name | Family | Spawns | Notes |
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Ix'ghrah
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Ghrah | 1 |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |