After defeating foes in any of the Abyssea zones in Final Fantasy XI, there is a chance that a Sturdy Pyxis will appear. Depending on their fortunes, adventurers may encounter Blue, Gold, or Red Sturdy Pyxides. Gold pyxides will appear with greater frequency and yield superior spoils when you increase amber Visitant Lights.
Gold Sturdy Pyxis are unlocked via a number guessing game similar to that of Treasure Caskets. A Gold Sturdy Pyxis will require you to correctly guess a number between a range of values (For instance, guess the number between 11 ~ 33). After each guess, you will receive a clue about the target number.
Peering between the crack will allow you to see exactly what is contained in the chest. This type of chest also has an extremely large version, which usually contains key items for popping higher tier NMs in the area you are in. However, they can also contain potent temporary items or powerful augmented equipment.
Chest Tiers[]
There are various tiers of chest, which can be identified by the spread of numbers you are able to input:
Tier | Spread of Numbers |
---|---|
I | 11~33 |
II | 11~44 |
III | 11~55 |
IV | 11~77 (Small Chests) |
11~90 (Big Chests) |
The tier can be increased by obtaining Amber Light. The tier dictates the quality of the reward you can obtain:
You may also receive Empyrean Footwear in Abyssea - Attohwa, Abyssea - Misareaux and Abyssea - Vunkerl.
Augmented Equipment[]
There are various types of Augmented Equipment that can be obtained from Gold Pyxis. The strength of the augment is dependent on the tier the chest is in. Three pieces of equipment can be augmented which is dependent on the area.
Area | Augmented Item |
---|---|
Abyssea - Tahrongi | Adaman Barbuta (Head) |
Demon's Ring (Ring) | |
Wivre Gorget (Neck) | |
Abyssea - Konschtat | Dark Ring (Ring) |
Tower Shield (Shield) | |
Wivre Hairpin (Head) | |
Abyssea - La Theine | Jeweled Collar (Neck) |
Rasetsu Jinpachi (Head) | |
Tarutaru Sash (Waist) | |
Abyssea - Vunkerl | Diamond Ring (Ring) |
Gules Mittens (Hands) | |
Lore Sabots (Feet) | |
Abyssea - Attohwa | Gleaming Spear (Polearm) |
Lore Slops (Legs) | |
Versa Mufflers (Hands) | |
Abyssea - Misareaux | Gules Leggings (Feet) |
Gleaming Zaghnal (Scythe) | |
Light Earring (Earring) | |
Abyssea - Altepa | Firmament (Sword) |
Guisarme (Polearm) | |
Ribauldequin (Gun) | |
Abyssea - Grauberg | Doom Tabar (Axe) |
Yataghan (Dagger) | |
Yukitsugu (Great Katana) | |
Abyssea - Uleguerand | Dire Scythe (Scythe) |
Savate Fists (Hand-to-Hand) | |
Vodun Mace (Club) |
Various types of augments, as well as the chest they were contained in, are below:
Item | Tier | Potential Augments |
---|---|---|
Adaman Barbuta | III | +1 |
IV (Small) | "Regen" +1 Resist Charm +3~4 | |
Spell interruption rate down -2% Cure Potency +2~5% "Regen" +2 | ||
Dark Ring | Enemy Critical Hit Rate -3% Physical Damage Taken -1~6% Breath Damage Taken -1~6% Magic Damage Taken -1~6% Defense+3 Spell interruption rate down -3% | |
Demon's Ring | III | -5 +5 |
IV (Small) | Magic Critical Hit Damage +2% | |
Magic Attack Bonus +3 "Resist Blind" +2 Magic Critical Hit Damage +2% | ||
Diamond Ring | MND+3 | |
Dire Scythe | -1 +1 | |
Gleaming Zaghnal | -5~+5 Accuracy +1~6 | |
Gleaming Spear | HP +4~16 Weapon Skill Accuracy +2~7 | |
Jeweled Collar | IV (Large) | CHR +1~2 INT +1~4 CHR +1~3 MP Recovered While Healing +1~3 HP +1~15 MP +1~15 Fast Cast +1~3 |
Rasetsu Jinpachi | Evasion +4 "Zanshin" +1 | |
IV (Large) | Resist Virus +3 Resist Curse +3 | |
Tarutaru Sash | CHR +2 Treasure Hunter +1 Gilfinder +1~3 | |
Versa Mufflers | HP +6~14 VIT +1~6 Shield Skill +1~5 | |
Wivre Hairpin | +6 +5 "Refresh" +1 |