Job: Ranger
Family: Goblin
Crystal: Fire
Weak to: Light

Goblin Lengthman.jpg

Zone Level Drops Steal Spawns Notes
Newton Movalpolos 66 - 69 12
Respawn:16 minutes
A, L, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Historical Background

Lengthman is a term used mainly in English National Parks and originally used in the Peak District National Park. It refers to a person who keeps a "length" of road neat and tidy. This person was responsible for a few miles (3-6) of road. Employed by the local Parish Council, his job was to keep the grass and weeds cut down at the edge of the road and the drainage ditch clear. Litter would have been collected and wild flowers tended to. More recently, lengthmen are allocated to a specific villages. Their tasks now are to tend to areas of the central "common" parts of the village e.g. village greens, drainage into fields, public areas.