Zone |
Level |
Drops |
Steal |
Spawns |
Notes
|
Inner Horutoto Ruins
|
20 - 23
|
|
|
9 Respawn: 10 minutes
|
A, L, S ??? HP ??? MP
|
King Ranperre's Tomb
|
21 - 23
|
|
|
4
|
A, L, S ??? HP ??? MP
|
North Gustaberg
|
21 - 23
|
|
|
4 Drachenfall
|
A, L, S ??? HP ??? MP
|
Jugner Forest
|
21 - 25
|
|
|
3
|
A, L, S ??? HP ??? MP
|
Meriphataud Mountains
|
21 - 25
|
|
|
8
|
A, L, S ??? HP ??? MP
|
Pashhow Marshlands
|
21 - 25
|
|
|
5
|
A, L, S ??? HP ??? MP
|
Buburimu Peninsula
|
22 - 25
|
|
|
14
|
A, L, S ??? HP ??? MP
|
Valkurm Dunes
|
22 - 25
|
|
|
21
|
A, L, S ??? HP ??? MP
|
Ordelle's Caves
|
22 - 26
|
|
|
18
|
A, L, S ??? HP ??? MP
|
Maze of Shakhrami
|
22 - 26
|
|
|
7
|
A, L, S ??? HP ??? MP
|
The Sanctuary of Zi'Tah
|
25 - 29
|
|
|
9
|
A, L, S ??? HP ??? MP
|
Batallia Downs
|
26 - 30
|
|
|
5 Respawn: 5 minutes
|
A, L, S ??? HP ??? MP
|
Rolanberry Fields
|
26 - 30
|
|
|
6 Respawn: 5 minutes
|
A, L, S ??? HP ??? MP
|
Sauromugue Champaign
|
26 - 30
|
|
|
6 Respawn: 5 minutes
|
A, L, S ??? HP ??? MP
|
Ranguemont Pass
|
26 - 30
|
|
|
7
|
A, L, S ??? HP ??? MP
|
Lower Delkfutt Tower
|
27 - 30
|
|
|
10 Respawn: 10 minutes
|
A, L, S ??? HP ??? MP
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|