Zone |
Level |
Drops |
Steal |
Spawns
|
Notes
|
Batallia Downs
|
28-36
|
|
|
11
- Respawn: 5 minutes
|
A, L, S
|
Middle Delkfutt's Tower
|
30-34
|
|
|
29
|
A, L, S
|
Rolanberry Fields
|
30-36
|
|
|
6
|
A, L, S
|
Sauromugue Champaign
|
30-36
|
|
|
8
- Respawn: 5 min
|
A, L, S
|
Maze of Shakhrami
|
31-34
|
|
|
6
|
A, L, S
|
Ordelle's Caves
|
31-34
|
|
|
6
|
A, L, S
|
The Sanctuary of Zi'Tah
|
31-34
|
|
|
4
- Respawn: 5 min
|
A, L, S
|
Ranguemont Pass
|
32-34
|
|
|
3
|
A, L, S
|
Yuhtunga Jungle
|
32-37
|
|
|
33
- Respawn: 5 min
|
A, L, S
|
Bibiki Bay
|
33-36
|
|
|
2
- Respawn: 5 min
|
A, L, S
|
Attohwa Chasm
|
35-38
|
|
|
6
- Respawn: 5 min
|
A, L, S
|
Beaucedine Glacier
|
35-38
|
|
|
4
|
A, L, S
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|