(It DOES exist!)
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*[[Arrowwood Lumber]] {{Drop Rate|1|25}} <!-- Update drop rates on ALL items, please -->
*[[Arrowwood Lumber]] {{Drop Rate|1|26}} <!-- Update drop rates on ALL items, please -->
*[[Broken Willow Rod]] {{Drop Rate|1|25}}
*[[Broken Willow Rod]] {{Drop Rate|1|26}}
*[[Carnation]] {{Drop Rate|1|25}}
*[[Carnation]] {{Drop Rate|1|26}}
*[[Chocobo Feather]] {{Drop Rate|1|25}}
*[[Chocobo Feather]] {{Drop Rate|1|26}}
*[[Copper Ore]] {{Drop Rate|2|25}}
*[[Copper Ore]] {{Drop Rate|2|26}}
*[[Goblin Chocolate]] {{Drop Rate|0|25}}
*[[Goblin Chocolate]] {{Drop Rate|0|26}}
*[[Goblin Helm]] {{Drop Rate|1|25}}
*[[Goblin Helm]] {{Drop Rate|1|26}}
*[[Gold Beastcoin]] {{Drop Rate|100%}}
*[[Gold Beastcoin]] {{Drop Rate|100%}}
*[[Gold Beastcoin]] (2nd) {{Drop Rate|3|25}}
*[[Gold Beastcoin]] (2nd) {{Drop Rate|3|26}}
*[[Moko Grass]] {{Drop Rate|0|25}}
*[[Gold Beastcoin]] (3rd) {{Drop Rate|1|26}}
*[[Poison Dust]] {{Drop Rate|0|25}}
*[[Moko Grass]] {{Drop Rate|0|26}}
*[[Rabbit Hide]] {{Drop Rate|2|25}}
*[[Poison Dust]] {{Drop Rate|0|26}}
*[[Rock Salt]] {{Drop Rate|3|25}}
*[[Rabbit Hide]] {{Drop Rate|2|26}}
*[[Rusty Bolt Case]] {{Drop Rate|0|25}}
*[[Rock Salt]] {{Drop Rate|3|26}}
*[[Rotten Quiver]] {{Drop Rate|3|25}}
*[[Rusty Bolt Case]] {{Drop Rate|0|26}}
*[[Goblin Mail]] {{Drop Rate|3|25}}
*[[Rotten Quiver]] {{Drop Rate|3|26}}
*[[Pugil Scales]] {{Drop Rate|1|9}}
*[[Goblin Mail]] {{Drop Rate|3|26}}
*[[Pugil Scales]] {{Drop Rate|1|10}}
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*[[Gold Beastcoin]]
*[[Gold Beastcoin]]

Revision as of 04:27, March 17, 2009

Family: Goblins
Crystal: Lightning
Weak to: Light

Notorious Monster


Goblin Archaeologist







La Theine Plateau (J-8)
Konschtat Highlands (I-7)
Tahrongi Canyon (I-6)



A, L, S

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


  • Spawns from trading any NPCable item to the ??? near the teleport crag, between the Telepoint and the Shattered Telepoint, until the mob loads; a player may initiate a trade of any number of items only once per game day.
  • Items traded to the ??? are factored into a point-based system that determines how close to the surface one trade will make the NM. A rule of thumb is: the higher the value of an item to an NPC shop, the closer the Goblin Archaeologist will get to the surface of the ground to claim that item.
  • The closer the voice is to the ground when the ??? is examined determines how many more items must be traded before it spawns.
  • If examining the ??? gives the message: "You hear a voice from right beneath the surface of the ground." then the NM will pop within the next item trade or two.
  • The effectiveness of the items traded depend upon their sellable value to a vendor. So the more you can sell an item to the vendor for the closer it will bring the voice to the surface if you trade it to the ???.
  • The ??? disappears and reappears to different spots at the crag over time, although the ??? never strays from the area between the Telepoint and Shattered Telepoint. When the ??? moves like this, the NM's distance to the surface does not reset.
  • There are 3 separate ??? for each crag, although the respawn rate for each one after its respective NM has spawned is unknown.
  • The level of the NM can vary widely. The NM can range from level 30 to 75 and the level determined is completely random.
  • Can be incredibly dangerous due to varying levels, so spawning this NM can only be done safely by a group of higher level characters.
  • Drops 500~1000 gil and always at least one Gold Beastcoin.
  • Immune to Sleep and Lullaby.
  • Special Attacks: Draw In, Frag Bomb (100-1500 damage AoE)
  • According to the official update notes for the December 9, 2004 update, can see through Hide.
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