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− | [[Category:Bestiary]][[Category:Abyssea]] |
+ | [[Category:Bestiary]][[Category:Abyssea]][[Category:Sandworms]][[de:Glavoid]] |
{| border="0" width="100%" |
{| border="0" width="100%" |
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|width="50%" align="left" valign="center"| |
|width="50%" align="left" valign="center"| |
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'''Job:''' <br> |
'''Job:''' <br> |
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'''Family:''' [[:Category:Sandworms|Sandworms]]<br> |
'''Family:''' [[:Category:Sandworms|Sandworms]]<br> |
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− | ''' |
+ | '''Weak against:''' <br> |
− | '''Weak to:''' <br> |
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{{Color|NM|Notorious Monster}}<br> |
{{Color|NM|Notorious Monster}}<br> |
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'''Title Obtained:''' Glavoid Stampeder |
'''Title Obtained:''' Glavoid Stampeder |
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|align="center"| {{Information}} |
|align="center"| {{Information}} |
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− | *[[Brisk Mask]] {{Drop Rate| |
+ | *[[Image:Weakness_Blue.png]][[Brisk Mask]] {{Drop Rate|35|46}} |
*[[Tokon Hachimaki]] {{Drop Rate|100%}} |
*[[Tokon Hachimaki]] {{Drop Rate|100%}} |
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− | *[[Glavoid Shell]] (Up to 2x) {{Drop Rate| |
+ | *[[Glavoid Shell]] (Up to 2x) {{Drop Rate|83|66}} |
− | *[[Regurgitated Wing]] {{Drop Rate| |
+ | *[[Regurgitated Wing]] {{Drop Rate| 4|66}} |
− | *[[ |
+ | *[[Image:Weakness_Yellow.png]][[Stone of Balance]] {{Drop Rate| 19|66}} |
− | *[[ |
+ | *[[Image:Weakness_Yellow.png]][[Card of Balance]] {{Drop Rate| 2|21}} |
− | * |
+ | *'''Synthesis Material''' {{Drop Rate| 15|30}} <!-- Update drop rates on ALL items, please --> |
− | *[[ |
+ | *{{KeyItem|Temporary}}[[Image:Weakness_Red.png]][[Chipped Sandworm Tooth]] {{Drop Rate|14|31}} |
⚫ | |||
− | *[[Earth Ore]] {{Drop Rate| 1|45}} |
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− | *[[Fire Ore]] {{Drop Rate| 2|45}} |
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− | *[[Orichalcum Ore]] {{Drop Rate| 2|45}} |
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− | *[[Shagreen]] {{Drop Rate| 1|45}} |
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− | *[[Unicorn Horn]] {{Drop Rate| 2|45}} |
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− | *[[Water Ore]] {{Drop Rate| 5|45}} |
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− | *[[Wind Ore]] {{Drop Rate| 2|45}} |
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− | *{{KeyItem|Temporary}} [[Chipped Sandworm Tooth]] {{Drop Rate|14|31}} ''([[Lacovie]] 1/2)'' |
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⚫ | |||
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− | |align="center"|A <br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} |
+ | |align="center"|A <br>{{HPMP|low hp=|high hp=60000|low mp=|high mp=}} |
|- BGCOLOR="#e3e6ff" |
|- BGCOLOR="#e3e6ff" |
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|align="center" colspan="6" BGCOLOR="#ffdead"| |
|align="center" colspan="6" BGCOLOR="#ffdead"| |
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{{NM-Notes |
{{NM-Notes |
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|Spawn Conditions = |
|Spawn Conditions = |
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− | :*Spawned with key items [[Fat-lined Cockatrice Skin]], [[Sodden Sandworm Husk]], [[Luxuriant Manticore Mane]], and [[Sticky Gnat Wing]] at the ??? located at (I-5) near Conflux 8. |
+ | :*Spawned with key items [[Fat-lined Cockatrice Skin]] ([[Alectryon]]), [[Sodden Sandworm Husk]] ([[Minhocao]]), [[Luxuriant Manticore Mane]] ([[Muscaliet]]), and [[Sticky Gnat Wing]] ([[Adze]]) at the ??? located at (I-5) near Conflux 8. |
|Companions-Summons = |
|Companions-Summons = |
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|Special Abilities = |
|Special Abilities = |
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*'''[[Blood Weapon]]''' - Can use an unlimited amount of times at will, starting below 75%. |
*'''[[Blood Weapon]]''' - Can use an unlimited amount of times at will, starting below 75%. |
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− | :*Gains either a Weapon Damage immunity or Spell Damage immunity effect upon using Blood Weapon, for 30 seconds. Which one is chosen seems to be random. During Weapon Damage immunity it will be immune to all weapons and weapon skills, including magic-based weapon skills such as [[Aeolian Edge]]. Damage spells during Spell Damage immunity will be outright resisted. It should be noted that this immunity applies to uses of Primeval Brews as well |
+ | :*Gains either a Weapon Damage immunity or Spell Damage immunity effect upon using Blood Weapon, for 30 seconds. Which one is chosen seems to be random. During Weapon Damage immunity it will be immune to all weapons and weapon skills, including magic-based weapon skills such as [[Aeolian Edge]]. Damage spells during Spell Damage immunity will be outright resisted. It should be noted that this immunity applies to uses of Primeval Brews as well. |
:*At 50% HP or below, Blood Weapon has a chance to reset hate. Below 25% HP Blood Weapon will always reset hate. |
:*At 50% HP or below, Blood Weapon has a chance to reset hate. Below 25% HP Blood Weapon will always reset hate. |
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− | *'''[[Extreme Purgation]]''' - Large [[Area of Effect]] status-effect draining move. ''This move can drain both negative and positive status effects |
+ | *'''[[Extreme Purgation]]''' - Large [[Area of Effect]] status-effect draining move. ''This move can drain both negative and positive status effects including Embrava'' |
− | *'''[[Desiccation]]''' - Resets all waiting job abilities to their maximum recast times, including |
+ | *'''[[Desiccation]]''' - Resets all waiting job abilities to their maximum recast times, including one-hour abilities. |
*'''[[Aeolian Void]]''' - Conic [[Area of Effect]] {{Wind}} damage and [[Silence (Status Effect)|Silence]] & [[Blind (Status Effect)|Blind]]. |
*'''[[Aeolian Void]]''' - Conic [[Area of Effect]] {{Wind}} damage and [[Silence (Status Effect)|Silence]] & [[Blind (Status Effect)|Blind]]. |
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*'''[[Dustvoid]]''' - Deals {{Earth}} damage, removes equipment, and causes a [[knockback]] effect. |
*'''[[Dustvoid]]''' - Deals {{Earth}} damage, removes equipment, and causes a [[knockback]] effect. |
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*'''[[Slaverous Gale]]''' - Conic frontal [[Area of Effect]] damage; occasionally causes both [[Plague]] and [[Slow (Status Effect)|Slow]]. |
*'''[[Slaverous Gale]]''' - Conic frontal [[Area of Effect]] damage; occasionally causes both [[Plague]] and [[Slow (Status Effect)|Slow]]. |
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+ | *'''[[Gorge]]''' - Conic frontal [[Area of Effect]] HP absorb. The damage from gorge is divided among party members within range. Can hit for 8000+ on single target. |
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− | *'''[[Disgorge]]''' - Conal {{Earth}} damage based on amount of HP drained by [[Gorge]] and amount of HP healed. Can be used without having |
+ | *'''[[Disgorge]]''' - Conal {{Earth}} damage based on amount of HP drained by [[Gorge]] and amount of HP healed by passive traits. Can be used without having successfully used [[Gorge]] prior. Can hit for 8500+, dispels shadows. |
|Passive Traits = |
|Passive Traits = |
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*Absorbs phsyical damage while readying and during a TP move. After using a TP move, he will gain a stoneskin effect based on how much he was healed since his last TP move. |
*Absorbs phsyical damage while readying and during a TP move. After using a TP move, he will gain a stoneskin effect based on how much he was healed since his last TP move. |
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*Absorbs magical damage while casting a spell, even after spell is interrupted. After casting a spell, he will gain a magic shield effect based on how much he was healed since his last cast. |
*Absorbs magical damage while casting a spell, even after spell is interrupted. After casting a spell, he will gain a magic shield effect based on how much he was healed since his last cast. |
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+ | *Glavoid will always turn towards you after the first TP move it uses. |
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|Physical Qualities = |
|Physical Qualities = |
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*Resistant/immune to [[Silence]], [[Slow]], [[Gravity]] |
*Resistant/immune to [[Silence]], [[Slow]], [[Gravity]] |
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*Rages. Upon rage heals to 100%. |
*Rages. Upon rage heals to 100%. |
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− | *In order to solve what the possible weakness trigger factors and conditions are, efforts are being made to centralize data capture in a standardized format. If you have some personal experience in achieving any particular weaknesss on any NM, please feel free to refer to the [[http://wiki.ffxiclopedia.org/wiki/Category_talk:Abyssea#Weakness_Discussion| Weakness Discussion segment of the Category: Abyssea Discussion tab]] and add your data to that form at the bottom of that segment. |
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Revision as of 01:42, 29 October 2015
Job: |
Zone | Level | Drops | Steal | Spawns | Notes |
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Abyssea - Tahrongi |
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A ~60,000 HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Special Abilities | Passive Traits |
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Physical Qualities | Magical Qualities |
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Further Notes | |
(see testimonials) |
Common Enemies | Notorious Monsters | |||||||
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Cluckatrice Cockatrice Tailmeat* |
→ | Alectryon Fat-lined Cockatrice Skin |
→ | Glavoid Chipped Sandworm Tooth | ||||
Canyon Eft Eft Egg* |
→ | Abas Quivering Eft Egg* | ||||||
Hieracosphinx Resilient Mane* |
→ | Muscaliet Luxuriant Manticore Mane | ||||||
Jaguarundi Shocking Whisker* |
→ | Tefenet Smooth Whisker* | ||||||
-- | Minhocao Sodden Sandworm Husk | |||||||
-- | Adze Sticky Gnat Wing |
Historical Background
Glavoid is an alternative romanization of Graboid, the main antagonist of the Tremors series of movies. Graboids are the first stage in the life cycle of the creature, appearing as massive worm-like monsters.