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Job:
Family: Sandworms
Weak against:
Notorious Monster
Title Obtained: Glavoid Stampeder

Glavoid

Glavoid

Zone Level Drops Steal Spawns Notes
Abyssea - Tahrongi Information Needed A
~60,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • N/A
Special Abilities Passive Traits
  • Blood Weapon - Can use an unlimited amount of times at will, starting below 75%.
  • Gains either a Weapon Damage immunity or Spell Damage immunity effect upon using Blood Weapon, for 30 seconds. Which one is chosen seems to be random. During Weapon Damage immunity it will be immune to all weapons and weapon skills, including magic-based weapon skills such as Aeolian Edge. Damage spells during Spell Damage immunity will be outright resisted. It should be noted that this immunity applies to uses of Primeval Brews as well.
  • At 50% HP or below, Blood Weapon has a chance to reset hate. Below 25% HP Blood Weapon will always reset hate.
  • Extreme Purgation - Large Area of Effect status-effect draining move. This move can drain both negative and positive status effects including Embrava
  • Desiccation - Resets all waiting job abilities to their maximum recast times, including one-hour abilities.
  • Aeolian Void - Conic Area of Effect Wind damage and Silence & Blind.
  • Dustvoid - Deals Earth damage, removes equipment, and causes a knockback effect.
  • Slaverous Gale - Conic frontal Area of Effect damage; occasionally causes both Plague and Slow.
  • Gorge - Conic frontal Area of Effect HP absorb. The damage from gorge is divided among party members within range. Can hit for 8000+ on single target.
  • Disgorge - Conal Earth damage based on amount of HP drained by Gorge and amount of HP healed by passive traits. Can be used without having successfully used Gorge prior. Can hit for 8500+, dispels shadows.
  • Absorbs phsyical damage while readying and during a TP move. After using a TP move, he will gain a stoneskin effect based on how much he was healed since his last TP move.
  • Absorbs magical damage while casting a spell, even after spell is interrupted. After casting a spell, he will gain a magic shield effect based on how much he was healed since his last cast.
  • Glavoid will always turn towards you after the first TP move it uses.
Physical Qualities Magical Qualities
  • N/A
Further Notes
  • Amounts absorbed, and the hate gained from its effects, are equal to double the amount of damage that would have been dealt.
  • Must be killed to complete the quest Megadrile Menace. All members of the alliance within xp range receive credit for the quest, and title, even if K.O.ed.
  • Under the effect of Earth Carol II Disgorge can frequently hit tanks for 0 damage. Barstonra also recommended
  • Builds resistance to Stun fairly quickly.
  • Susceptible to Head Butt, Paralyze, Blind, Addle, Dispel(all can be landed multiple times, even after rage.)
  • Resistant/immune to Silence, Slow, Gravity
  • Rages. Upon rage heals to 100%.

(see testimonials)

Common Enemies Notorious Monsters
Cluckatrice
Cockatrice Tailmeat*
Alectryon
Fat-lined Cockatrice Skin
Glavoid
Chipped Sandworm Tooth
Canyon Eft
Eft Egg*
Abas
Quivering Eft Egg*
Hieracosphinx
Resilient Mane*
Muscaliet
Luxuriant Manticore Mane
Jaguarundi
Shocking Whisker*
Tefenet
Smooth Whisker*
-- Minhocao
Sodden Sandworm Husk
-- Adze
Sticky Gnat Wing

Video Guide:

FFXI_Valefor_Guide_to_Hunting_Glavoid_(video_only_no_commentary)

FFXI Valefor Guide to Hunting Glavoid (video only no commentary)

Historical Background[]

Glavoid is an alternative romanization of Graboid, the main antagonist of the Tremors series of movies. Graboids are the first stage in the life cycle of the creature, appearing as massive worm-like monsters.

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