HP: See Notes. |
Zone |
Level |
Drops |
Steal |
Spawns |
Notes |
33-36 |
6 |
A, H, HP | |||
35-38 |
4 |
A, H, HP | |||
37-40 |
5 |
A, H, HP | |||
38-41 |
12 |
A, H, HP | |||
38-41 |
11 |
A, H, HP | |||
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; R = Detects Resting; Sc = Follows by Scent; T = True-sight |
Hisorical Background
According to H.P. Lovecraft's book The Dream-Quest of Unknown Kadath, The ghasts are a race of fearsome humanoids. They are much larger than a man and have a vaguely human face, albeit missing a nose. Their skin is rough and knotty. Their senses are unusually acute; they can see in the dark and have a strong sense of smell. They hop about on a pair of hooved, kangaroo-like legs, and are swift, strong, and agile. Ghasts prefer to dwell in complete darkness and have no tolerance for natural light — sunlight will kill them instantly. Otherwise, the dim, pale glow of the underworld seems to cause them little harm.
The term is also used to a form of undead similar to Ghoul in Dungeons and Dragons. FFXI's Ghasts most likely come from here.