Table of Contents
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Zone Information
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Description
During the Great War, the armies of Altana, led by the first order of the Royal Knights of San d'Oria, reconstructed this underground fortress in hopes of taking the beastmen armies in Sauromugue by surprise. Outfitted with hundreds of troops from all three nations, the forces of Altana were successful in their attacks on the beastmen--until an enemy unit discovered a secret entrance to the citadel. This miscalculation resulted in the slaughter of all within the fortress, dealing a severe blow to the allied forces. | |||||||||||||||||||||||||||||||||||
Connections
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Involved in Quests/Missions[]
Other Information[]
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Individual Training[]
Area of Book | Pg | Tgt. Level | Max Level | Mobs to Fight | XP/Gil | Tabs |
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Garlaige Citadel (G-8) 1st map |
1 | 40~43 | 57 |
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1160-2320 | 116-232 |
2 | 40~44 | 57 | 1160-2320 | 116-232 | ||
3 | 46~49 | 63 |
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1240-2480 | 124-248 | |
4 | 51~55 | 68 | 1310-2620 | 131-262 | ||
5 | 52~58 | 69 | 1240-2500 | 124-250 | ||
6 | 59~62 | 99 |
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1270~2540 | 127~254 | |
7 | 91~96 | 99 |
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1840-3680 | 184-368 | |
8 | 92~96 | 99 | 2220-4440 | 222-444 |
NPCs Found Here[]
Name | Location | Type |
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Mashira | I-7 | Quest NPC |
Wanzo-Unzozo | G-6 | Quest NPC |
Notorious Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes
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Frogamander
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71-73 | Selemnus Belt | Doomed | A, H, HP
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Hazmat
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57-58 | Promptitude Solea | Bombs | A, H
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Old Two-Wings
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52 | Bat Cape Fiend Blood |
Giant Bats | A, H
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Serket
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70 | Hi-Reraiser Reraiser Scorpion Claw Scorpion Shell Serket Ring Serket Shield Triple Dagger Venomous Claw Vile Elixir Vile Elixir +1 |
Scorpions | H
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Skewer Sam
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54 | Cockatrice Skin Wind Spear |
Cockatrice | A, S
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Hovering Hotpot
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~60 | Sleight Kukri | Magic Pots |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here[]
Name | Family | Spawns | Notes |
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Chandelier
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Bombs | 1 | A, S, M |
Guardian Statue
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Dolls | 1 | A |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
See Also[]