FFXIclopedia
Line 53: Line 53:
 
{{TableMobHeader-Regular}}
 
{{TableMobHeader-Regular}}
 
{{TableMobLine |Name=Hoary Craklaw |Level=?? |Drops=?? |Steal=?? |Family= Craklaws|Spawns=?? |Note= A, H}}
 
{{TableMobLine |Name=Hoary Craklaw |Level=?? |Drops=?? |Steal=?? |Family= Craklaws|Spawns=?? |Note= A, H}}
{{TableMobLine |Name=Chigoe |Level=?? |Drops=?? |Steal=?? |Family=Chigoes |Spawn=?? |Note= A, H }}
+
{{TableMobLine |Name=Chigoe |Level=?? |Drops=?? |Steal=?? |Family=Chigoes |Spawn=?? |Note= A, S, H }}
 
{{TableMobFooter-Regular}}
 
{{TableMobFooter-Regular}}
   

Revision as of 11:39, 10 April 2013

Table of Contents
Zone Information
Area Name Foret de Hennetiel
Type Outdoor
Maps

Foret de Hennetiel Map.png

Map Acquisition
Miscellaneous
Hobbies
Foret de Hennetiel/HELM
Weather
Resist Vs
Region East Ulbuka Territory
Expansion Seekers of Adoulin
Requirements Key ItemAdoulinian charter permit
Restrictions Key ItemWatercraft and Key Item"Watercrafting" required to access portions of the area
Broadleaf Palms impede progress
Background music
Monstrosity Not applicable
Notes None
Description

Foret de Hennetiel The Foret--the lowest-lying area in all of Eastern Ulbuka--is known throughout all Adoulin as a harsh, punishing environment where neither people nor animals had been able to tread for hundreds of years due to the contamination of the Zoldeff River that flows through it. Yet nature herself eventually reclaims all that has been sullied, and recent years have seen a blossoming of all manner of fascinating plant life hitherto unseen. Settling this wilderness poses yet another issue the Adoulinians must overcome.

Connections

Enter this zone from: (F-11) and (H-11) in Sih Gates


This zone exits to Sih Gatesat: (H-9) and (I-6)


Involved in Quests/Missions

Quest Type Starter Location
I'm on a Boat Quest Choubollet    Foret de Hennetiel J-6
Poisoning the Well Quest Fritha    Foret de Hennetiel J-7

Other Information

Foret de Hennetiel/Treasure Coffer

Foret de Hennetiel/Mining


NPCs Found Here

Name Location Type
Choubollet J-6 General
Fritha J-7 General
General

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Hoary Craklaw
Unknown ?? Craklaws A, H
Chigoe
??
Unknown ?? Chigoes A, S, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Reive Monsters Found Here

Name Family Spawns Notes
Blood Toad
Lair Reive
Toads
A
Broadleaf Palm
Colonization Reive
Obstructions 1 per Reive
Craklaw
Lair Reive
Craklaws
A
Cinder Crab
Lair Reive
Crabs
A
Sere Stump
Lair Reive
Lairs 1 per Reive
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes
Cunning Craklaw
Spawned Quest: Poisoning the Well
Craklaws 1
A, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants