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===Notes:=== |
===Notes:=== |
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− | *This "monster" appears after defeating the first group of monsters in a maze created with [[Maze Voucher]] as part of [[Moblin Maze Mongers]]. |
+ | *This "monster" appears after defeating the first group of monsters in a maze created with [[Maze Voucher]] as part of [[Moblin Maze Mongers]] if the Maze is filled with 2 mob family. If it is filled with 3 mob family, after defeating the second group of monster, a forcer will also pop. |
*It has exactly 10 hit points and will usually go down after only one or two hits. It does not attack or defend itself. |
*It has exactly 10 hit points and will usually go down after only one or two hits. It does not attack or defend itself. |
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*When defeated, it will leave a [[???]] behind. By clicking on this ??? you can obtain (randomly) one of the following items: |
*When defeated, it will leave a [[???]] behind. By clicking on this ??? you can obtain (randomly) one of the following items: |
Revision as of 07:41, 25 March 2009
Family: Structures |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Everbloom Hollow | N/A | 1 | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- This "monster" appears after defeating the first group of monsters in a maze created with Maze Voucher as part of Moblin Maze Mongers if the Maze is filled with 2 mob family. If it is filled with 3 mob family, after defeating the second group of monster, a forcer will also pop.
- It has exactly 10 hit points and will usually go down after only one or two hits. It does not attack or defend itself.
- When defeated, it will leave a ??? behind. By clicking on this ??? you can obtain (randomly) one of the following items: