FFXIclopedia
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:''You have 30 minutes to defeat the NM, upon which the NM will disappear and you will lose the seals/gil/item traded.''
 
:''You have 30 minutes to defeat the NM, upon which the NM will disappear and you will lose the seals/gil/item traded.''
*If you leave the battlefield area and do not return within a short time frame, you will forfit the fight; the battlefield will be canceled, your item will be lost, and you will not be able to repeat the event for that day.
+
*If you leave the battlefield area and do not return within a short time frame, you will forfeit the fight; the battlefield will be canceled, your item will be lost, and you will not be able to repeat the event for that day.
 
**Beware of employing a kiting strategy against these monsters, should you unintentionally leave the battlefield for too long, the battle will be forfitted.
 
**Beware of employing a kiting strategy against these monsters, should you unintentionally leave the battlefield for too long, the battle will be forfitted.
 
*If you are defeated during the battle, the NM will despawn after 3 minutes of being idle, accompanied by the text: ''"The monster fades before your eyes, a look of disappointment on its face"''
 
*If you are defeated during the battle, the NM will despawn after 3 minutes of being idle, accompanied by the text: ''"The monster fades before your eyes, a look of disappointment on its face"''

Revision as of 19:51, 27 July 2009

Field Parchments are used to spawn Notorious Monsters (Fields of Valor Notorious Monsters) for Elite Training Regimes offered by Field Manuals in the Fields of Valor event.

To undertake an elite training regime, you must buy the regime key item from a Field Manual using tabs. You can then trade Beastmen's Seals, gil, or certain pieces of equipment to a Field Parchment to spawn an NM. Your reward for defeating the NM depends on what you traded to the Field Parchment.

You may only initiate an elite training regime by trading to the parchment once per Earth day (after Japanese midnight).

Elite Training Regimes

Name Cost
Elite Training: Introduction 100 tabs
Elite Training: Chapter 1 150 tabs
Elite Training: Chapter 2 200 tabs
Elite Training: Chapter 3 250 tabs
Elite Training: Chapter 4 300 tabs
Elite Training: Chapter 5 350 tabs
Elite Training: Chapter 6 400 tabs
Elite Training: Chapter 7 450 tabs
Although you can purchase any chapter from any Field Manual, the Field Parchment in each zone requires a specific chapter (see below).

The Battle

When the NM spawns, you will be placed under the Level Restriction and Confrontation status effects. The result of this is that only members of your party with these status effects may interact with the NM. You can receive no outside help under these status effects, nor can you interact with players or mobs other than the spawned NM. Charmed or summoned pets will be lost, as will NPCs. Party members who have not bought a training chapter may still participate in the battle.

You have 30 minutes to defeat the NM, upon which the NM will disappear and you will lose the seals/gil/item traded.
  • If you leave the battlefield area and do not return within a short time frame, you will forfeit the fight; the battlefield will be canceled, your item will be lost, and you will not be able to repeat the event for that day.
    • Beware of employing a kiting strategy against these monsters, should you unintentionally leave the battlefield for too long, the battle will be forfitted.
  • If you are defeated during the battle, the NM will despawn after 3 minutes of being idle, accompanied by the text: "The monster fades before your eyes, a look of disappointment on its face"
  • The NM will not regenerate its HP in the event of a wipe.
  • Experience points will not be lost upon death while under the Confrontation effect.
  • Most FoVNMs will have an Enspell effect as well as random job traits and buffs, (Ex. Bard songs and shadows)
  • BST can summon a jug pet after the fight starts, but can not charm other mobs.

Rewards

When you defeat an NM, a blue treasure chest will spawn. The character who initiated the battle must open it to receive their reward. The chest will disappear after three minutes or when the battlefield time limit expires. The level restriction status will not wear off until after you open the chest and claim your reward.

The rewards for defeating the spawned NM depend on what you traded to the Field Parchment:

Beastmen's Seals
75 Experience Points for each seal traded.
Gil
Twice the amount of gil traded.
Equipment
Augments for the piece of equipment traded.
The following equipment cannot be traded: Exclusive, Rare, Augmented, signed, stackable (arrows, bullets, Holy Ampullas, etc.), Charged (Ecphoria Ring, High Breath Mantle, etc.), nation aketons, grips, Possibly Garrison Equipment (so far tested with a Variable Ring but it could be the ~ stats that prevented the augment so further testing is needed)and items with no level requirement (e.g. fishing rods).

Field Parchment Locations

Elite Regime Area Trade Limits Spawned Monster
Introduction
North Gustaberg (J-7)

Up to 3 Beastmen's Seals
Up to 150 Gil
Up to Level 5 Equipment

Deathly Stinger
South Gustaberg (E-8)

Up to 4 Beastmen's Seals
Up to 200 Gil
Up to Level 10 Equipment

Grylio
West Ronfaure (I-9)

Up to 3 Beastmen's Seals
Up to 150 Gil
Up to Level 5 Equipment

Gougetooth Ganzaga
East Ronfaure (I-11)

Up to 4 Beastmen's Seals
Up to 200 Gil
Up to Level 10 Equipment

Gawky Gawain
West Sarutabaruta (J-6)

Up to 3 Beastmen's Seals
Up to 150 Gil
Up to Level 5 Equipment

Bakru
East Sarutabaruta (G/H-5)

Up to 4 Beastmen's Seals
Up to 200 Gil
Up to Level 10 Equipment

Bolster
Chapter 1
La Theine Plateau (I-7)

Up to 6 Beastmen's Seal
Up to 300 Gil
Up to Level 15 Equipment

Zagh
Konschtat Highlands (F-7)

Up to 6 Beastmen's Seals
Up to 300 Gil
Up to Level 15 Equipment

Thunderhead
Tahrongi Canyon (H-4)

Up to 6 Beastmen's Seals
Up to 300 Gil
Up to Level 15 Equipment

Allocamelus
Buburimu Peninsula (I-6)

Up to 8 Beastmen's Seals
Up to 400 Gil
Up to Level 20 Equipment

Ketos
Valkurm Dunes (E/D-7)

Up to 8 Beastmen's Seals
Up to 400 Gil
Up to Level 20 Equipment

Blue Bascinet
Chapter 2
Jugner Forest (H-7)

Up to 10 Beastmen's Seals
Up to 500 Gil
Up to Level 25 Equipment

Kumbaba
Meriphataud Mountains (H-7)

Up to 10 Beastmen's Seals
Up to 500 Gil
Up to Level 25 Equipment

Tsaagan
Pashhow Marshlands (I-6)

Up to 10 Beastmen's Seals
Up to 500 Gil
Up to Level 25 Equipment

Ballistosporer
Qufim Island (F-5)

Up to 12 Beastmen's Seals
Up to 600 Gil
Up to Level 30 Equipment

Malefic Fencer
Chapter 3
Batallia Downs (H-5)

Up to 14 Beastmen's Seals
Up to 700 Gil
Up to Level 35 Equipment

Lanky Lenglen
Rolanberry Fields (G-9/10)

Up to 14 Beastmen's Seals
Up to 700 Gil
Up to Level 35 Equipment

Urayuli
Sauromugue Champaign (I-7)

Up to 14 Beastmen's Seals
Up to 700 Gil
Up to Level 35 Equipment

Balam-Agab
Beaucedine Glacier (H-7)

Up to 16 Beastmen's Seals
Up to 800 Gil
Up to Level 40 Equipment

Plumbago
Chapter 4
Xarcabard (H-9)

Up to 18 Beastmen's Seals
Up to 900 Gil
Up to Level 45 Equipment

Kulili
Behemoth's Dominion (E-8)

Up to 20 Beastmen's Seals
Up to 1000 Gil
Up to Level 50 Equipment

Gudanna
Chapter 5
Eastern Altepa Desert (I-10)

Up to 22 Beastmen's Seals
Up to 1100 Gil
Up to Level 55 Equipment

Satyral
Yuhtunga Jungle (F-10)

Up to 22 Beastmen's Seals
Up to 1100 Gil
Up to Level 55 Equipment

Nutcracker
The Sanctuary of Zi'Tah (G-8)

Up to 24 Beastmen's Seals
Up to 1200 Gil
Up to Level 60 Equipment

Ruebezahl
Chapter 6
Western Altepa Desert (I-9)

Up to 26 Beastmen's Seals
Up to 1300 Gil
Up to Level 65 Equipment

Monarca de Altepa
Yhoator Jungle (F-10)

Up to 26 Beastmen's Seals
Up to 1300 Gil
Up to Level 65 Equipment

Kedgebelly Kate
Cape Teriggan (I-8)

Up to 28 Beastmen's Seals
Up to 1400 Gil
Up to Level 70 Equipment

Kaneakeluh
Ro'Maeve (N-10)

Up to 28 Beastmen's Seals
Up to 1400 Gil
Up to Level 70 Equipment

Jackpot
Chapter 7
Valley of Sorrows (I-7)

Up to 30 Beastmen's Seals
Up to 1500 Gil
Up to Level 75 Equipment

Skahnowa
Ru'Aun Gardens (H-9)

Up to 30 Beastmen's Seals
Up to 1500 Gil
Up to Level 75 Equipment

Eraser